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Re: Xanadu Server

Finished some infrastructure on the other side of the stargate
Image

An interesting spot, now more accessible
Image
by teneighty
Thu Jan 26, 2017 15:01
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 820164

Re: Xanadu Server

Excellent, thanks TenPlus1!
by teneighty
Tue Nov 22, 2016 03:52
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 820164

Re: Xanadu Server

Image

When did the copper rails get removed? Good thing I only placed 423 on this stretch :S
by teneighty
Sun Nov 20, 2016 03:24
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 820164

Re: Xanadu Server

by teneighty
Sun Oct 30, 2016 04:38
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 820164

Re: Dark patches in water after clearing land with Worldedit

I know the thread is old, but it was the first result when I searched for a solution to this problem.

Paramat's remark about "cave air" gave me an idea. I selected an area, and used set nodes to set all the blocks to "air".
by teneighty
Wed Aug 12, 2015 23:59
 
Forum: Minetest Problems
Topic: Dark patches in water after clearing land with Worldedit
Replies: 24
Views: 6730

Re: [Mod] Ethereal [1.07] [ethereal]

SOLVED, I think... I tried amadin's suggestion again, adding mg_flags = noridges to minetest.conf, and the ridge is gone, yay! http://s4.postimg.org/z1c4475jt/ridges_ethereal_1_16_mintest_20150731_3997_mg_fl.jpg it appeared there were some configurable options in init.lua in ethereal 1.12 that selec...
by teneighty
Sat Aug 01, 2015 01:49
 
Forum: Mod Releases
Topic: [Mod] Ethereal [1.16] [ethereal]
Replies: 342
Views: 126888

Re: [Mod] Ethereal [1.07] [ethereal]

Made a big difference alright. The previous post was minetest 4.11 and ethereal 1.12. Still using the same seed, minetest 4.12 ethereal 1.16 no longer had the knife edge: http://s29.postimg.org/6xgzmyu37/ridges_ethereal_1_16_mintest_4_12.jpg ethereal 1.16 with the minetest 20150731 build however was...
by teneighty
Sat Aug 01, 2015 01:33
 
Forum: Mod Releases
Topic: [Mod] Ethereal [1.16] [ethereal]
Replies: 342
Views: 126888

Re: [Mod] Ethereal [1.07] [ethereal]

Oh, so not all v7 mapgens are alike. I will have to try the most recent version as you suggested.

Thanks
by teneighty
Sat Aug 01, 2015 00:25
 
Forum: Mod Releases
Topic: [Mod] Ethereal [1.16] [ethereal]
Replies: 342
Views: 126888

Re: [Mod] Ethereal [1.07] [ethereal]

Is this also caused by the ridge feature? http://s29.postimg.org/4shu2u1g3/ridges_funtction_1.jpg Not only that knife edge on each side but also that deep chasm running through the middle. I've tried to change ethereal.mapstyle in init.lua, I've tried taking the disable ridges lines from mapgen_v7.l...
by teneighty
Fri Jul 31, 2015 13:47
 
Forum: Mod Releases
Topic: [Mod] Ethereal [1.16] [ethereal]
Replies: 342
Views: 126888

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