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Re: [Mod] Canyon river systems [0.4.2] [canyon]

Why deleting? Just leave as is. It's good use for learning purpose.
by Prot
Wed Mar 22, 2017 06:19
 
Forum: Mod Releases
Topic: [Mod] Canyon river systems [0.4.2] [canyon]
Replies: 79
Views: 27595

Re: Minetest on a spherical planet

Very awesome, but "stitch problems" present..
https://youtu.be/OmJ2UNU-3P0
by Prot
Sun Nov 06, 2016 08:28
 
Forum: Minetest-Related
Topic: Minetest on a spherical planet
Replies: 44
Views: 15326

Re: Post your videos!

I'm back..

Particle system demo, part 3:
https://youtu.be/pFF7xJ16ZZ0
The description on YouTube ^^
by Prot
Sun Jul 24, 2016 19:06
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: Post your videos!

sofar wrote:
Prot wrote:Particle system demo, part 2:
https://youtu.be/8nsIX9crgZU
The description on YouTube ^^


Can you update your devel branch? :)

yep
by Prot
Wed Mar 23, 2016 16:38
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: [0.4.14] Spring Equinox release

prof-turbo wrote:Don't forget to check tone mapping if you're new to this release ;)

What this shader do?
Btw water now is just awesome! In 0.4.13 water has been terrible square-glitch..
by Prot
Tue Mar 22, 2016 16:14
 
Forum: Minetest News
Topic: [0.4.14] Spring release, announcing feature freeze
Replies: 173
Views: 129457

Re: [0.4.14] Spring Equinox release

I download the latest git master branch, and immediately rushed into the eyes of the new foliage Shader. The swaying of the foliage is too much, half a block on the Z-axis. Looks terrible. What did not suit the old foliage Shader? http://s12.postimg.org/u2rcxmss9/screenshot_20160320_122103.png http:...
by Prot
Sun Mar 20, 2016 09:27
 
Forum: Minetest News
Topic: [0.4.14] Spring release, announcing feature freeze
Replies: 173
Views: 129457

Re: Post your videos!

Particle system demo, part 2:
https://youtu.be/8nsIX9crgZU
The description on YouTube ^^
by Prot
Sat Mar 19, 2016 17:38
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: Post your videos!

sofar wrote:https://youtu.be/blrurijucN4

sideways head movement with the playeranim mod - https://github.com/minetest-mods/playeranim

wow, it's really cool, i will test it on my server
by Prot
Sun Mar 13, 2016 07:41
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: Post your videos!

To vary the game, working on the particle system
https://youtu.be/7u6d0WBfhdk
by Prot
Fri Mar 11, 2016 18:58
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: [RU] Russiаn Аmа

Это то понятно. Но на wiki или на сайте указано, что модификации это Lua API, а само по себе API не наследует лицензию, это произвольный продукт считается. Поэтому моддеры пишут дополнительно лицензию своего кода. Поэтому если он изменит например физику игры, или логику С++ кода, или движок Irrlicht...
by Prot
Mon Feb 29, 2016 16:46
 
Forum: Minetest Servers
Topic: [RU] Russiаn Аmа
Replies: 14
Views: 2729

Re: [RU] Russiаn Аmа

Большинство модов имеют лицензию WTFPL, а это сродни народного достояния (public domain), значит "делай что хочешь".
Возможно он изменяет конечно моды под *GPL лицензиями, тогда да, но я просто не встречал производных GPL модов.
by Prot
Mon Feb 29, 2016 09:41
 
Forum: Minetest Servers
Topic: [RU] Russiаn Аmа
Replies: 14
Views: 2729

Re: Post your videos!

Open on the surface, very deep pit
https://youtu.be/jJnrpG94BSk
by Prot
Sun Feb 28, 2016 11:25
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: [Mod] Pipeworks [20131128] [pipeworks]

I think StackWise Filter Injector not really correct, if i filter some stack of 10, and if in chest more than 10, it drop exactly 10, it's ok, but, if in chest less than 10, it drop what's left. How to disable it drop less then listen in filter? I need exactly stack, don't more AND don't less?
by Prot
Sat Feb 27, 2016 08:03
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [20131128] [pipeworks]
Replies: 543
Views: 250202

Re: Raspberry PI 2 Linux Server

According to this https://packages.debian.org/search?suite=jessie-backports&arch=armhf&searchon=names&keywords=minetest debian jessie already has minetest 0.4.13 for armel, no need to compile, just "apt-get -t=jessie-backports install minetest" and move your mods. But the serve...
by Prot
Sun Jan 31, 2016 15:21
 
Forum: Minetest Servers
Topic: Raspberry PI 2 Linux Server
Replies: 19
Views: 3238

Re: Postgresql Backend

FYI: I created a postgresql branch on my version of minetestmapper. It supports both johnnyjoy's implementation and ShadowNinja's implementation. I don't understand how to use it.. $ git clone https://github.com/Rogier-5/minetest-mapper-cpp.git $ cd minetest-mapper-cpp $ git checkout postgresql $ m...
by Prot
Wed Dec 16, 2015 17:29
 
Forum: Minetest Engine
Topic: Postgresql Backend
Replies: 31
Views: 10185

Re: Post your videos!

Story: Once. After going AFK I found dead body of myself... ..inside the protected zone. All my hi-tech stuff was stolen. The villain was discovered immediately. I asked my hi-tech neighbor to help me in the capture griefer. The adventure began! https://youtu.be/Qn2CmebJgcE I wasn't planning on reco...
by Prot
Mon Dec 07, 2015 09:48
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 162199

Re: Postgresql Backend

I had a similar problem at the beginning. When I used TCP/IP to access psql and valley mapgen. Now I switched to UNIX socket and ran 2 servers, the standard minetest_game, and a server with a bunch of mods, including the ethereal mapgen. For more than a month without falling. You can try it at the p...
by Prot
Tue Nov 17, 2015 11:13
 
Forum: Minetest Engine
Topic: Postgresql Backend
Replies: 31
Views: 10185

Re: New settings menu

kaadmy wrote:Finite water(liquid_finite)

this one has been deleted from the engine i think
by Prot
Sun Nov 08, 2015 07:29
 
Forum: Minetest News
Topic: New settings menu
Replies: 42
Views: 19599

Re: [Mod] RetroBlocks [retroblocks]

I think before 3D arrives
by Prot
Tue Oct 27, 2015 10:35
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19565

Re: [Game] Dreambuilder [20151023-1640]

Due to the fact that MoreOres is not updated for a very long time. Can you into your fork to add the patch that I posted 3 months ago? This is fix hoes. https://forum.minetest.net/viewtopic.php?f=11&t=549&start=275#p184913 diff --git a/init.lua b/init.lua index 9a4cac1..3fd3417 100644 --- a/...
by Prot
Sat Oct 24, 2015 10:30
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 212276

Re: [Mod] RetroBlocks.

And btw, it will be nice, if you go to retro games theme and add some more nodes from good old games
by Prot
Fri Oct 23, 2015 17:07
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19565

Re: [Mod] RetroBlocks.

I'm not judge, you asked for features, i answering.
by Prot
Fri Oct 23, 2015 14:30
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19565

Re: rnd_trees

Wow! This is amazing idea! And looks very impressive!
You can do some new biomes with this trees.. Like getting settings from mapgen, and plant somewhere big trees, or somewhere little..
I like it!
by Prot
Fri Oct 23, 2015 12:05
 
Forum: WIP Mods
Topic: rnd_trees
Replies: 12
Views: 3337

Re: [Mod] RetroBlocks.

Need the setting to disable the mobs and tools like jetpack, if this mod using only for creative servers.. For BLOCKS only, as modname says..
by Prot
Fri Oct 23, 2015 11:45
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19565

Re: [Game] Dreambuilder [20151021-0403]

another strange crash.. at now i can't reanimate the server, it crash in 2-5 seconds after automatically restart with messages: 2015-10-22 20:44:06: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error: 2015-10-22 20:44:06: ERROR[main]: Lua: Runtime error from m...
by Prot
Thu Oct 22, 2015 18:03
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 212276

Re: [Mod] Pipeworks [20131128] [pipeworks]

I built a large enough pipeline for processing ore from the grinding to blocks(*9 ingots) and noticed one unpleasant situation: I found that when the pipes are objects, and you're out, or far enough away, all the items in the pipes is lost. And have a huge loss of resources because of this, I lose t...
by Prot
Thu Oct 22, 2015 10:45
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [20131128] [pipeworks]
Replies: 543
Views: 250202

Re: [Game] Dreambuilder [20150926-0907]

Found some conflict with three mods: mesecons, pipeworks and locks. If someone place shared_locked_chest and allow only pipeworks in chest interface, then another random player without permissions try to use pipeworks:filter to get item from the chest, then server crash. 2015-09-29 12:52:06: ERROR[m...
by Prot
Tue Sep 29, 2015 10:02
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 212276

Re: Postgresql Backend

Any news?
by Prot
Fri Sep 25, 2015 08:21
 
Forum: Minetest Engine
Topic: Postgresql Backend
Replies: 31
Views: 10185

Re: Postgresql Backend

This was strange bug, it's dissapear. I have 8 days of the server uptime without problems
by Prot
Fri Sep 11, 2015 14:41
 
Forum: Minetest Engine
Topic: Postgresql Backend
Replies: 31
Views: 10185

Re: Postgresql Backend

Unfortunately I have some bad news.. I tested the server for almost 2 weeks, and came across 2 strange glitch.. the first time I used a map generator "valley" and got twice the error in not enough memory. Then I launched the "pure" server without mods, after 3 days I had a very h...
by Prot
Sun Aug 30, 2015 18:25
 
Forum: Minetest Engine
Topic: Postgresql Backend
Replies: 31
Views: 10185
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