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Re: Developing cloud based Minetest

Thanks. I did try the games and while i can play them on my laptop I suspect that the lowest-cost Chromebooks that schools tend to buy won't handle them as well. On the subject of personal control, Chromebooks can just as well work with open source web apps as with Google apps. See Sandstorm open so...
by hatchquest
Tue Feb 09, 2016 16:49
 
Forum: Minetest Features
Topic: Developing cloud based Minetest
Replies: 5
Views: 1626

Re: Developing cloud based Minetest

I work with a k12 educational company where we see a lot of chromebooks being used in schools. We can add Linux and run Minetest on it but most schools like to keep their chromebooks locked down (dev mode disabled). If there was a way to deliver a Minetest game over the browser we would be able to o...
by hatchquest
Mon Feb 08, 2016 21:20
 
Forum: Minetest Features
Topic: Developing cloud based Minetest
Replies: 5
Views: 1626

Developing cloud based Minetest

A somewhat theoretical question, is it possible to develop a browser-based Minetest game and can it reuse the existing code or does it have to be completely re-written? Also, will such a system be significantly less capable to a client-based Minetest game?
by hatchquest
Mon Feb 08, 2016 21:06
 
Forum: Minetest Features
Topic: Developing cloud based Minetest
Replies: 5
Views: 1626

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