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Re: [Game] MineClone 2 [0.10.0]

Nice work breaker of worlds ! :D ^^ I added a new mob (squid) which spawns anywhere in the water and drops black dye (1-3) according to Minecraft Wiki. https://gitlab.com/daufinsyd/MineClone2/tree/squid It works fine however the collision box isn't accurate (when mobs rotate) and mobs stay at the sa...
by daufinsyd
Sat Feb 18, 2017 11:53
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 153937

Re: [Game] MineClone 2 [0.8.0]

Thanks for your response. Indeed I forgot to push the changes, I guess I'd better go to sleep. That's done. I tested it and it works (animation, texture, size and sound, although there is no smoke at the moment). I made the sounds myself (thanks to audacity), the hurt sound is under the Creative Com...
by daufinsyd
Sun Feb 12, 2017 23:24
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 153937

Re: [Game] MineClone 2 [0.8.0]

Your subgame is amazing! :D It really looks like minecraft (more or less) and it's the first subgame which has many good looking mobs, although there is still a lot to do. A little question, is Mineclone 2 intended to be a pure clone of minecraft or are you open to extra features ? I cloned you repo...
by daufinsyd
Sun Feb 12, 2017 17:17
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 153937

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