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Re: [Mod] Villages for Minetest [mg_villages]

Added support for Internationalization Library (intllib) and french translation Pull request is there : https://github.com/Sokomine/mg_villages/pull/11 I verified everything as much as I could and everything should be ok but since I'm not using all the mods supported I can't be really sure I might a...
by xisd
Sat Oct 08, 2016 21:22
 
Forum: WIP Mods
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 64
Views: 25074

Re: [Mod] crops [crops] - (Farming|Food|Cooking)

Hi, this mod I great ! And the easy mod is appreciated because I'm no more a fan of watering plant in game than I am with real plant I added intllib support and French translation Unfortunately I noticed too late that I had made some changes along the way (because they add to do with text strings). ...
by xisd
Fri Oct 07, 2016 19:04
 
Forum: Mod Releases
Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
Replies: 136
Views: 31647

Re: [Mod] server guide book [serverguide]

I looked for a scrolling method a while ago but I never found anything, but yes that would be great (Same for the markdown I can't see how to do that) Language setting detection is taken from intllib : it tries first minetest.conf, then os langage, then finally default to english as last resort Mayb...
by xisd
Fri Oct 07, 2016 17:40
 
Forum: Mod Releases
Topic: [Mod] server guide book [serverguide]
Replies: 10
Views: 2432

Re: [Mod] server guide book [serverguide]

Sorry for the double post I made a few changes to this already great mod and posted it on github https://github.com/xisd/serverguide Changes are : - Add internationalization support ( intllib ) and french translation - Colorize book - Change book from tool to item and add group book so it can be pla...
by xisd
Thu Oct 06, 2016 04:41
 
Forum: Mod Releases
Topic: [Mod] server guide book [serverguide]
Replies: 10
Views: 2432

Re: [Mod] Achievements [2.3] [awards] – UI support, more awa

As recommended by sofar I have split the translation from the rest So there is now two branch, one named intllib with only fr translation, the other named awards_board with award block AND translation I have also uploaded the texture file and corrected the right-click mispell and removed left-click ...
by xisd
Wed Oct 05, 2016 14:54
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 103196

Re: [Mod] Achievements [2.3] [awards] – UI support, more awa

Hi I made a fork and pull request To add an 'Award Board' (signlike block) to interact with it show awards from placer to clicker (or puncher) Exemple : if I place the award board, I can see my awards AND my friends can come visit me and admire my achievements ! -right click show formspec -left clic...
by xisd
Tue Oct 04, 2016 16:50
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 103196

Re: [Mod] Instant Buildings [V 5.0] [instabuild]

Thanks for this mod ! I use it with give_initial_stuff to provide a starting shelter I had the need to be able to easily activate / deactivate one model or an other so I spliced the file in tree : nodes.lua - contains the registered nodes crafts.lua - contains an array with register craft instructio...
by xisd
Tue Oct 04, 2016 07:31
 
Forum: Mod Releases
Topic: [Mod] Instant Buildings [V 5.0] [instabuild]
Replies: 40
Views: 16219

Re: [Mod] mypaint [mypaint]

Its really fun to paint everything !! I'm not a big fan of the painting cans though, but thats because I'm one of these 'everything should be cubic' type :) Anyway, I forked 'mypaint_extra' , corrected all 'darkgery' in color list to 'darkgrey' and set not_in_creative_inventory = 1 for fences and ga...
by xisd
Tue Oct 04, 2016 03:40
 
Forum: Mod Releases
Topic: [Mod] mypaint [mypaint]
Replies: 17
Views: 4319

Re: [Modpack] Element Portals Mod [element_portals]

I made a fork (two actually but that was not intentional) so that tree and water portal recipes support groups (tree, sapling, water_bucket) instead of only default.
But then I saw these two last posts...
Is there still someone around to make the merge ?
by xisd
Tue Oct 04, 2016 02:26
 
Forum: WIP Mods
Topic: [Modpack] Element Portals Mod [element_portals]
Replies: 21
Views: 5392

Re: [Mod] server guide book [serverguide]

Useful indeed ! Adding 'groups = {book=1},' when registering the tool would allow for storage in bookshelves minetest.register_tool("serverguide:book", { description = serverguide_Book_title, inventory_image = "default_book.png", -- Can be stored in bookshelves groups = {book=1},...
by xisd
Tue Oct 04, 2016 01:19
 
Forum: Mod Releases
Topic: [Mod] server guide book [serverguide]
Replies: 10
Views: 2432

Re: [Mod] Wardrobe [wardrobe]

I like the idea of a wardrobe node that bring up a change skin interface but I also prefer the simple_skin mod interface so I made a wardrobe node into simple_skin mod ( used texture from this mod and adapted a bit of code from it to put at the end of simple skin mod ) I posted the file in the simpl...
by xisd
Tue Oct 04, 2016 00:58
 
Forum: WIP Mods
Topic: [Mod] Wardrobe [wardrobe]
Replies: 46
Views: 12048

Re: [Mod] Simple Skins [0.4] [simple_skins]

I like the simple_skin simplicity but I also liked the idea from wardrobe mod to access to the menu via a wardrobe block, so I added some code adapted from wardrobe at the end of simple_skin init.lua (it use texture from wardrobe too) I attach the file in case it could be useful and here is the link...
by xisd
Tue Oct 04, 2016 00:51
 
Forum: Mod Releases
Topic: [Mod] Simple Skins [0.4] [simple_skins]
Replies: 44
Views: 16545
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