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Re: [Game] MineClone 2 [0.16.0]

About melons and pumpkins: I still need to learn a lot about how the mapgen works. MineClone 2 still used v6 which only has hardcoded biomes, no biome API support. When I add real biomes, the mapgen will improve a lot. This is some helpful info I got from paramat when I was looking to thin out the ...
by TumeniNodes
Fri Mar 31, 2017 05:11
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 153644

Re: [mod] Underworlds [underworlds]

gratuitous Nyan_Cat noted sir...
Are you part of the rebellion? :P
by TumeniNodes
Fri Mar 31, 2017 04:43
 
Forum: WIP Mods
Topic: [mod] Underworlds [underworlds]
Replies: 27
Views: 14971

Re: RIP Nyan Cats.

<cough... cough... COUGH.> ...<snip>... as I said, keeps the rainbow ...<snippity>... who wants to help me create it? (it's gonna need a model and an api) I can do textures and "some" coding ...<snap>... there have been other rainbow mods that might be of interest for a running start. wel...
by TumeniNodes
Fri Mar 31, 2017 04:40
 
Forum: Minetest General
Topic: RIP Nyan Cats.
Replies: 24
Views: 12552

which ambience mod?

Which ambience mod would be best for me to use to add just background music while playing? I am looking to add a bunch of free / public domain music to play in the background..., and to probably loop the play list once it reaches it's end, or maybe even set the play list as random? (if that's possib...
by TumeniNodes
Fri Mar 31, 2017 03:46
 
Forum: Minetest General
Topic: which ambience mod?
Replies: 1
Views: 1983

Re: RIP Nyan Cats.

<cough... cough... COUGH.> https://forum.minetest.net/download/file.php?mode=view&id=9752&sid=cd9d1aac04f8eb391719319c71bf69fd as I said, keeps the rainbow can have prizes pot can be used for any number of uses after found the pros are endless and outweigh any cons who wants to help me creat...
by TumeniNodes
Fri Mar 31, 2017 03:15
 
Forum: Minetest General
Topic: RIP Nyan Cats.
Replies: 24
Views: 12552

Re: Should we rename Minetest? (poll)

MineYoshi makes a good point, as does rubenwardy Another name could wait to be chosen until around the 1.0 timetable (which is obviously quite some time in the future) XBMC, after being quite established, became Kodi, and regardless of doomsday sayers... it went fairly well and smooth... so smooth I...
by TumeniNodes
Fri Mar 31, 2017 03:04
 
Forum: Minetest Features
Topic: Should we rename Minetest? (poll)
Replies: 24
Views: 11095

Re: Should we rename Minetest? (poll)

It could be rebranded as "Not Minecraft" or...... The Game Which Is Kinda Sorta Like Minecraft But Isn't orrrr...... Minecraft---ish or... Sh#&, I only have $29.92 :( or... BOB (<--- my favorite choice) or, The Adventures Of BOB (rename the character to BOB) or... The Game Which Mustn'...
by TumeniNodes
Thu Mar 30, 2017 19:58
 
Forum: Minetest Features
Topic: Should we rename Minetest? (poll)
Replies: 24
Views: 11095

Re: Textures Issue

can you upload the texture please
by TumeniNodes
Thu Mar 30, 2017 06:12
 
Forum: Modding Discussion
Topic: Textures Issue
Replies: 4
Views: 3123

Re: LuxRender?

Thank you Jordach. yeh, I had a feeling they would not be useful for real-time gaming, though I was hopeful I had come across this as well when I started looking into it out of curiosity. I had thought it was being used to control lighting (shadows etc.) as well as handling normalmapping http://irrl...
by TumeniNodes
Wed Mar 29, 2017 16:22
 
Forum: Minetest General
Topic: LuxRender?
Replies: 2
Views: 2502

Re: [8x] mini8x

umm, yeh... don;t get too carried away with transparency with ice... I learned the hard way a while back :P
my laptop had a siezure...
by TumeniNodes
Wed Mar 29, 2017 03:59
 
Forum: Minetest Texture Packs
Topic: [8x] mini8x
Replies: 41
Views: 17020

LuxRender?

Another dumb question brought to you by..., me :D I have seen a physics engine which can be integrated into Irrlicht..., http://www.irrlicht3d.org/wiki/index.php?n=Main.GettingStartedWithBullet but I am wondering if anyone knows if LuxRender might be able to be integrated as well? http://www.luxrend...
by TumeniNodes
Wed Mar 29, 2017 03:43
 
Forum: Minetest General
Topic: LuxRender?
Replies: 2
Views: 2502

Re: Removal of Nyan Cats: how to preserve them in worlds

I mentioned this before but, will again :P I had thought of a pot-o-gold... This way the rainbow can still remain and make sense and, these pots of gold could also hold treasures in them for those who find them. So, a pot of gold at the end of a rainbow, which contains a prize (and prizes could be r...
by TumeniNodes
Tue Mar 28, 2017 00:44
 
Forum: Minetest News
Topic: Removal of Nyan Cats: how to preserve them in worlds
Replies: 30
Views: 24124

Re: Client-sided modding: Good or bad?

CLient side modding is something people have been asking for, for quite some time now... and now that it is a "thing" people are concerned... :P I can definitely understand people's confusion, in regards to a lack of full instructions but, it is still a new feature. There are just not enou...
by TumeniNodes
Fri Mar 24, 2017 21:17
 
Forum: Modding Discussion
Topic: Client-sided modding: Good or bad?
Replies: 34
Views: 15004

Re: [Mod] Angled Walls [1.2] [angledwalls]

I just re-blendered?, or remade the model for the angled glass, so they work as intended to use multiple textures from which ever texture pack the user chooses. And then I can completely remove all those glass textures I put so much time into : / :P I just have to fix a slight space between the glas...
by TumeniNodes
Fri Mar 24, 2017 19:47
 
Forum: Mod Releases
Topic: [Mod] Angled Walls [1.2] [angledwalls]
Replies: 64
Views: 7851

Re: Request for donations for my development work

It's not about doing "business", ABJ

Read the OP again.
by TumeniNodes
Fri Mar 24, 2017 18:57
 
Forum: Minetest General
Topic: Request for donations for my development work
Replies: 41
Views: 19194

Re: Question regarding collision_box

ok..., you folks have been laughing uncontrollably for far too long...
by TumeniNodes
Fri Mar 24, 2017 17:37
 
Forum: Minetest General
Topic: Question regarding collision_box
Replies: 1
Views: 1961

Re: Request for donations for my development work

ABJ wrote:Say I want to donate. How much is the price for donation?

What ever you can afford... $1 / $5, more?
There is no set amount. I am sure paramat is greatly appreciative for any donation.
by TumeniNodes
Fri Mar 24, 2017 17:26
 
Forum: Minetest General
Topic: Request for donations for my development work
Replies: 41
Views: 19194

Re: Post your Buildings(screenshots)

azekill_DIABLO wrote:
TumeniNodes wrote:+1
Cake..., it's what's for dinner.

thx! also see the shower bottom used as dishes


I did..., that's why I didn't have any cake...
by TumeniNodes
Thu Mar 23, 2017 18:50
 
Forum: Minetest General
Topic: Post your Buildings(screenshots)
Replies: 119
Views: 62810

Re: Post your videos!

benrob0329 wrote:I'm just gonna leave this here...https://mail.incredible.ninja/cloud/ind ... 0/download


Got so excited watching this..., I wet myself a little : /
by TumeniNodes
Thu Mar 23, 2017 18:27
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 113789

Re: [Game] MineClone 2 [0.16.0]

Sea Wolf? Is that similar to Land Shark?
by TumeniNodes
Wed Mar 22, 2017 04:52
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 153644

Re: [Mod] Mount Meru, 2 km tower/mountain [0.3.1] [meru]

Work such as this should have a home in an archived, minetest repo, or minetest dev repo?
This way it will always be avail to anyone at any time, who may come along, long after this post and long after you remove it from your personal repo
by TumeniNodes
Wed Mar 22, 2017 04:48
 
Forum: Mod Releases
Topic: [Mod] Mount Meru, 2 km tower/mountain [0.3.1] [meru]
Replies: 82
Views: 28867

Re: Post your videos!

http://i.imgur.com/F4WZrhq.gifv wha? no animated gifs? link: http://i.imgur.com/F4WZrhq.gifv haha, that would be a cute replacement... I have been thinking of a "pot-o-gold" (or pot_luck), which could still use a rainbow (only vertical), which could contain any number of prizes when found...
by TumeniNodes
Wed Mar 22, 2017 04:43
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 113789

Question regarding collision_box

I realize the collision_box is limited. I have a really novice question... I will allow approx. 20 seconds of brief, uncontrollable laughter... If a fix to this probably requires some writing to the engine..., would it make sense to try to add a sort of scale increases to collision? Would that be an...
by TumeniNodes
Wed Mar 22, 2017 04:38
 
Forum: Minetest General
Topic: Question regarding collision_box
Replies: 1
Views: 1961

Re: Post your Buildings(screenshots)

+1
Cake..., it's what's for dinner.
by TumeniNodes
Wed Mar 22, 2017 04:28
 
Forum: Minetest General
Topic: Post your Buildings(screenshots)
Replies: 119
Views: 62810

Re: Mod replacements needed for sneak bug features

Something involving the need to make an elixir to enable (temporary) extra high jumping power might be fun.
by TumeniNodes
Sun Mar 19, 2017 22:01
 
Forum: Modding Discussion
Topic: Mod replacements needed for sneak bug features
Replies: 10
Views: 4251

Re: [64px 32px 16px] Schone Welt [W.I.P.]

My thoughts are to discontinue the 64px version. And providing, instead, 16px, 32px, and 48px versions. Reasoning: the larger the textures, the more drain on performance (fps), so 64px is not that popular. For this reason, as we all know..., 16px and 32px are the preferred size for textures. 48px ca...
by TumeniNodes
Sun Mar 19, 2017 07:44
 
Forum: Minetest Texture Packs
Topic: [64px 32px 16px] Schone Welt [W.I.P.]
Replies: 46
Views: 13805

Re: [64px 32px 16px] Schone Welt [W.I.P.]

it looks pretty well but it's a bit too "flat" and dark. It would maybe need more color variation, maybe on the leaves and the dirt. But it's great Thank you. The whole idea behind the pack, is to reduce sharp contrasts between textures. To give a more uniform "flow", to be easi...
by TumeniNodes
Sun Mar 19, 2017 07:32
 
Forum: Minetest Texture Packs
Topic: [64px 32px 16px] Schone Welt [W.I.P.]
Replies: 46
Views: 13805

Re: [Game] Farlands

You can bet on them being in it eventually, I'm really looking forward to glowing and animated particles when the next version of minetest is finished :D Hopefully I can add butterflies as well, without causing much lag. Actually, should the game be made for the dev version? This would be good in s...
by TumeniNodes
Sun Mar 19, 2017 03:33
 
Forum: WIP Subgames
Topic: [Game] Farlands
Replies: 33
Views: 11488

Re: I'm leaving minetest

Thank you est31, gotta follow your interests.
by TumeniNodes
Sat Mar 18, 2017 17:36
 
Forum: Minetest News
Topic: I'm leaving minetest
Replies: 12
Views: 6288

Re: [64px 32px 16px] Schone Welt [W.I.P.]

of that why i didn't got any change on test? thanks! For some reason, I had set up the repo as I would for a mod, and the textures were in a "textures" folder inside the main folder :P So, if you simply extracted the .zip to the textures folder of MT, it would not read them, and you just ...
by TumeniNodes
Sat Mar 18, 2017 16:43
 
Forum: Minetest Texture Packs
Topic: [64px 32px 16px] Schone Welt [W.I.P.]
Replies: 46
Views: 13805
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