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... Hello love to try it out but I get the following error. 21:18:42: ERROR[main]: ========== ERROR FROM LUA =========== 21:18:42: ERROR[main]: Failed to load and run script from 21:18:42: ERROR[main]: /home/ruehmann/.minetest/mods/tictactoe/init.lua: 21:18:42: ERROR[main]: /home/ruehmann/.minetest/...
by whiskers75
Wed Apr 09, 2014 17:42
 
Forum: WIP Mods
Topic: [Mod] Tic Tac Toe
Replies: 9
Views: 2268

If it's obsolete, sure.
by whiskers75
Wed Aug 08, 2012 21:45
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

If you have GitHub, pull request.
by whiskers75
Sun Jul 01, 2012 19:16
 
Forum: WIP Mods
Topic: Dayblock Mod! [dayblock]
Replies: 3
Views: 1567

Dayblock Mod! [dayblock]

Dayblock Mod https://github.com/whiskers75/minetest-dayblock Give yourself the block dayblock:block and punch to use (turn day). Give yourself the block dayblock:nblock and punch to use (turn night). http://dl.dropbox.com/u/46333495/dayblockcraft.png http://dl.dropbox.com/u/46333495/nightblockcraft....
by whiskers75
Sun Jul 01, 2012 17:24
 
Forum: WIP Mods
Topic: Dayblock Mod! [dayblock]
Replies: 3
Views: 1567

Please log metadata and DEFINETLY OTHER MODS. Also add chest items, if possible.
Oh and store logs IN THE WORLD FOLDER! Otherwise /rollback on other maps will pop up a lot of blocks in random places (!)
by whiskers75
Sun Jul 01, 2012 16:16
 
Forum: Old Mods
Topic: [Mod] Rollback [0.1] [rollback] (WTFPL)
Replies: 27
Views: 13252

Get the latest GitHub code.
by whiskers75
Tue Jun 26, 2012 06:29
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

You do have to enable the transmitters, look in their named folders. MLM - what are you talking about?
by whiskers75
Mon Jun 25, 2012 06:50
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Yeah - that is annoying. In fact, it is an entity, which you can kill! Can someone fix this...?
by whiskers75
Sun Jun 24, 2012 20:25
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

it works!!
by whiskers75
Sat Jun 23, 2012 17:54
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

The server is only up when I'm there - so it can't be up 24/7.
by whiskers75
Sat Jun 23, 2012 15:15
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Wahey!
by whiskers75
Sat Jun 23, 2012 14:49
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Yeah- the error I got was the var player_pos was a nil value.
by whiskers75
Sat Jun 23, 2012 14:38
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Thanks.
by whiskers75
Sat Jun 23, 2012 11:21
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Jeija - your fix worked.
by whiskers75
Sat Jun 23, 2012 11:16
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Oh and Temperest - your movestone fix does not carry players... and movestones continue moving beyond the circuit
(I am finding a lot of bugs!)
by whiskers75
Sat Jun 23, 2012 10:46
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

This error is causing MT to crash as soon as it boots. Please fix!!
by whiskers75
Sat Jun 23, 2012 10:00
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Door is fixed - but object detectors error out with this: 10:55:25: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...../mods/minetest/mesecons/mesecons_detector/init.lua:63: attempt to call method 'get_text' (a nil value) 10:55:25: ERROR[main]: stack traceback: I...
by whiskers75
Sat Jun 23, 2012 09:57
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

I'll use the latest git build.
by whiskers75
Sat Jun 23, 2012 09:48
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

The mesecons door is not working - I did a /giveme mesecons_door:door, placed it and I get a un-diggable block of wood. Help!
by whiskers75
Sat Jun 23, 2012 08:50
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

I can make a NAND block, if you want me to.
Oh and Temperest - thanks so much for the tic tac toe work. (How are we going to build THAT schematic?)

Come and play on my server! 80.195.186.237 port 30000.
by whiskers75
Sat Jun 23, 2012 06:32
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

AND block now has its own dir and auto power on (NOT off!)
Also - Minetest circuit project? Tell me about it, seeing as I am building a giant electronic Tic Tac Toe board with the Tic Tac Toe mod, the AND block and mesecons.

Image
by whiskers75
Fri Jun 22, 2012 16:51
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

OK, users of the mesecons mod. The AND block, still very primitive, but being developed, is complete! Check out the file WHISKERS75_README for details! The new code is in Temperest's dir.
by whiskers75
Thu Jun 21, 2012 17:59
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Pushed the latest code - check GitHub!
by whiskers75
Thu Jun 21, 2012 16:31
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

It's in the depends as the code in there was copied from it (mesecons_temperest).
Going to code the block and textures!
by whiskers75
Thu Jun 21, 2012 15:59
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Oh Temperest... I might have erased your updates with my commit, as I didn't know to pull...
by whiskers75
Wed Jun 20, 2012 20:30
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Added some AND block starting code. You'll find it in mesecons_whiskers75. Oh Temperest thx for the move stone fix!
by whiskers75
Wed Jun 20, 2012 20:17
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Happily forked the repo and looking to add new textures and possibly some code :)
whiskers75 on GitHub.
by whiskers75
Wed Jun 20, 2012 18:35
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 534485

Thank you - I will incorporate these textures into the mod.
by whiskers75
Sun Jun 17, 2012 14:21
 
Forum: WIP Mods
Topic: [Mod] Tic Tac Toe
Replies: 9
Views: 2268

[Mod] Tic Tac Toe

Git repo: https://github.com/whiskers75/minetest-tictactoe
Website and download: http://whiskers75.github.com/minetest-tictactoe

This mod adds Tic Tac Toe to Minetest! Check out the README.md in the repo or the website for more info.
by whiskers75
Sun Jun 17, 2012 09:43
 
Forum: WIP Mods
Topic: [Mod] Tic Tac Toe
Replies: 9
Views: 2268

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