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Re: [Modpack] Maidroid [0.1.0]

Update
  • Add torcher core.
  • Add OCR core (created by HybridDog).
Videos
https://youtu.be/NMDmgstmuB0
https://youtu.be/iREDdqk6G_I
by tig-m5
Sun Jan 08, 2017 11:29
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Modpack] Maidroid [0.1.0]

Please may you explain what this mod does in the topic? I don't like having to google for the MC version. Something like "adds robots that do tasks such as farming and cutting trees, autonomously" and then a list of possible tasks. And also say whether one robot is generic - like, it choo...
by tig-m5
Sun Jan 08, 2017 11:14
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

Update algorithm of the farming core.

https://youtu.be/yX3k4ZZkEPA
by tig-m5
Fri Dec 23, 2016 06:24
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

UPDATE

  • Add nametag.
  • Add farming core.
  • ...

Farming core test.
https://youtu.be/yd8NOeqi_J8
by tig-m5
Fri Dec 23, 2016 06:20
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

@azekill_DIABLO

Thanks!
by tig-m5
Fri Dec 23, 2016 06:17
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

MOD for Minetest which adds maid robots, inspired by littleMaidMob. to create a maidroid, you have to craft an empty egg and an egg writer .. create a Core that is their brain. .. empty core and a core writer. .. put the core into the maidroid .. to the slot labeled `Core`. The maidroid will start....
by tig-m5
Fri Dec 23, 2016 06:16
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

UPDATE

Add maidroids.

Image
by tig-m5
Tue Dec 20, 2016 13:02
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [maidroid]

UPDATE
Add maidroid eggs and an egg writer node.

Image
by tig-m5
Sat Dec 17, 2016 16:03
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Siva [siva]

@taikedz
Nice article :)
Thank you for your checking.

@azekill_DIABLO
Yeah... :(

@mahmutelmas06
Thank you for telling me this bug :)
by tig-m5
Tue Oct 18, 2016 05:59
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

I googled it.
In Windows, "aux" is a reserved word, so "aux" cannot be used for a file name and a directory name.
So "aux.lua" did not unpacked.

I changed filename from "aux" to "util".
Probably, it works also in Windows.
by tig-m5
Fri Oct 14, 2016 15:56
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

@D00Med
@mahmuteimas06

Sorry, I noticed that now.
When I download(clone) siva in Windows, siva/aux.lua is not downloaded.
In MacOSX and Linux, this does not happens.
I don't know what happens.
by tig-m5
Fri Oct 14, 2016 15:29
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

Oh, sorry.
Would you show me the error messages?
by tig-m5
Sun Oct 09, 2016 00:58
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

@Krock
@DS-minetest

My basic concept of this mod is a simple mod that can be used easily, and has some simple commands.
I didn't think of tools...
But, that sounds a gread idea, so I will create other mod.
by tig-m5
Thu Oct 06, 2016 06:55
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

@DS-minetest

Does "tool" mean axes and shovels ?
by tig-m5
Tue Oct 04, 2016 14:19
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Siva [siva]

Oops! I fixed it.
Thank you for your advice.
by tig-m5
Tue Oct 04, 2016 11:40
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

[Mod] Siva [siva]

Overview Siva is a mod for Minetest. We can dig nodes efficiently by using this mod. Manual After enabling siva and entering your world, the siva system has been activated. When you dig a node (e.g default:dirt, default:tree, etc...), nodes that surround the node will be dug together. http://i.imgu...
by tig-m5
Tue Oct 04, 2016 08:08
 
Forum: WIP Mods
Topic: [Mod] Siva [siva]
Replies: 19
Views: 2853

Re: [Mod] Maidroid [Maidroid]

@azekill_DIABLO

thanks :)
by tig-m5
Thu Sep 22, 2016 22:19
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

Update
    ・Brush up codes
    ・Add naming system for maidroid
    ・Add infotext to maidroids
    ・Add core writer
by tig-m5
Thu Sep 22, 2016 05:31
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

I’m so so sorry for not repling sooner. @DS-minetest Good idea! @toby109tt Thank you for your comments. I think player should walk as fast as maidroids walk. Summerfields http://summerfields.info now supports the maidroid mod https://github.com/SummerFields/Minetest/issues/15 also about the trees I ...
by tig-m5
Thu Sep 22, 2016 05:19
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

if they have a follow core the maids should teleport if you get Too Far Away, also Why do They not Destroy The whole tree but just a couple blocks, they should also be able to swim, Some sounds would also be amazing, but overall amazing mod one of the best quality mods i have seen So Far ;D I don't...
by tig-m5
Sat Jun 11, 2016 02:38
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

TumeniNodes wrote: Maybe add a Jeeves (butler), who follows the player around and does your bidding?


That's great idea!
I try to implement it :)
by tig-m5
Sat Jun 11, 2016 02:24
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

Update :
    1 ) More intelligent farming module.
    2 ) More intelligent lumberjack module.
(but, still stupid ...)
by tig-m5
Thu Jun 09, 2016 15:07
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

Steppford Wives was a movie made in the 1970s, your maids remind me of it, except they will not make me coffee : ) But, for your first work, yes, extremely impressive. Far better and more involved than what I can do. Also, never apologize for not knowing the English language much. I see far more pe...
by tig-m5
Thu Jun 09, 2016 13:28
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

@toby109tt @DS-minetest @ErrorNull @paramat @stu Thanks !! @Nathan.S They are not so smart, so I have to improve their AI. Oops, I haven't noticed the mis-spelling. Thank you for your comments !! @TumeniNodes Sorry, because I'm not good at English, I was not able to get what you mean. But, thank you...
by tig-m5
Tue Jun 07, 2016 11:31
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

Re: [Mod] Maidroid [Maidroid]

@azekill_DIABLO
Thanks!
by tig-m5
Fri Jun 03, 2016 01:58
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

[Modpack] Maidroid [0.1.0]

http://i.imgur.com/oWjrLtK.png This modpack is inspired littleMaidMob mod (for Minecraft), and this modpack provides maid robots called 'maidroid', cores that command them to do farming, follow their owner and so on, and involved tools. Usage : Please read README.md . License : ⋅ Code : L...
by tig-m5
Thu Jun 02, 2016 05:44
 
Forum: Mod Releases
Topic: [Modpack] Maidroid [0.1.0]
Replies: 39
Views: 13493

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