Search found 14 matches

Return to advanced search

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

taikedz wrote:Bug seems fixed in latest version of mobs_redo - update and check :-)


I got the latest version of mobs_redo and it fixed it.
by LordNevar
Sun Jan 22, 2017 05:13
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

Does all the mobs behave like that or only the signo signo? What about mobs redo default mobs? Okay i went threw and tested all the mobs and none of the mobs redo default act like that. here is a list of nssm mobs that dose not act like that Duck, Giant Sandworm, Mantis, Swimming Duck, werewolf, an...
by LordNevar
Thu Jan 19, 2017 03:06
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

https://www.youtube.com/watch?v=DgpLdX4fR3M&feature=youtu.be sorry i couldn't figure out how to upload on forum but that is the link to the video. I'm not sure if its just doing this on mine or if its in the code. i hope this helps That's very interesting. Does it happen when nssm and mobs_redo...
by LordNevar
Wed Jan 18, 2017 03:58
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

https://www.youtube.com/watch?v=DgpLdX4 ... e=youtu.be

sorry i couldn't figure out how to upload on forum but that is the link to the video.

I'm not sure if its just doing this on mine or if its in the code.

i hope this helps
by LordNevar
Tue Jan 17, 2017 18:15
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

circles as in if i stand near one of the mobs they walk around me in circles and slowly move towards me.

you guys are doing awesome i love the mod. :)
by LordNevar
Tue Jan 17, 2017 13:24
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

bug?

I'm not sure if this is a bug or not but i have noticed that the flying mobs go threw nodes such as buildings
and all the mobs seems to go in circles around the player.
by LordNevar
Tue Jan 17, 2017 10:05
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 79743

Re: minetes.register_ore questions

hehe i made a rookie mistake i added the .txt in the name. it works fine now
by LordNevar
Tue Jan 03, 2017 11:01
 
Forum: Modding Discussion
Topic: minetes.register_ore questions
Replies: 3
Views: 910

Re: minetes.register_ore questions

sorry im am new to this form yes go ahead and merge it.

but i do have the depends.txt with default and it still dose not work
by LordNevar
Tue Jan 03, 2017 10:11
 
Forum: Modding Discussion
Topic: minetes.register_ore questions
Replies: 3
Views: 910

Re: How can I do oregen in minetest 4.15 ?

i'm having the same issue.

i placed the code in the default mapgen.lua and it works. but that defeats the purpose.
by LordNevar
Tue Jan 03, 2017 06:38
 
Forum: Modding Discussion
Topic: How can I do oregen in minetest 4.15 ?
Replies: 4
Views: 1142

minetes.register_ore questions

Hello everyone, i am messing around with ores but i can not get it to generate in the world with in my "mod" the only way i can get it to do it is adding it to the default mapgen.lua i have read the wiki and watched nathan's video but it will not work can someone tell me what im doing wrong
by LordNevar
Tue Jan 03, 2017 03:43
 
Forum: Modding Discussion
Topic: minetes.register_ore questions
Replies: 3
Views: 910

Re: [Mod] Hoppers

cool thanks for the reply im new to this but would enjoy being more apart of this wonderful community
by LordNevar
Thu Dec 22, 2016 17:14
 
Forum: Mod Releases
Topic: [Mod] Hoppers
Replies: 77
Views: 31440

Re: [Mod] Hoppers

Hello, I'm not sure this is a "Bug" ,but when you connect the hopper to the side of a furnace the coal dose go in but it dose not activate it. as in it dose not burn
by LordNevar
Wed Dec 21, 2016 02:07
 
Forum: Mod Releases
Topic: [Mod] Hoppers
Replies: 77
Views: 31440

Re: [Mod] Factory [0.5.0.1] [factory]

the mod loads for me but when a node gets on a belt it shuts down minetest and shows me this message

sorry for the screenshot and not code still learning all this
by LordNevar
Sun Dec 18, 2016 07:24
 
Forum: Mod Releases
Topic: [Mod] Factory [0.5.0.1] [factory]
Replies: 64
Views: 22743

Re: Post your screenshots!

My castle :)

Image
by LordNevar
Sat Dec 17, 2016 00:48
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1376152

Return to advanced search

cron