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You should make the manhole like a version of the trap door.
by bob
Thu Jul 11, 2013 06:47
 
Forum: Mod Releases
Topic: [Mod] StreetsMod [2.0.1] – create modern cities
Replies: 308
Views: 113334

Nice.
by bob
Thu Mar 07, 2013 06:19
 
Forum: Minetest Maps
Topic: weighted companion cube
Replies: 7
Views: 5618

If you wanted it to "show" whats on the other side you will need c++.
by bob
Wed Jan 30, 2013 00:32
 
Forum: WIP Mods
Topic: [Game] Portaltest [Portaltest] [PTTU1] {Thinking with Portals}
Replies: 88
Views: 15585

Nice!
by bob
Sun Dec 16, 2012 20:45
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 609795

bob wrote:
jin_xi wrote:this mod is a crude translation of an old program i wrote in javascript, so its probably not the best code out there and many things do not work


Can i have your old JS programme? :P

PLEASE???
by bob
Sun Nov 25, 2012 20:56
 
Forum: WIP Mods
Topic: [Mod] Arcade(s) for Minetest [tetris]
Replies: 16
Views: 7863

jin_xi wrote:this mod is a crude translation of an old program i wrote in javascript, so its probably not the best code out there and many things do not work


Can i have your old JS programme? :P
by bob
Tue Nov 20, 2012 23:08
 
Forum: WIP Mods
Topic: [Mod] Arcade(s) for Minetest [tetris]
Replies: 16
Views: 7863

btw: you should make them snap to each other kinda like rails instead of making a piece of bridge for each part like htere sould be no t-junction and corner part just makes those parts when you put them next to each other like that ;)
by bob
Thu Oct 25, 2012 19:48
 
Forum: Mod Releases
Topic: [Mod] Bridges and handrails; including autobridge [bridges]
Replies: 16
Views: 7243

Not bad at all!
by bob
Tue Oct 16, 2012 04:03
 
Forum: WIP Mods
Topic: Rifle mod
Replies: 6
Views: 6126

SegFault22 wrote:
You have to use latest github of Minetest if you use the github version of TNT.

I don't use git-hub. All I did was download the mod and put it in the /mods/minetest/ directory, USING LATEST VERSION OF MINETEST (here in bold print so that everyone sees it)
Mkay?

It's M'kay :(
by bob
Sun Oct 14, 2012 22:34
 
Forum: Old Mods
Topic: [Mod] TNT [tnt]
Replies: 148
Views: 71740

BTW: The wiki (homepage) is alright but it is better to use '.jpg' instead of '.png' for websites so that people with a slower internet connection can connect faster and also the code is quite messy, you should have external script (javascript) and style (css) files!
Did you write this from scratch?
by bob
Thu Sep 13, 2012 01:24
 
Forum: WIP Mods
Topic: [Misc] Game Wiki [20120912] - website with your world items
Replies: 26
Views: 12383

:D I LOVE PORTAL!!!
BTW: nice textures ;)
by bob
Wed Sep 12, 2012 07:46
 
Forum: WIP Mods
Topic: [Mod] Portal themed nodes [v0.3][portal]
Replies: 17
Views: 6520

Can you put a screenshot please?
by bob
Wed Sep 05, 2012 00:25
 
Forum: Old Mods
Topic: [Mod] Map [2] [map]
Replies: 47
Views: 26627

Hey, love your texture pack but there's a problem:
You need desert sand/stone textures and can you make textures for some mods? (like snow biomes, mesecons ect.)
by bob
Tue Aug 07, 2012 23:05
 
Forum: Minetest Texture Packs
Topic: MineToon
Replies: 400
Views: 167310

If you want to put it on github, I can make some custom mods (and edit other mods) to make it a bit more like minecraft!
by bob
Tue Aug 07, 2012 22:55
 
Forum: Subgame Releases
Topic: [Game] MiniTest
Replies: 319
Views: 94994

I like it because of the easyness to create complex craftable mods i make it you build it bit by bit, but with this you can build it in 1 go! +1
by bob
Fri Aug 03, 2012 03:14
 
Forum: Old Mods
Topic: [Mod] Workbench (3x3,4x4,5x5) [workbench]
Replies: 55
Views: 22744

Iv'e updated it with better textures, working c4, and less potent nuke!
by bob
Mon Jul 23, 2012 02:52
 
Forum: Old Mods
Topic: [Mod] Uranium Nuke Mod!!! [0.5] [unuke]
Replies: 21
Views: 11054

materials mod! [materials]

I have just made this mod for new updates on Snow mod: http://minetest.net/forum/viewtopic.php?id=2290 It is for differant kinds of trees, leaves and wood! At the moment it does not do anything but it will be easer to add differnt trees to Snow mod. Downloads: 1.0: http://ubuntuone.com/6LrsDCHYNIAjG...
by bob
Fri Jul 20, 2012 07:18
 
Forum: WIP Mods
Topic: materials mod! [materials]
Replies: 0
Views: 772

NOOOOOOOO! I took advantage of that glitch for a long time and made a factory to duplacate some blocks but now it won't work!!! WHY??? WHY??? Heres what i did: http://ubuntuone.com/1kEmnACCYEKEWU79gNqFn1 The blinky plant kept pushing the piston duplacating the steel block and to get rid of blocks so...
by bob
Thu Jul 19, 2012 04:52
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 503824

Maybe you can combine your mod with the Uranium Nuke Mod http://minetest.net/forum/viewtopic.php?pid=14256#p14256 The nuclear waste causes fire. Damage through (invisible) radiation could be 'nicer'. The animals and vombies of the animal-mod didn't care about the radiation. Looking forward for v0.2...
by bob
Tue Jul 03, 2012 00:17
 
Forum: Mod Releases
Topic: [Mod] UraniumMod [0.4] [uranium]
Replies: 50
Views: 23929

How do you make normal tnt?
by bob
Tue Apr 03, 2012 23:13
 
Forum: WIP Mods
Topic: Cluster TNT
Replies: 6
Views: 3703

you called make it teleport 1 block higher untill you hit a roof (or block but it wont be smooth going up or down...) but other than that its hard
by bob
Mon Apr 02, 2012 08:13
 
Forum: WIP Mods
Topic: [Mod Request] Elevator or Vertical Air Movement
Replies: 18
Views: 6223

I thought of making this but stormrider said he was making one so ive been waiting I searched it before I made the comment. I think it may be past due! >> 2011-06-28 15:56:23 for sure. ill do it if no one else decides to^_^ i may know someone who has made one so ill look at getting it posted if the...
by bob
Mon Apr 02, 2012 07:55
 
Forum: Minetest Texture Packs
Topic: 1x1 texture pack!!!
Replies: 27
Views: 7872

InfinityProject wrote:Thanks. Is there also an actual command for the mesegun?


/giveme mesegun:irongun 1

or

/giveme 50cal:irongun 1
by bob
Wed Mar 28, 2012 07:32
 
Forum: Old Mods
Topic: [mod] FPS PACK [<50cal><mesegun>]
Replies: 16
Views: 15204

InfinityProject wrote:cool mod i go in the night and hunt zombies from the animal mod. Are there /giveme for the bullets? I have a lot of packs of 99 bullets and it takes too much room in my inventory whereas with the commands i can have 999 in one spot.

/giveme 50cal:bullet1 999

or

/giveme mesegun:bullet1 999
by bob
Tue Mar 27, 2012 00:38
 
Forum: Old Mods
Topic: [mod] FPS PACK [<50cal><mesegun>]
Replies: 16
Views: 15204

DM texture pack!!!

by bob
Mon Mar 26, 2012 07:50
 
Forum: Minetest Texture Packs
Topic: DM texture pack!!!
Replies: 1
Views: 1935

Na gimp
by bob
Mon Mar 26, 2012 06:58
 
Forum: Minetest Texture Packs
Topic: 1x1 texture pack!!!
Replies: 27
Views: 7872

1x1 texture pack!!!

1x1 texture pack!!!
for people who have 1mb ram and 1/4 of a 1st gen i3 core!!
download: http://ubuntuone.com/5TWUjALQC7hAbZJohEIXp7
Image
by bob
Mon Mar 26, 2012 01:02
 
Forum: Minetest Texture Packs
Topic: 1x1 texture pack!!!
Replies: 27
Views: 7872

Want a command to get rid of unkn-owen-blocks

I need a command to get rid of unkn-owen-blocks ive got other mods that dont work on latest version and wnt my old map so now there is unknowen blocks every where? can this be fixed easy? there are lots of them by the way...
by bob
Mon Mar 26, 2012 00:11
 
Forum: WIP Mods
Topic: Want a command to get rid of unkn-owen-blocks
Replies: 1
Views: 761

ok ill look at handguns a bit later ok? as well as other guns (:
by bob
Mon Mar 26, 2012 00:02
 
Forum: Old Mods
Topic: [mod] FPS PACK [<50cal><mesegun>]
Replies: 16
Views: 15204

[mod] FPS PACK [<50cal><mesegun>]

Everything here is under the GPL license V2 Anyone want to make custom maps to shoot your friends in but no guns? This is a mod that lets you make guns so far there is : mese gun, 50 cal! crafting mese wood: mese wood mese stick: mese-ingot mese bullets: mese-ingot mese-ingot mese-ingot mese gun: me...
by bob
Sun Mar 25, 2012 01:55
 
Forum: Old Mods
Topic: [mod] FPS PACK [<50cal><mesegun>]
Replies: 16
Views: 15204
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