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Re: [Mod] Mobs Redo [1.34] [mobs]

Question about mob behaviors- I'm trying to make a new "skittish" tag for mobs (so to speak) that makes them run away from the player once they spot the player. I've tried copying and modifying some of the existing code in API.lua, but no luck. I'm a bit code-dumb, so any help would be app...
by Insurrection
Sun Mar 05, 2017 02:59
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 413627

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