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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
ragnarok can you be a little bit more precise about that conflict? thx Sure. After last two updates MOB Framework i have this in debug.txt : 14:17:26: ERROR[main]: ========== ERROR FROM LUA =========== 14:17:26: ERROR[main]: Failed to load and run script from 14:17:26: ERROR[main]: /home/radek/.min...
I noticed if I make inverters using block and torch and I connect them in a chain horisontally, reaction time is different than if I put them vertically. Any idea how to change this? Guess it's easy, but I can't find a solution.
Thanks for the tip :) I breeding them now (after changing spawn mechanism to at_night for a while - lots of cows and other animals). I think another spawning mechanism can be very useful. Is there a way to spawn MOBs manually?
When I move back empty bag to the inventory Minetest crashes. 17:49:00: ERROR[main]: ServerError: LuaError: error: /home/radek/.minetest/mods/minetest/bags/init.lua:79: attempt to call method 'get_size' (a nil value) 17:49:00: ERROR[main]: stack traceback: 17:49:00: ERROR[main]: InventoryMenu: The s...
Updated. Can anybody give me a tip how do this part using "for" loop? table? if (current_node == "default:dirt" or current_node == "default:dirt_with_grass" or current_node == "default:stone" or current_node == "default:cobble" or current_node == "default:mossycobble" or current_node == "default:wat...
But why isn't it fully transparent? It's hard to explain but I really like the idea of creating something similar to a small sign. On the other hand you've right and transparent texture may be a better solution for somebody. I'll do this soon :) Edit: Updated :) This crafting recipe doesn't collide...
Use axe and destroy door panels first then the door handle. Otherwise, if you try to destroy the door handle first, the door will open and close and removing it can be difficult.
This is probably simplest mod ever. So... why you may need the Plant Trimmer? In some cases we should limit growth of plants to specified height. For example - temple decoration on screenshot. Simplest method is to place something over them. You can use sign, glass or... Plant Trimmer which is almos...
If you have any problem with limitless trees, papyrus or any other living node growing to the sky this mod is exactly for you. It simple cut selected nodes located more than 7 nodes over the ground (by default). You can adjust settings in the init.lua file. No more hard work with axe and timber mod!...
I have an idea: remove all trunks and leaves 8 nodes above the dirt. I wrote simple code but I've done something wrong and all trees disappearing. Could you help me? minetest.register_abm({ nodenames = {"default:tree", "default:leaves"}, interval = 0, chance = 1, action = function(pos) for r = -8, 0...
But there was a different version of this mod created by someone earlier in this thread that limits tree growth (search for nature pack controlled) Thanks I think this part of tree_growth.lua making trees too high: for i = -1, 1 do for j = -1, 1 do for k = -1, 1 do local current_node = { x = pos.x ...
It should be easy (if I finally learn the LUA). First goal is detect somehow when the doors are closed and then slamming sound playing. When opened should be played 2-3 randomly squeaking sounds.