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Re: [Mod] Mobs Redo [1.24] [mobs]

Thanks all for the suggestions... but forking is not really a solution. It means fragmentation and risk for not being up-to-date with upstream. Blert2112's mobs_redo fork is for instance 103 commits behind TenPlus1. @Duane: Is there a way to have a fork auto-update from the original repo without web...
by shellkr
Tue Jan 26, 2016 19:39
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 341107

Re: [Mod] Mobs Redo [1.24] [mobs]

@TenPlus1: I know you said you didn't want to bundle all the mobs into one place. It would be nice if you could reconsider. I get that you don't want the potential extra maintenance by doing so and you shouldn't. What I am thinking is that you could add a separate directory for third party submissio...
by shellkr
Sat Jan 23, 2016 23:30
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 341107

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