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Re: How to load previously built worlds?

Come on guys! Any help on this issue? No one has ever had the same problem?
by crazy_baboon
Sun Feb 19, 2017 14:22
 
Forum: Minetest General
Topic: How to load previously built worlds?
Replies: 6
Views: 1260

Re: Best FOSS screen recording software for minetest vids

I wonder... Anyone knows of a screen recording software that can on GNU/Linux and that features mouse-click highlighting?
by crazy_baboon
Sun Feb 19, 2017 14:20
 
Forum: Minetest General
Topic: Best FOSS screen recording software for minetest vids
Replies: 12
Views: 2347

Re: Request for donations for my development work

Is the paypal link still valid?
by crazy_baboon
Sun Feb 12, 2017 21:22
 
Forum: Minetest General
Topic: Request for donations for my development work
Replies: 41
Views: 23488

SMT - New Minetest texture pack!

Hi folks, Quick annoucment: The Simple Minetest Textures (SMT) has been released. It aims to be smooth and elegant and plans to get rid of the classic 'pixelized' graphics for good lol Each .png is still 16 x 16 pixels, which means SMT has the same size as the Minetest default texture pack. Stay tun...
by crazy_baboon
Sun Feb 12, 2017 11:55
 
Forum: Minetest Texture Packs
Topic: SMT - New Minetest texture pack!
Replies: 3
Views: 2817

Re: [Poll] Which language do you use in Minetest?

c++, never touched Lua
by crazy_baboon
Thu Feb 09, 2017 21:13
 
Forum: Minetest General
Topic: [Poll] Which language do you use in Minetest?
Replies: 27
Views: 14744

Re: Voxelands much faster than Minetest

That be faster about rendering and Frames is actually because that, since older versions run better in older machines. In fact Voxelands has evolved a lot since minetest 0.3.x. It includes tons more features and it is still, unlike Minetest nowadays, very fast. How does it compare in terms of featu...
by crazy_baboon
Mon Feb 06, 2017 23:54
 
Forum: Minetest General
Topic: Voxelands much faster than Minetest
Replies: 11
Views: 3048

Voxelands much faster than Minetest

Hi folks, Just to inform those people with less powerful computers that Voxelands (http://www.voxelands.com/) really kicks Minetest in terms of performance. In my 2007 computer, I have Minetest running slow at most 20 fps and Voxelands well into 30 fps! A big difference in terms of performance. I am...
by crazy_baboon
Mon Feb 06, 2017 22:06
 
Forum: Minetest General
Topic: Voxelands much faster than Minetest
Replies: 11
Views: 3048

Re: Best FOSS screen recording software for minetest vids

try vokoscreen. My favourite
by crazy_baboon
Sat Feb 04, 2017 20:31
 
Forum: Minetest General
Topic: Best FOSS screen recording software for minetest vids
Replies: 12
Views: 2347

Re: Post your mapgen questions here (modding or engine)

This thread seems to be a little bit messy! Would it not be better to create an actual index in the forum for mapgen discussions?
by crazy_baboon
Tue Jan 31, 2017 20:24
 
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 274
Views: 75513

Re: Help with cart

For the record, I found how to get the classic cart behaviour back. It's the carts-old mod, found at https://forum.minetest.net/viewtopic.php?t=2451. You can only use up to version 0.4.14 of minetest to run this mod. Again, what I like about the classic cart behaviour is its simplicity - you get on ...
by crazy_baboon
Mon Jan 30, 2017 16:04
 
Forum: Minetest General
Topic: Help with cart
Replies: 3
Views: 1016

Re: can't run minetest 0.4.14 on GNU/Linux

Thanks Calinou,

What is the link to the minetest-game archive so I can find previous releases?
by crazy_baboon
Sun Jan 29, 2017 22:22
 
Forum: Minetest Problems
Topic: can't run minetest 0.4.14 on GNU/Linux
Replies: 4
Views: 1346

Re: can't run minetest 0.4.14 on GNU/Linux

I don't like the why the rail carts have been implemented in 0.4.15 (or maybe in an earlier version I don't know yet). See my previous post viewtopic.php?f=3&t=16514
by crazy_baboon
Sun Jan 29, 2017 19:10
 
Forum: Minetest Problems
Topic: can't run minetest 0.4.14 on GNU/Linux
Replies: 4
Views: 1346

can't run minetest 0.4.14 on GNU/Linux

Hi folks, I have successfully compiled and ran the minetest binary on arch linux (using cmake . -DRUN_IN_PLACE=TRUE && make -j4 && ./bin/minetest ). It runs fine on Minimal development test mode. I then added the minetest_game-master I downloaded from https://github.com/minetest/mine...
by crazy_baboon
Sun Jan 29, 2017 18:56
 
Forum: Minetest Problems
Topic: can't run minetest 0.4.14 on GNU/Linux
Replies: 4
Views: 1346

Re: State of The Game (January 2017)

where can we download old minetest 0.4.x? 0.4.3 for example?
by crazy_baboon
Sun Jan 29, 2017 00:16
 
Forum: Minetest General
Topic: State of The Game (January 2017)
Replies: 7
Views: 1661

Re: New map generator - MathWorlds

"Your gitlab repository seems to be private (or why does it want me to sign in?)"

The project visibility was set to internal. I've set it to public visibility, it should be fine now!
by crazy_baboon
Sat Jan 28, 2017 10:42
 
Forum: Minetest General
Topic: New map generator - MathWorlds
Replies: 4
Views: 1348

Re: New map generator - MathWorlds

Thanks TheReaperKing. I have corrected the youtube link!
by crazy_baboon
Sat Jan 28, 2017 00:57
 
Forum: Minetest General
Topic: New map generator - MathWorlds
Replies: 4
Views: 1348

New map generator - MathWorlds

Hi, Just an anouncement: MathWorlds! I've tweaked the map generator to allow for the construction of mathematical objects given by an implicit equation of the form f(x,y,z)=0. There are several examples in the mapgen_torus.cpp file such as torus, sphere, parabola, etc... just uncoment those and then...
by crazy_baboon
Fri Jan 27, 2017 22:00
 
Forum: Minetest General
Topic: New map generator - MathWorlds
Replies: 4
Views: 1348

Re: How to craft a barrier?

In fact, all the Minetest wikis seem to need some serious updating. For example I just found that the recipe for TNT on http://wiki.minetest.net/TNT does not work anymore as of 0.4.15
by crazy_baboon
Fri Jan 27, 2017 21:40
 
Forum: Minetest General
Topic: How to craft a barrier?
Replies: 8
Views: 1795

How to craft TNT?

How do I craft TNT?

The recipe on http://wiki.minetest.net/Gunpowder is not working as of Minetest version 0.4.15
by crazy_baboon
Fri Jan 27, 2017 20:58
 
Forum: Minetest General
Topic: How to craft TNT?
Replies: 3
Views: 998

Re: WOW Just WOW

+1
by crazy_baboon
Fri Jan 27, 2017 19:49
 
Forum: Minetest General
Topic: WOW Just WOW
Replies: 10
Views: 2571

Help with cart

Hi guys, I remenber a few years ago there was a mod featuring a rail cart that when you jumped on it, it just started to ride (with the user on it). Now on 0.4.15 we have to paddle and it's not automatic anymore. Maybe you need powerails or so. Anyway, i much appreciate the simplicity of the initial...
by crazy_baboon
Fri Jan 27, 2017 17:20
 
Forum: Minetest General
Topic: Help with cart
Replies: 3
Views: 1016

Re: How to fly?

It's working now. Just for reference, I typed 'grant singleplayer fly' and it works.
by crazy_baboon
Thu Jan 26, 2017 19:57
 
Forum: Minetest General
Topic: How to fly?
Replies: 2
Views: 826

How to fly?

Hi all,

I have read this post to enable the fly priviledge viewtopic.php?id=8187

I tried pressing "/" to issue a command and then I typed grant singleplayer all the pressed enter. Nothing happened. I still cannot fly. why is this?

Thanks
by crazy_baboon
Thu Jan 26, 2017 19:52
 
Forum: Minetest General
Topic: How to fly?
Replies: 2
Views: 826

Re: Minetest on a spherical planet

Awesome stuff!! Really needs to be polished and included on future minetest releases!
by crazy_baboon
Wed Jan 25, 2017 16:55
 
Forum: Minetest-Related
Topic: Minetest on a spherical planet
Replies: 44
Views: 14385

Re: How to load previously built worlds?

I compiled it from source code, so everything is in the minetest-stable-0.4 folder. Now I see my cmake command (cmake . -DRUN_IN_PLACE=TRUE) and it does look like RUN_IN_PLACE is set to true. What could be wrong?
by crazy_baboon
Wed Jan 25, 2017 09:55
 
Forum: Minetest General
Topic: How to load previously built worlds?
Replies: 6
Views: 1260

Re: How to load previously built worlds?

RUN_IN_PLACE. What is that for?
by crazy_baboon
Tue Jan 24, 2017 21:44
 
Forum: Minetest General
Topic: How to load previously built worlds?
Replies: 6
Views: 1260

How to load previously built worlds?

Hi, I have a few folders containing old worlds I have created last year on a different operating system (ubuntu 14.04, now I am using Ubuntu 16.04). When I copy these old world folders into the minetest-stable-0.4 worlds folder and run the ./bin/minetest I cannot see my old worlds in the "Selec...
by crazy_baboon
Tue Jan 24, 2017 20:31
 
Forum: Minetest General
Topic: How to load previously built worlds?
Replies: 6
Views: 1260

Re: How to craft a barrier?

Thanks sofar for updating the wiki
by crazy_baboon
Fri Jan 13, 2017 13:06
 
Forum: Minetest General
Topic: How to craft a barrier?
Replies: 8
Views: 1795

How to craft a barrier?

Hi,

I was trying the wooden fence recipe in minetest 0.4.15 from (http://wiki.minetest.com/wiki/Crafting#Misc_Recipes) and it is not working. Anyone knows why?
by crazy_baboon
Thu Jan 12, 2017 23:09
 
Forum: Minetest General
Topic: How to craft a barrier?
Replies: 8
Views: 1795

Re: Help understanding Mapgen

Thanks paramat. the lack of documentation really is a pain. What does you engine mapgen_watershed does different than other maps and from which mapgen_vX was it derived?
by crazy_baboon
Wed Jan 04, 2017 13:45
 
Forum: Minetest Engine
Topic: Help understanding Mapgen
Replies: 4
Views: 2714
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