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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Its fixed, I had enabled temperests mod in the old mesecons and I forgot to re -enable it...I think it triggered an undefined node thing when I stepped on a bit of the temperest mod. Thanks for your help
Bug...I can walk so far then it gives me this error: Server Error: Lua Error: error running function 'on_step': /usr/bin/../share/minetest/builtin/item_entity.lua:75: attempt to index field '?' (a nil value) What does this mean am running latest minetest git and mesecons git(I am assuming its the me...
This is what I have done so far, if anyone can suggest improvements on my logic gates then they are welcome. I want to make this smaller before making something bigger (maybe 10 bianry digit sums, 1023+1023=2046). http://www.youtube.com/watch?v=MMGPhXDB1uw Thanks for your help with this.
A request for the next version: Could you make it lag less i.e. sometimes when I quit the game doesn't remember what I have done, or I don't get the obsidian blocks till I quit and start again. Thanks
Sorry if this question has been asked before but I would like some 'wired' inverters how do I enable temperests code? I want to make a binary adder which needs 'NOT' gates. Thanks
Hi, I've tried teleporting up and adding in the depends.txt but nothing works :( . I'm running latest development minetest version and the 0.2 version of your mod. Any ideas?