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Re: [Modpack] Dreambuilder [20160514-1825]

Just a quick follow-up: 0.4.14 has been released. See if that fixes your issues.
by VanessaE
Sun May 15, 2016 23:09
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160514-1825]

I linked only to the original minetest and dreambuilder git repositories, which are multi-platform source code. I'm sorry, but I can't help you any further until you upgrade your minetest engine and game, and stop trying to make changes to the modpack.
by VanessaE
Sun May 15, 2016 14:48
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160514-1825]

You have to use a newer/dev version and a corresponding copy of minetest_game, there is no other choice. 0.4.13 stable will not work.

0.4.14 should be out in the next day or two.
by VanessaE
Sun May 15, 2016 10:50
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160514-1825]

There's just no way that the errors you're getting are valid. Please delete all copies of Dreambuilder from your machine, anywhere you can find them, modified or not. Upgrade your Minetest engine and minetest_game to the latest from their git repositories (https://github.com/minetest/minetest and ht...
by VanessaE
Sun May 15, 2016 06:03
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160514-1825]

That's correct. That said, I think there was an update to the way intllib is accessed that avoids this warning. Guess unified inventory needs updated accordingly. Meanwhile, build #20160514-1825, updated castle and streets mod, and renamed the latter to "roads". EDIT: Looks to me like you ...
by VanessaE
Sat May 14, 2016 22:26
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160512-1848]

I don't know why you're getting those farming_plus errors, I've never seen them happen on my setup. PilzAdam or someone else will need to look into that. The "game/register.lua" error is not part of dreambuilder. As you discovered, the travelnet "error" is not an error, rather it...
by VanessaE
Sat May 14, 2016 01:09
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160512-1848]

Well just in case, :-) I have pushed another update: build #20160512-1848, updated castle, colormachine, homedecor, mesecons, pipeworks, signs_lib, technic, and xban2.
by VanessaE
Thu May 12, 2016 22:49
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160511-0113]

And to that end, build #20160512-1639 contains that update. :-)
by VanessaE
Thu May 12, 2016 20:41
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: HDX Textures (16 - 512 px) [git rolling release]

Sorry, that repository was deleted long ago. I don't distribute normalmaps for HDX anymore, as what I had was already quite outdated and didn't even cover half of the content of the texture pack.
by VanessaE
Thu May 12, 2016 07:49
 
Forum: Minetest Texture Packs
Topic: HDX Textures (16 - 512 px) [git rolling release]
Replies: 354
Views: 270344

Re: [Modpack] Dreambuilder [20160511-0113]

You're correct about those two mods, yes. The same holds true for a few other mods as well (stainedglass comes to mind). With the exception of the "LIGHT_SOURCE" warning, just ignore them. Like I said, they're harmless. The LIGHT_SOURCE warning tells me that your copy of minetest_game is o...
by VanessaE
Thu May 12, 2016 00:07
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160511-0113]

Just ignore those warnings, they're completely harmless. I'm sure that sooner or later, the related mod will be updated to fix it.
by VanessaE
Wed May 11, 2016 22:17
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160511-0113]

That's odd, because dreambuilder doesn't use that one, it uses carbone_mobs.

Anyway, build #20160511-0113, updated streets.
by VanessaE
Wed May 11, 2016 05:15
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160420-1318]

For the item pickups, this should work: enable_item_drops = false enable_item_pickup = true For the MOBs, I believe your second try, spawn_hostile_mobs = false spawn_friendly_mobs = true ...was indeed correct. Why hostile MOBs are still spawning for you, I couldn't say (it's Calinou's code, best to ...
by VanessaE
Tue May 10, 2016 21:41
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160420-1318]

Build #20160420-1318, updated blox, bobblocks, castle, digilines, home decor, mesecons, pipeworks, and quartz mods.
by VanessaE
Wed Apr 20, 2016 17:19
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Modpack] Dreambuilder [20160402-0156]

It'll be easier to maintain as a modpack.
by VanessaE
Thu Apr 07, 2016 06:25
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

[Modpack] Dreambuilder [20160402-0156]

Build #20160402-0156, updated pipeworks (again).
by VanessaE
Sat Apr 02, 2016 06:00
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Server] VanessaE's Survival Server [0.4.13]

Ouch. I simply don't have any idea how that would happen. Can you try migrating the map to sqlite and run it that way?
by VanessaE
Sat Apr 02, 2016 03:48
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Survival Server [git/dev]
Replies: 561
Views: 100334

[modpack] Dreambuilder [20160401-2304]

This subgame has been discontinued. In its place, I have created dreambuilder_modpack, which, as the name suggests, installs like any other modpack. Pretty much all of the standard Dreambuilder content and features are still there, exactly as you all know it from the subgame. There may be a feature ...
by VanessaE
Sat Apr 02, 2016 02:51
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [Server] VanessaE's Survival Server [0.4.13]

Firstly make sure your Minetest build is compiled with support for it ("-DENABLE_LEVELDB=true" among the other cmake flags, if you build it yourself). In the world.mt file, find the backend line and set it to, "backend = leveldb" if it isn't already. Make sure the permissions and...
by VanessaE
Fri Apr 01, 2016 15:07
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Survival Server [git/dev]
Replies: 561
Views: 100334

Re: [Server] VanessaE's Survival Server [0.4.13]

Are you sure you're using the right backend? My maps are leveldb format. If you use the wrong backend (i.e. don't have leveldb support), MT will think it needs to create a new map and will ignore what's already there.
by VanessaE
Fri Apr 01, 2016 08:52
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Survival Server [git/dev]
Replies: 561
Views: 100334

Re: RealBadAngel

Like others, I've been at a loss for words to express how I feel. On a personal level, I can't articulate it... feels hollow, empty. He was my friend, as much so as anyone else I know exclusively online. I'm sure things will feel better eventually, but when he died, something in me died with him. Wh...
by VanessaE
Thu Mar 31, 2016 03:47
 
Forum: Minetest General
Topic: RealBadAngel
Replies: 76
Views: 20986

Re: [Game] Dreambuilder [20160114-2006]

It's an engine bug triggered by moretrees. Affects all mapgens except mgv6. Use the tool Onyx suggested, or disable the moretrees component of the game, or use mgv6.
by VanessaE
Wed Mar 23, 2016 15:03
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 217283

Re: [mod] kaeza's/VanessaE's signs library [signs_lib][git]

Kaeza just collapsed all the old history, since it's all contained in Home Decor's repository anyway, and then added a couple new commits.
by VanessaE
Tue Mar 15, 2016 01:16
 
Forum: Mod Releases
Topic: [mod] kaeza's/VanessaE's signs library [signs_lib][git]
Replies: 31
Views: 11092

Re: HDX Textures (16 - 512 px) [git rolling release]

It's supposed to be "textured", but if you mean noisy, that's not in the textures, it's due to how they're being displayed. You can fix that by turning on anisotropic filtering and mip-mapping in your settings.
by VanessaE
Tue Mar 08, 2016 18:40
 
Forum: Minetest Texture Packs
Topic: HDX Textures (16 - 512 px) [git rolling release]
Replies: 354
Views: 270344

Re: [Server] VanessaE's Creative Server [git]

I don't need anymore moderators/admins at this time.
by VanessaE
Tue Mar 08, 2016 09:23
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306

Re: [Server] VanessaE's Creative Server [git]

That's the "bushes_classic" component of my Plantlife modpack. Should be usable separately from the rest of the pack, but it depends on biome_lib.
by VanessaE
Mon Mar 07, 2016 21:39
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306

Re: [Server] VanessaE's Creative Server [git]

2016-03-07 11:03:09: ERROR[Main]: ServerError: Lua: Runtime error from mod 'roadsigns' in callback nodemeta_inventory_AllowMove(): ...es/dreambuilder_game/mods/streets/roadsigns/workshop.lua:95: attempt to index local 'selected' (a nil value) 2016-03-07 11:03:09: ERROR[Main]: stack traceback: 2016-...
by VanessaE
Mon Mar 07, 2016 18:44
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306

Re: [Server] VanessaE's Creative Server [git]

That image appears to be greatly up-scaled from its original, and shows some undesirable scaling artifacts. Please link to the page that describes the skin, rather than the image file.
by VanessaE
Sat Mar 05, 2016 11:34
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306

Re: [Server] VanessaE's Creative Server [git]

No. worldedit is strictly for moderators and admins.
by VanessaE
Fri Mar 04, 2016 17:46
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306

Re: [Server] VanessaE's Creative Server [git]

Didn't take too much to clean up, probably less than it took to build the mess. Banned the offending user, as well.
by VanessaE
Fri Feb 26, 2016 02:52
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 249306
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