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Re: Rebuild from scratch on Xamarin, different engine...

Looks like an interesting project!! Not sure why there seems to be some hostility from others but I wish you the best!!! It is always neat to see what new ideas people are capable of! Also this might be perfect for our school computers!
by TheReaperKing
Sat Apr 01, 2017 21:11
 
Forum: Minetest-Related
Topic: Rebuild from scratch on Xamarin, different engine...
Replies: 20
Views: 21429

Re: [Mod] Mount Meru, 2 km tower/mountain [0.3.1] [meru]

I see you want to delete other repos too. Hopefully you could get all of them on the minetest-mods git. For anyone that wants to download all your gits, I put this Linux script together (with some help from google). It might work on Windows too, never tried it. USER=paramat; PAGE=1 curl "https:...
by TheReaperKing
Wed Mar 22, 2017 20:29
 
Forum: Mod Releases
Topic: [Mod] Mount Meru, 2 km tower/mountain [0.3.1] [meru]
Replies: 82
Views: 29373

Re: [mod] Realtime Elevators [elevator]

Looks interesting!
by TheReaperKing
Wed Mar 22, 2017 16:35
 
Forum: WIP Mods
Topic: [mod] Realtime Elevators [elevator]
Replies: 14
Views: 3119

Re: [Game] Adventuretest

I went back to try some adventuretest and this error scrolls down the screen a lot: ERROR[Server]: Better HUD[error]: Given HUD element "armor" does not exist h���� When I used magic missile I don't think it was using mana like before. Thanks again for this fun mod! -Mike
by TheReaperKing
Mon Mar 20, 2017 20:40
 
Forum: Subgame Releases
Topic: [Game] Adventuretest
Replies: 298
Views: 103811

Re: WorldPainter support?

Will the Minetest plugin repo be available on your github page? I see you have the worldpainter repo in there already, it'd be nice to be able to get updates from there. Just wondering and thanks for making this!
-Mike
by TheReaperKing
Sat Mar 18, 2017 01:45
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: [mod] Underworlds [underworlds]

That hell mod by d00med might be neat for the ? area too.
by TheReaperKing
Wed Mar 15, 2017 14:32
 
Forum: WIP Mods
Topic: [mod] Underworlds [underworlds]
Replies: 27
Views: 17229

Re: [mod] Underworlds [underworlds]

? could be the earths core
by TheReaperKing
Wed Mar 15, 2017 13:09
 
Forum: WIP Mods
Topic: [mod] Underworlds [underworlds]
Replies: 27
Views: 17229

Re: Blender training series

Are you willing to help give advice? I'd love to have a teacher even if it is for basic questions. I'm mostly focused on animation. I made this today, I'm soooo proud of myself!!! https://www.youtube.com/watch?v=_9un6Q--HVs One thing that was weird though was when I went to the Properties menu butto...
by TheReaperKing
Sun Mar 12, 2017 21:01
 
Forum: Modding Discussion
Topic: Blender training series
Replies: 41
Views: 16619

Re: [mod] Underworlds [underworlds]

Some of my students were actually creating Olympus. This is soooo perfect for that theme, thanks for always making such cool stuff!
by TheReaperKing
Sat Mar 11, 2017 23:23
 
Forum: WIP Mods
Topic: [mod] Underworlds [underworlds]
Replies: 27
Views: 17229

Re: WorldPainter support?

I noticed on youtube there are so many tutorials but not many showcases so it'd be a short showcase :) A big reason would be to show my students what is possible and get them excited about it.
by TheReaperKing
Sun Mar 05, 2017 00:48
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: WorldPainter support?

I'm hoping to do a video of this soon when my cold clears up :)
by TheReaperKing
Sun Mar 05, 2017 00:29
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: [Mod] Alive AI V3.72 [aliveai]

I messed with the newer versions finally today for the first time in a while and those monsters that pull others under ground are genius, I LOVEEE them. Those beetles are pretty awesome too. You've really done some incredibly amazing work with this mod.
by TheReaperKing
Sat Mar 04, 2017 00:15
 
Forum: Mod Releases
Topic: [Mod] Alive AI V4.8 [aliveai]
Replies: 148
Views: 66630

Re: [Mod] Alive AI V3.35 [aliveai]

I recommend trying notepad++ on Windows. You can have multiple documents up at once too and they are tabbed + tons of other features and it still doesn't use up much juice and is free.
by TheReaperKing
Fri Mar 03, 2017 00:26
 
Forum: Mod Releases
Topic: [Mod] Alive AI V4.8 [aliveai]
Replies: 148
Views: 66630

Re: [mod] Geomoria [geomoria]

Awesome, thanks! I think there is actually an orc invasion mod somewhere I could mess with too haha.
by TheReaperKing
Thu Mar 02, 2017 04:57
 
Forum: WIP Mods
Topic: [mod] Geomoria [geomoria]
Replies: 34
Views: 7581

Re: [Mod] April Fools [WIP] [git] [april_fools]

I love this idea!! Time to troll those unappreciative students :)
by TheReaperKing
Thu Mar 02, 2017 04:55
 
Forum: WIP Mods
Topic: [Mod] April Fools [WIP] [git] [april_fools]
Replies: 16
Views: 3655

Re: [mod] Geomoria [geomoria]

With a little skin rework I was thinking maybe this could be the Balrog:
viewtopic.php?f=9&t=15899

Image

Maybe some rotation on the horns, some wings, and fire particles :D
by TheReaperKing
Wed Mar 01, 2017 04:15
 
Forum: WIP Mods
Topic: [mod] Geomoria [geomoria]
Replies: 34
Views: 7581

Re: WorldPainter support?

Wow this tool is absolutely awesome!! I've only just started messing with it but I recreated some terrain that the students made in the sand for a castle, moat, and the lake that filled the moat and it was so fast and easy and looks amazing. My students are going to flip, especially the ones that ma...
by TheReaperKing
Sat Feb 25, 2017 22:31
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: [mod]lamps[lamps]

License?
by TheReaperKing
Sat Feb 25, 2017 19:58
 
Forum: WIP Mods
Topic: [mod]lamps[lamps]
Replies: 5
Views: 1540

Re: [image viewer][ingame]Hello![hello]

This is interesting. Reminds me of a digital picture book.
by TheReaperKing
Sat Feb 25, 2017 19:45
 
Forum: WIP Mods
Topic: [image viewer][ingame]Hello![hello]
Replies: 5
Views: 1311

Re: WorldPainter support?

On Windows 7 64 bit I was able to install WorldPainter just fine but upon loading I see the splash screen but nothing else happens. I am using the 64 bit version of WorldPainter.
by TheReaperKing
Sat Feb 25, 2017 05:19
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: [Mod] Streets+Infrastructure Fork [roads][git]

Looks like you need smartfs too :)
by TheReaperKing
Sun Feb 19, 2017 17:42
 
Forum: WIP Mods
Topic: [Mod] Streets+Infrastructure Fork [roads][git]
Replies: 21
Views: 4272

Re: [modpack]Noob Academy

Is there a reason in particular you call it Noob Academy? Also might I recommend mesecons, pipeworks and roads? Overall though I think you have a very nice setup, thank you for sharing it :)
by TheReaperKing
Sun Feb 19, 2017 05:55
 
Forum: WIP Mods
Topic: [subgame]Noob Academy
Replies: 6
Views: 1319

Re: [Mod] Alive AI V3 [aliveai]

Thanks for maintaining the repo for this lordfingle! AiEdwin, hehe, great work as always!! I can't wait to mess with this at work/school.
by TheReaperKing
Sun Feb 19, 2017 00:31
 
Forum: Mod Releases
Topic: [Mod] Alive AI V4.8 [aliveai]
Replies: 148
Views: 66630

Re: [mod] Ziggurats [zigg]

I love this idea!!! If you did want curses pithy did a mod for it:
https://github.com/pithydon/curses

Also maybe traps and/or random riddles would be fun. Whatever works :) I love how much life and creative ideas you're able to bring to Minetest!
by TheReaperKing
Sat Feb 18, 2017 18:48
 
Forum: WIP Mods
Topic: [mod] Ziggurats [zigg]
Replies: 14
Views: 2582

Re: WorldPainter support?

My students and I would be happy to test it!
by TheReaperKing
Thu Feb 16, 2017 21:45
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 35765

Re: [modpack] Prehistoric Life [0.3.2] [prehistoric_life]

Hmm for whatever reason dropbox isn't letting me DL it, even if I'm logged in. I know that there is some way to share items but I don't use dropbox much. I have seen some people in these forums host files with it though.
by TheReaperKing
Wed Feb 15, 2017 04:34
 
Forum: WIP Mods
Topic: (Poll) [modpack] Prehistoric Life [0.3.2] [prehistoric_life]
Replies: 58
Views: 13763

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Thank you so much and I'm glad github worked out!!! This will definitely be used in the classroom when I come back from break!!
by TheReaperKing
Wed Feb 15, 2017 01:47
 
Forum: WIP Mods
Topic: (Poll) [modpack] Prehistoric Life [0.3.2] [prehistoric_life]
Replies: 58
Views: 13763

Re: [modpack] Prehistoric Life [0.3.1] [prehistoric_life]

Yeah it actually sends the DL link to the e-mail so you have to do it for each release. Kinda crazy! Also not sure if this helps: https://help.github.com/articles/create-a-repo/ Worst case scenario I could host it but then I'd need to be around every time you want to do an update which sometimes doe...
by TheReaperKing
Tue Feb 14, 2017 20:01
 
Forum: WIP Mods
Topic: (Poll) [modpack] Prehistoric Life [0.3.2] [prehistoric_life]
Replies: 58
Views: 13763
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