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LolManKuba wrote:
jordan4ibanez wrote:
LolManKuba wrote:Just saying but not that many people play on the Wii anymore, it's mainly PS3 and Xbox 360 but mostly Xbox 360

no, stop saying random things

It's not random its true

It may not be very popular where you live, but that isn't the case everywhere.
by hmmm
Sun Jun 03, 2012 04:19
 
Forum: Minetest General
Topic: Minetest for wii [Homebrew]
Replies: 28
Views: 6577

Jordach wrote:
hmmm wrote:
Jordach wrote:For gods sake, do ones within the reqs. 90 by 90 is maximum.

Just one moe? Moeeeeee!

maybe.

btw, I'm talking about http://en.wikipedia.org/wiki/Moe_(slang)
not the 3 stooges.
by hmmm
Thu May 24, 2012 18:39
 
Forum: Minetest General
Topic: Pixel Art Ideas...
Replies: 15
Views: 4364

Jordach wrote:For gods sake, do ones within the reqs. 90 by 90 is maximum.

Just one moe? Moeeeeee!
by hmmm
Wed May 23, 2012 02:11
 
Forum: Minetest General
Topic: Pixel Art Ideas...
Replies: 15
Views: 4364

Seriously people, I give up! Calinou: I didn't even mention zip files. redcrab: I'm fully aware that you can compress and decompress rar in linux natively. My whole point of using 7zip instead is 7zip compresses better than rar and isn't proprietary like rar. My whole point about Wine is you have a ...
by hmmm
Wed May 23, 2012 02:05
 
Forum: Minetest Maps
Topic: mintest jump parkour map
Replies: 15
Views: 5242

sdzen wrote:hmmm care to do mine tropictest it is should be easy to find the url im to lazy to fetch

You should ask LolManKuba, not me. :p
by hmmm
Wed May 23, 2012 01:51
 
Forum: Minetest General
Topic: [Youtube] Texture Pack Reviews
Replies: 36
Views: 5639

Ok, here's the deal. You have an entire game with an 80 MB text file compressed in a rar archive. The whole file is 9.2 MB. Here's my recommendations: Only include files that are relevant to the map. e.g. textures, mods, and the world with a readme file telling people where to put the files. Compres...
by hmmm
Tue May 22, 2012 04:35
 
Forum: Minetest Maps
Topic: mintest jump parkour map
Replies: 15
Views: 5242

Go to the list of servers. All of them are survival.
by hmmm
Tue May 22, 2012 04:08
 
Forum: Minetest General
Topic: Can someone make a survival multiplayer server?
Replies: 2
Views: 1387

How about some high def moe?
by hmmm
Tue May 22, 2012 04:07
 
Forum: Minetest General
Topic: Pixel Art Ideas...
Replies: 15
Views: 4364

Mod Related Ideas

The ability to select which mods to include in an individual map when you make a new game. The ability to view a list of mods in the game with a description of each which lets you to automatically download and install mods and update mods.(Kind of like repositories in GNU/Linux) Mod Packs: Groups of...
by hmmm
Tue May 22, 2012 03:59
 
Forum: Minetest Features
Topic: Mod Related Ideas
Replies: 2
Views: 1056

I like the license!
by hmmm
Tue May 15, 2012 17:01
 
Forum: Mod Releases
Topic: [Mod] Industrial Mod [0.0.7] [industrial]
Replies: 27
Views: 24091

Mod Documentation

I think that all mods should contain it's own documentation inside the mod. Like html files and pictures. Then add a feature in the game which allows the player to view a list of all the mods installed which allows the player to select a mod and open it's documentation inside the game. That way, ins...
by hmmm
Sat Apr 14, 2012 17:46
 
Forum: Minetest Features
Topic: Mod Documentation
Replies: 6
Views: 1569

Do you use 0.4.dev-20120122-1? I don't think it will work without it... Gardenhead is just a modpack... Try to remove it! ;) I have Minetest-c55 0.4.dev-20120408. I don't have the Gardenhead mod and it wasn't included with the map. Well, you can at least try to use 0.4.dev-20120122-1... :/ I don't ...
by hmmm
Sat Apr 14, 2012 17:37
 
Forum: Minetest General
Topic: The Secrets Of Los Angeles (Angela's Missing!) [PART 1?]
Replies: 42
Views: 23067

SelfishCar wrote:
hmmm wrote:Could not find or load "Gardenhead"

Do you use 0.4.dev-20120122-1? I don't think it will work without it...
Gardenhead is just a modpack... Try to remove it! ;)

I have Minetest-c55 0.4.dev-20120408.
I don't have the Gardenhead mod and it wasn't included with the map.
by hmmm
Fri Apr 13, 2012 22:41
 
Forum: Minetest General
Topic: The Secrets Of Los Angeles (Angela's Missing!) [PART 1?]
Replies: 42
Views: 23067

Could not find or load "Gardenhead"
by hmmm
Fri Apr 13, 2012 03:57
 
Forum: Minetest General
Topic: The Secrets Of Los Angeles (Angela's Missing!) [PART 1?]
Replies: 42
Views: 23067

Most people find out about Minetest by searching Minecraft clones. I was kind of the opposite. I originally looked up "open source sandbox games" on google. It wasn't until later on I found out about Minecraft.
by hmmm
Fri Apr 13, 2012 03:43
 
Forum: Minetest General
Topic: How did you discover Minetest?
Replies: 43
Views: 13670

wikipedia

I was wondering, should there be a Wikipedia article about minetest, or should we wait until 0.4 is the stable release?
by hmmm
Fri Apr 13, 2012 03:40
 
Forum: Minetest General
Topic: wikipedia
Replies: 3
Views: 1092

First of all, don't start doing anything like this before I have given permission to do so, because you will probably do it wrong and I will just end up reverting the wiki to an earlier version, and you will be sad. Now, if this is to be done, at least these need to be taken into account: ⋅&nb...
by hmmm
Fri Jan 06, 2012 02:52
 
Forum: WIP Mods
Topic: Organizing The Wiki
Replies: 12
Views: 3127

Maybe we also need to make separate pages for every node/entity/item and post all the infos about them in there? And add the line that tell what mod is this item object in. The "Blocks", "Items", and "Mobs" pages would have a list of links to a page for each node/entity/item. Entities and mobs are ...
by hmmm
Thu Jan 05, 2012 23:26
 
Forum: WIP Mods
Topic: Organizing The Wiki
Replies: 12
Views: 3127

You should check out my post "Orgainizing the Wiki" and tell me what you think.
by hmmm
Thu Jan 05, 2012 02:53
 
Forum: WIP Mods
Topic: Mod infos on wiki
Replies: 1
Views: 897

Organizing The Wiki

I've come up with a better way to organize the wiki now that mods are a giant part of the game. (well in 0.4 that is) Here's my proposal. Please tell me what you think and if you know of any way to make it even better. I'm going to type it as if it's what will actually happen (it helps me think for ...
by hmmm
Thu Jan 05, 2012 02:44
 
Forum: WIP Mods
Topic: Organizing The Wiki
Replies: 12
Views: 3127

I tried to get 99 steel ingots but it gave me 99 pink squares. Having to put NodeItem or CraftItem is really stupid. It's not like there's going to be two things with the same name where one is a CraftItem and one is a NodeItem.
by hmmm
Wed Jan 04, 2012 23:11
 
Forum: Minetest General
Topic: /Give command.
Replies: 21
Views: 8444

Here's the problem. Your post in inadequate for a 0.4 server. As of 0.4, Minetest is a game revolved around mods, which you make no mention of which mods you use if any. If you're server was a cereal box, it would be a plain brown box with just a name with no indication of what's inside. (besides i...
by hmmm
Wed Jan 04, 2012 17:12
 
Forum: Minetest General
Topic: deleteme
Replies: 59
Views: 12444

neko259 wrote:
RAPHAEL wrote:I find issue with crack texture on falling sand and gravel. Causes errors sometimes lol.

Yeah, and they have texture bugs white moving too. Sometimes they turn black.

Sand and Gravel falls now?
by hmmm
Wed Jan 04, 2012 06:21
 
Forum: Minetest Problems
Topic: Crack texture on every block
Replies: 8
Views: 1608

Gimmi a S! S! Gimmi a O! O! Gimmi a U! U! Gimmi an N! N! Gimmi a D! D! What's that spell? SOUND!
by hmmm
Wed Jan 04, 2012 06:18
 
Forum: Minetest Engine
Topic: SOUND!
Replies: 64
Views: 15865

You'll either have to compile 0.4 from source or wait till the final release of 0.4.
by hmmm
Wed Jan 04, 2012 05:55
 
Forum: Minetest General
Topic: Can't Make Buckets!
Replies: 8
Views: 3086

Here's the problem. Your post in inadequate for a 0.4 server. As of 0.4, Minetest is a game revolved around mods, which you make no mention of which mods you use if any. If you're server was a cereal box, it would be a plain brown box with just a name with no indication of what's inside. (besides it...
by hmmm
Wed Jan 04, 2012 05:44
 
Forum: Minetest General
Topic: deleteme
Replies: 59
Views: 12444

IPushButton2653 wrote:I can't seem to upload it to mediafire. I will keep trying, but in the meantime, I'm making a multiplayer parkour/adventure map, and I need help!

you can compress the folder like I did.
by hmmm
Tue Jan 03, 2012 04:11
 
Forum: Minetest General
Topic: First Attempt At a Custom Map
Replies: 21
Views: 4068

I hate how ores don't touch each other. In minecraft, if I find one ore I've found all the ore in that small deposite of like 3-5 ore. In minetest, I have to dig blindly around the area I found the one ore and hope there's more ore there.
by hmmm
Mon Jan 02, 2012 05:42
 
Forum: WIP Mods
Topic: Mineral Detector
Replies: 38
Views: 14952

if you ask me, tin and copper should be smelted together to create bronze and silver and gold should be used for other things besides common tools.
by hmmm
Mon Jan 02, 2012 05:34
 
Forum: Mod Releases
Topic: [Mod] More Ores [moreores]
Replies: 291
Views: 244879

I just realized something pretty cool. When chests are moved, all their items are deleted. And with a button you can make an easy way to get rid of excess blocks like dirt and cobble without having to make a bunch of chests to fill them up with. So if you can fix the bug without doing option 1 or 4 ...
by hmmm
Mon Jan 02, 2012 04:29
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 528420
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