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Re: [Modpack] 3D Armor [0.4.7] [minetest-3d_armor]

i have a problem with this mod. the datas and the armor is on me,so it is working. in the second join, there is no inventory slots where i can put the armor! i tried a fiew thing: inentory plus, mod on/off and stuff like theese. im not lua master so please look around for me :) This was happening t...
by jakab
Mon Mar 06, 2017 08:31
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 329483

Re: 0.4.15 inventory

with 3d armor wont work too. i know a fhew thing about lua, but dont know: it will work with that code ?
by jakab
Fri Mar 03, 2017 08:14
 
Forum: Minetest Problems
Topic: 0.4.15 inventory
Replies: 10
Views: 8404

Re: [Modpack] 3D Armor [0.4.7] [minetest-3d_armor]

i have a problem with this mod. the datas and the armor is on me,so it is working. in the second join, there is no inventory slots where i can put the armor! i tried a fiew thing: inentory plus, mod on/off and stuff like theese. im not lua master so please look around for me :)
by jakab
Thu Mar 02, 2017 11:51
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 329483

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

hi :)
i reeeaaaly like this mod :D but i am almost searching for 5 hours, and cant find the arena :P help me pls :D im intrested, and dont want to cheat ;)
by jakab
Sat Feb 25, 2017 22:08
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 139141

Re: [Mod] Not So Simple Buildings [2.0] [nssb]

hi :) i like theese mods, it has helped me a lot :D and of course it was interesting to survive :P i have started making a new dimension just like you, but the difference is to make it in an OTHER map. i meant: if you go into the portal, the program will copy the player data into the "owerworld...
by jakab
Sat Feb 18, 2017 18:56
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Buildings [2.0] [nssb]
Replies: 28
Views: 12444

Re: [Mod] Other Worlds [other_worlds]

it is only works with 4.14 ? i have the newest one and this happend: (chek the file)
by jakab
Fri Feb 03, 2017 09:20
 
Forum: Mod Releases
Topic: [Mod] Other Worlds [other_worlds]
Replies: 33
Views: 14528

Re: [Mod] Technic [0.4.11] [technic]

i like this mod mutch :) i have edited it a bit, but i cant make it work with pipeworks. i mean it sould work like the furnace, chest, etc... bringing stuff to the machines.
by jakab
Tue Jan 31, 2017 13:03
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 650370

Re: [Mod] Mars Survive 7r [marssurvive]

make a jatpack for the space! it sould be like flying, but only works in space.
i have made the ores from moreores, and from technic. it has some errors, and not too detailed, but ill put it up here if you dont mind. so eweryone can fix or make it better.
by jakab
Mon Jan 30, 2017 12:26
 
Forum: Mod Releases
Topic: [Mod] Mars Survive 7.1 [marssurvive]
Replies: 70
Views: 52960

Re: [Mod] Space [space]

it is working with marssurvive ?
by jakab
Mon Jan 30, 2017 12:25
 
Forum: WIP Mods
Topic: [Mod] Space [space]
Replies: 48
Views: 12611

Re: [Mod] Mars Survive 7 [marssurvive]

UjEdwin wrote:You need V7.
V6 is old and doesn't support this kind of changes,


nice :> thx :) (how can i find mars tree ?)
by jakab
Fri Jan 27, 2017 11:18
 
Forum: Mod Releases
Topic: [Mod] Mars Survive 7.1 [marssurvive]
Replies: 70
Views: 52960

Re: [Mod] Mars Survive 7 [marssurvive]

i dont understand :/ for me it wont work. if i create a v6 map, and enable the mod, and only then start the game. then it works, but the map isnt the mars! i can jump 2 high block, i start with the right items, but i dont know how to set the map. pls help me. i didnt find anithing in the luas.
by jakab
Thu Jan 26, 2017 08:54
 
Forum: Mod Releases
Topic: [Mod] Mars Survive 7.1 [marssurvive]
Replies: 70
Views: 52960

Re: [mod] witchcraft (v0.3)

i think, thats the fun, if you found out most of the recipes :) (ok, you need to know what to place in, but dont have to know when :D ) but the breewing stand is quite simple, why would we need a guide ?
by jakab
Tue Jan 03, 2017 18:53
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [mod] witchcraft (v0.3)

maybe i have another fire ... but i didnt download cind of mods what changing it ... ill look around in it :P
by jakab
Mon Jan 02, 2017 14:10
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [mod] witchcraft (v0.3)

aha^^ so the cold potion isnt protect from fire ?
by jakab
Sun Jan 01, 2017 09:48
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [mod] witchcraft (v0.3)

yeah i have tried booth, and it is working. almost. there is a cold potion, but it isnt do anithing. and all the new potion isnt there :P
by jakab
Fri Dec 30, 2016 10:19
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [mod] witchcraft (v0.3)

khmm .... why is it same like the other ? there is no light potion, or fire resistance, ewen it isnt changed the recipes !
is there any download to download the new ? :D
by jakab
Mon Dec 26, 2016 09:33
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [Mod] Enchantments

i like this mod :)
it hase nice enchantments, but not too mutch inventory work :P
can you somehow smash together theese two ? :
viewtopic.php?f=11&t=14087
by jakab
Mon Oct 17, 2016 11:34
 
Forum: WIP Mods
Topic: [Mod] Enchantments [enchantment]
Replies: 12
Views: 4609

Re: [0.4.14-dev] ..:: the wonderful World of Illuna ::..

KCoombes wrote:Oh well then.


you can turn the volume down in your inventory
(log off and log on, and there you go :D)
by jakab
Fri Sep 23, 2016 13:37
 
Forum: Minetest Servers
Topic: [Server] [VIP] The wonderful World of Illuna
Replies: 42
Views: 16626

Re: [0.4.14-dev] ..:: the wonderful World of Illuna ::..

i love the world of illuna :)
i love its texture, the server, and all of thoese who plays in it :D
by jakab
Fri Sep 23, 2016 13:36
 
Forum: Minetest Servers
Topic: [Server] [VIP] The wonderful World of Illuna
Replies: 42
Views: 16626

Re: [Mod] Unbreakable Blocks (anti-griefing) [unbreakable]

404 error :/
why ...
by jakab
Fri Sep 16, 2016 14:58
 
Forum: WIP Mods
Topic: [Mod] Unbreakable Blocks (anti-griefing) [unbreakable]
Replies: 9
Views: 3721

Re: [Mod] PMobs (progress mobs)

hi :)

i like this mod :>
i have an idea what i couldnt make with lua :P : make a button, where we can set a players name, and if he/she around the npc will atack him/her :D
(i need it becoulse my game)
by jakab
Wed Sep 14, 2016 19:50
 
Forum: Mod Releases
Topic: [Mod] PMobs (progress mobs)
Replies: 61
Views: 25780

Re: [Mod] Meshnodes [0.2.0] [meshnode]

it works a bit, but ...
by jakab
Thu Sep 08, 2016 16:44
 
Forum: Mod Releases
Topic: [Mod] Meshnodes [0.3.0] [meshnode]
Replies: 67
Views: 29755

Re: [Mod] Meshnodes [0.2.0] [meshnode]

whad do i have to write to the 2 blank space ?
i tried the coordinates... but wrong, or not coordinates need to use :P if i set it with -1,-1,-1 and 1,0,1 the block i set, disappears :(
help me pls
by jakab
Tue Sep 06, 2016 15:55
 
Forum: Mod Releases
Topic: [Mod] Meshnodes [0.3.0] [meshnode]
Replies: 67
Views: 29755

Re: [ModPack] xtraores 2016.03.23 [0.52][xtraores]

thank you :)
i will try it :) (yes i am using linux ;) )
by jakab
Fri Sep 02, 2016 17:08
 
Forum: Mod Releases
Topic: [ModPack] xtraores 2016.03.23 [0.52][xtraores]
Replies: 22
Views: 10926

Re: [Mod] Technic [0.4.11] [technic]

can somebodey help me ?
i need a guide of this mod :D
what can i use the whole stuff ...
i just know a bit of pipes ...
by jakab
Fri Sep 02, 2016 13:43
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 650370

Re: [mod] witchcraft (v0.3)

D00Med wrote:I have made some potions display the effect and time remaining(thanks to playereffects).
I really have no idea how to make a potion of fire resistance, but I will look into it.

thanks :)
by jakab
Fri Sep 02, 2016 13:26
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [ModPack] xtraores 2016.03.23 [0.52][xtraores]

to me it isnt wotking :( in our other computer, its works well, (an oldest version) and i realy like it :D
can you make a zip file ? that sould work... pls help me :P
(i have 0.4.14)
by jakab
Fri Sep 02, 2016 13:03
 
Forum: Mod Releases
Topic: [ModPack] xtraores 2016.03.23 [0.52][xtraores]
Replies: 22
Views: 10926

Re: [Mod] Space [space]

with minetest 0.4.14 is work ?
i cant find planets asteroids in the correct height :P
and also mars survival wont wors too :/
can somebodey help me ?
by jakab
Thu Sep 01, 2016 14:42
 
Forum: WIP Mods
Topic: [Mod] Space [space]
Replies: 48
Views: 12611

Re: [mod] witchcraft (v0.3)

i have missing one potion :P
please make fire resistance :D what is used for swimming in lava :D or walk in fire ... etc ...

and you could make a bar what shows the time what is reaming of the potion's effect
(i tried it, but didnt work at all :P)
by jakab
Thu Sep 01, 2016 06:55
 
Forum: WIP Mods
Topic: [mod] witchcraft (v0.3)
Replies: 66
Views: 12433

Re: [Game] LegendofMinetest [v1]

thanks :> now i know how to put in games ... just like textures :)
by jakab
Wed Aug 31, 2016 14:00
 
Forum: Subgame Releases
Topic: [Game] LegendofMinetest [v2]
Replies: 109
Views: 72248
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