This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Looks like an interesting project!! Not sure why there seems to be some hostility from others but I wish you the best!!! It is always neat to see what new ideas people are capable of! Also this might be perfect for our school computers! Thanks! I don't really see hostility, just positive critisicm....
I should add that it would be preferable to make something from the existing codebase though. By making it in a different language, you're going to have to do a lot of work to get future client-side Lua to work and we can't backport your fixes or anything. Also you can't use our updates and have to...
I'm going to guess Vibrocil isn't going to make anything worse than the existing apple store ripoffs that sell in-game privileges for money, so I wish the best of luck to this. Of course, open source would be very welcome. Minetest wouldn't have become what it is without it being open source, so I ...
Reaching out to people with lower spec devices and devices that the original client does not support (Iphones etc.) The game already runs on iphones... and runs just fine. Which is good than, just low spec devices than :D Although I do suspect (having read a thread on this forum about it) it are cl...
As I rebuild from scratch and work in C# instead of C++ I won't be releasing any of my code... The only code (Nuget Packages for visual studio) that I use is for PCL's to work with files and sockets and the urhosharp engine. So I guess I'm not violating anybody's work. Everything else is completely...
As I rebuild from scratch and work in C# instead of C++ I won't be releasing any of my code... The only code (Nuget Packages for visual studio) that I use is for PCL's to work with files and sockets and the urhosharp engine. So I guess I'm not violating anybody's work. Everything else is completely ...
This will be settings... In theory everything will be able to have a shadow. I have yet to define sun and moon. Complete support for shadows will be added afterwards... It's just an extra line of code in the entity definition (models) but the complete functionality is definitely coming.. Today's wor...
Dear readers, As I have children with cheap chinese tablets who want to play minetest and could not connect to my server due to memory limitation (512MB) I decided to rewrite the minetest client. Right now I'm in alpha stage, only very basic functionality works and only the "default game" ...
My main thought with other phones is that it does not have enough memory to handle all the mods. Creating server without mods allows older devices to connect and play. What troubles me is that it just exits the game without any information in debug.txt. I've read around the forum (probably old post)...