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Re: Minetest on Rasbpberry Pi

I Compiled Irrlich with loglevel set to verbose, and added debug_log_level = 4 to minetest.conf at first try: INFO[Main]: logfile = debug.txt VERBOSE[Main]: httpfetch_init: parallel_limit=8 INFO[Main]: Message locale is now set to: LC_CTYPE=en_GB.UTF-8;LC_NUMERIC=C;LC_TIME=en_GB.UTF-8;LC_COLLATE=en_...
by Amicadi
Fri Sep 11, 2015 01:52
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

Continuing with Minetest compilation with OpenGL ES support. Minetest linking is done by the command at /home/pi/minetest/src/CMakeFiles/minetest.dir/link.txt /usr/bin/c++ -DNDEBUG -Wall -ffast-math -Wall -pipe -funroll-loops -O3 -fomit-frame-pointer ...Long list of object files... ../bin/minetest -...
by Amicadi
Thu Sep 10, 2015 19:33
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

@4aiman Thank for your help Irrlicht-ogl-es (from http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es/ ) is compiled with: #define _IRR_COMPILE_WITH_OPENGL_ #define _IRR_COMPILE_WITH_OGLES1_ #define _IRR_COMPILE_WITH_OGLES2_ #define _IRR_COMPILE_WITH_EGL_MANAGER_ #define _IRR_COMPILE_WITH_GLX_MAN...
by Amicadi
Thu Sep 10, 2015 01:15
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

@Amicadi You need to either build OGLES Irrlicht or supply a egl header and library. The first way worked for me. (Haven't try the second way at all.) Anyway, you'll need to install libgl-mesa-x11-dev (look through this thread to find the exact name - it's not that long) I Then search for header an...
by Amicadi
Wed Sep 09, 2015 12:03
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

The last time I've tried, it worked like a charm... I'll try to build the latest dev MT by tomorrow's morning and let you know about it. PS: what is BCMHOST? Did you try building Minetest with OpenGL ES support and it worked? If so... you are my man :-) BCMHOST? you are right, I have no idea. I thi...
by Amicadi
Tue Sep 08, 2015 14:01
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

I continued trying to compile Minetest as client with OpenGL ES 2 for enjoying a decent framerate in my Raspberry pi 2. Finally I got Irrlicht (ogl-es branch) compiled with OpenGL ES 1 and 2 support. Then, I continued compiling Minetest: cmake . -DBCMHOST=1 -DENABLE_GLES=1 returned: -- *** Will buil...
by Amicadi
Tue Sep 08, 2015 13:17
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

I tested today the available raspbian patched with Mesa3d vc4 OpenGL 2 images at http://sukzessiv.net/~gohai/vc4-buildbot/build/ (at the moment of writing this post 20150808-1312-vc4-image.zip and 20150821-1625-vc4-image.zip) and I was able to run Minetest in none of them. Minetest terminates with n...
by Amicadi
Mon Sep 07, 2015 00:09
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

Minetest with glshim at Rasberry pi 2 executed as: LD_LIBRARY_PATH=/home/pi/glshim/lib LIBGL_FB=1 minetest Fails with this output: libGL:loaded: libbcm_host.so libGL:loaded: libvcos.so libGL:loaded: /opt/vc/lib/libGLESv1_CM.so libGL:loaded: libEGL.so ACTION[Main]: Irrlicht Could not create GLX windo...
by Amicadi
Sat Sep 05, 2015 12:29
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

I heard there was a way to get Minetest to run at 20ish fps on a raspberry pi model B+. 4aiman and a couple others did get it running... Take a bit of time searching and you'll find it... Do you mean this? Did somebody try glshim for hardware acceleration? https://github.com/lunixbochs/glshim //EDI...
by Amicadi
Fri Sep 04, 2015 22:54
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

That's a pretty bad result. The compile time is fine - doesn't matter if it takes a while to compile. But 3 fps is really a bit low. Far lower than on smartphones and tablets. Of course the view range is low there. The resolution and view range may matter as well. That result is for Raspberry pi 2 ...
by Amicadi
Fri Sep 04, 2015 22:13
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

I heard it runs better on the raspberry pi 2... Quad core @ 900MHz ARM Cortex v7 It is overclockable, and some have even made it to 1GHz fine. The 1GB of RAM really helps too. At the profiler (F5 x 2) can be seen that the mainloop_draw is at 100% almost constantly. Other loops take almost no proces...
by Amicadi
Fri Sep 04, 2015 19:59
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

I have an Rpi2, I could try building MT from source. I don't do much with it, it pretty much just sits around with Drupal running on top of Apache, so it wouldn't matter if it Sat there for a couple days compiling. Heh, it doesn't take couple of days. Compile times are around 1 hour for Irrlicht an...
by Amicadi
Fri Sep 04, 2015 19:36
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

Re: Minetest on Rasbpberry Pi

Hi ! Is there any news about Minetest client and Raspberry Pi 2 ? I hav tryed to compile, it's works with 1-6 fps .... too slow to play .... Is minetest could be ported with OPENGL ES ? Thanks again I don't think minetest needs to be ported with OPENGLES since minetest already works with OPENGLES (...
by Amicadi
Fri Sep 04, 2015 00:50
 
Forum: Minetest General
Topic: Minetest on Rasbpberry Pi
Replies: 60
Views: 19727

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