Calinou wrote:Try adding display_gamma = 1.0 to your minetest.conf (or use the Advanced Settings menu present in Minetest 0.4.14 and later). Lower values make darker areas brighter (the minimum is 1.0).
Nathan.S wrote:I can export everything in .obj format and can get the textures setup, but don't know anything about mapgen decorations, or how to make these appear, save for using ABMs, which I guess would probably work, but might not be the best method.
benrob0329 wrote:Is Vulkan OSS like OpenGL? If so then maybe the MT devs (and other people like me!) could make a new graphics engine! (Sparse Voxel Octrees anyone?)