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jordan4ibanez wrote:
dannydark wrote:IAlso what is the "NOT DONE" labels for? ^_^

that means their not done :P


Haha I know that lol, what I meant was some of the pages that have "NOT DONE" under them will be pages that are continuously edited (like texture packs etc) haha
by dannydark
Thu Feb 09, 2012 13:11
 
Forum: Minetest General
Topic: Wiki
Replies: 67
Views: 10921

Questions Do plugs/inverter/sockets work vertically? Also, does it have to be an "air" node? If no to the 2nd question, why does it not work when there's water between? Not sure about them working vertically, but yes it has to be an air node between them (at least it was the if statements might hav...
by dannydark
Wed Feb 08, 2012 22:56
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 545989

Is the changelog page needed on the wiki? currently there is no actual changelog to go off when adding to that page well other than github, This page could be quite useful I guess but will require a lot of work to keep it up to date and may just be more effort than its actually worth? Also what is t...
by dannydark
Wed Feb 08, 2012 22:48
 
Forum: Minetest General
Topic: Wiki
Replies: 67
Views: 10921

i dont know where minetestserver....and i cant change my ip address Hi jonb123, You will need to compile the game from the source to get the minetestserver. Unless you can find one already compiled I tend to just compile from source so I'm not sure if one has already been compiled for ubuntu and av...
by dannydark
Wed Feb 08, 2012 22:36
 
Forum: Minetest Servers
Topic: how to run a server on LINUX/Ubuntu
Replies: 14
Views: 6858

huh? the sound compiles fine under windows you just need to grab the correct libs....or have I read your posts wrong :S
by dannydark
Wed Feb 08, 2012 14:53
 
Forum: Minetest Features
Topic: Okay... Seriously. We need sound.
Replies: 7
Views: 2578

What sfan5 linked above was done quite some time ago but was never accepted upstream as celeron55 didn't like the approach taken in that patch. iirc it caused to much lag on older hardware. Emm, why not make it optional with option in menu and config? Don't know, I may be wrong you would have to as...
by dannydark
Tue Feb 07, 2012 21:44
 
Forum: Minetest Features
Topic: Torch light - feature or problem?
Replies: 7
Views: 1816

shouldn't the if statement be like: if newnode.name == "generator" then Not tested as not on my system at the moment so I might be completely wrong >_< EDIT: Actually...wtf am I talking about haha ignore me ¬_¬ If your still having problems with this when I get home I'll try and have a look at it fo...
by dannydark
Tue Feb 07, 2012 20:42
 
Forum: WIP Mods
Topic: How to create a custom chest?
Replies: 9
Views: 2923

Ah man I can't wait ^_^

I wish we had the ability to add custom interfaces via lua so we could have a type of generator that would work like a furnace but would have a fuel level gauge :D
by dannydark
Tue Feb 07, 2012 20:27
 
Forum: Old Mods
Topic: [Mod] Oil Mod [1.1.2] [oil]
Replies: 90
Views: 45149

If you're compiling the game from git, you can checkout the "randomstuff" or "soundhacks" branches to see what has been done so far. These are not the up to date sound stuff, you can find the sound branch here: https://github.com/Oblomov/minetest/commits/sound It works as it is now, but still needs...
by dannydark
Tue Feb 07, 2012 20:11
 
Forum: Minetest Features
Topic: Okay... Seriously. We need sound.
Replies: 7
Views: 2578

What sfan5 linked above was done quite some time ago but was never accepted upstream as celeron55 didn't like the approach taken in that patch. iirc it caused to much lag on older hardware.
by dannydark
Tue Feb 07, 2012 20:08
 
Forum: Minetest Features
Topic: Torch light - feature or problem?
Replies: 7
Views: 1816

IPushButton2653 wrote:It is conflicting with a lot of other mods and bugs that are in my minetest >~<
I think I gotta redownload it and filter through what I do and don't want..........


What mods is it conflicting with? also any errors in your debug log?
by dannydark
Tue Feb 07, 2012 01:28
 
Forum: Old Mods
Topic: [Mod] Oil Mod [1.1.2] [oil]
Replies: 90
Views: 45149

Would it be possible to add rare oil deposits that can be found on land? EDIT: maybe something like this: http://minecraftbuildcraft.wikia.com/wiki/Oil Also just put this live on my server and you made a lot of people very happy ^_^ although....I think 2 people are on the verge of war fighting over ...
by dannydark
Tue Feb 07, 2012 00:50
 
Forum: Old Mods
Topic: [Mod] Oil Mod [1.1.2] [oil]
Replies: 90
Views: 45149

Great mod ^_^ can't wait for the mesecon's support. How long does the oil deposit last? is it infinite or does it run out after some time? Also I've found a few oil deposits that were just a 1x1 wide above water level and they don't overflow properly (like pictured above) until you build something n...
by dannydark
Mon Feb 06, 2012 23:49
 
Forum: Old Mods
Topic: [Mod] Oil Mod [1.1.2] [oil]
Replies: 90
Views: 45149

bwog wrote:This will be delayed until a stable 0.4 release is made. And I guess an image I posted above, which is on Tinypic, was replaced with someone else's image...


Haha, thats a nice aerial view of your city....>_<
by dannydark
Mon Feb 06, 2012 23:09
 
Forum: Minetest General
Topic: Mega City Project
Replies: 78
Views: 14145

Me and mali_nexa made a skydiving platform on my skyblock stairs! (its about 100 blocks long. http://i.imgur.com/cNHut.png HoneyDew and other peoples base has been griefed by 4ausgamers.I know it.Someone invisbile player attack base.In this time in the server are 1 new and invisible player.Kick him...
by dannydark
Mon Feb 06, 2012 12:33
 
Forum: Minetest Servers
Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
Replies: 602
Views: 189241

ah sorry didn't notice the other pages >_<
by dannydark
Mon Feb 06, 2012 10:25
 
Forum: Minetest General
Topic: Wiki
Replies: 67
Views: 10921

I've added my mod description at http://minetestwiki.co.cc/index.php?title=Mods Modders, please add your mods in the same way. Maybe mods should each have there own page that way you could images, mod descriptions and other helpful stuff for each mod (if that makes sense). So then the page where yo...
by dannydark
Mon Feb 06, 2012 10:13
 
Forum: Minetest General
Topic: Wiki
Replies: 67
Views: 10921

Ah yeh sorry I didn't see your merge message when I checked earlier haha, just wasn't looking properly.
by dannydark
Mon Feb 06, 2012 09:22
 
Forum: Minetest Engine
Topic: Object <-> Object collision handling
Replies: 4
Views: 1674

Scott wrote:not working for me, im running on latest unstable, i have flowers but when i click start game, it fails to load and run for some reason


Could you paste you debug log? if its quite big use something like pastebin.com and I'll try and help you ^_^
by dannydark
Mon Feb 06, 2012 03:30
 
Forum: Old Mods
Topic: [Mod] Farming [0.1.8]
Replies: 184
Views: 102134

@Krisi any chance of getting this rebased on the current master? a few changes have been made which break this patch.

also any update on the rest of the features you where working on for this?
by dannydark
Mon Feb 06, 2012 02:23
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 57354

Does this require Kahrls collision branch to work?

I will test it later so was just wondering.
by dannydark
Mon Feb 06, 2012 02:08
 
Forum: Minetest Engine
Topic: Object <-> Object collision handling
Replies: 4
Views: 1674

According to your error its trying to find the builtin.lua file here: "/usr/local/data/builtin.lua". Which obviously this doesn't exist otherwise it would have found it. Also is there a reason your trying to install the server rather than have it run in place? I find it much easier to manage with th...
by dannydark
Mon Feb 06, 2012 02:00
 
Forum: Minetest Problems
Topic: Can't run the server systemwide
Replies: 8
Views: 1716

Michael Eh? wrote:New crafting items like buckets should be marked in the wiki at which revision they were added (or removed).


Yeh I just added "(Only in 0.4+)" to the bucket in the wiki crafting page while I was removing a item someone had added (which isn't in the vanilla Minetest ¬_¬)
by dannydark
Mon Feb 06, 2012 01:56
 
Forum: Minetest Features
Topic: Steps or half height blocks
Replies: 32
Views: 6975

I've removed the lantern from the crafting page, it was added by "webmastertd" but your correct it isn't in the vanilla Minetest and should have not been added to that wiki page. If webmastertd has a mod with that lantern in then they should really add it to the mods section. With regards to who can...
by dannydark
Mon Feb 06, 2012 01:46
 
Forum: Minetest General
Topic: Wiki -> Crafting -> Lantern?
Replies: 1
Views: 928

+1 ^_^
by dannydark
Sat Feb 04, 2012 20:49
 
Forum: Minetest Features
Topic: Draw types for luaenties
Replies: 6
Views: 2144

hmmm is the wiki down? I've been trying to access it all day to get some stuff added but it keeps timing out for me.
by dannydark
Sat Feb 04, 2012 20:34
 
Forum: Minetest General
Topic: Wiki
Replies: 67
Views: 10921

I noticed the server is down (or well your not signed into remobo) when will it be back online? I've got a front lawn to fix ¬_¬ haha
by dannydark
Sat Feb 04, 2012 02:56
 
Forum: Minetest Servers
Topic: [0.4.3] The Infinity Server [offline] [Survival Mode] [shops]
Replies: 582
Views: 92579

i would not mind having crafting tables either. as others have stated, having a limited crafting space would add the survival aspect to the game, instead of just running around building stuff. Maybe add a crafting table with 4x4 or 5x5? This would give new recipes possibility :) I agree the craftin...
by dannydark
Fri Feb 03, 2012 21:27
 
Forum: Minetest Features
Topic: Steps or half height blocks
Replies: 32
Views: 6975

episode 12 is up: http://www.youtube.com/watch?v=lf-sQ55MIxo :O my...my....front lawn!!! :'( haha ^_^ man, I take a few days out of playing MT to do some work and you go and blowup my garden lol You mentioned that you wanted to get the farming mod but didn't want to install a modpack, why don't you...
by dannydark
Fri Feb 03, 2012 20:33
 
Forum: Minetest General
Topic: mod reviews/commentary..
Replies: 179
Views: 31898

sapier wrote:Ok Ok seems at least this aspect (crafting table) needs to be copied ;-)

BTW minetest wouldn't be that easy if you had animals mod making nights really dangerous ;-)


Haha I do....and I also have several tiny houses all over the world as I brick myself in for the night ^_^ haha
by dannydark
Fri Feb 03, 2012 20:27
 
Forum: Minetest Features
Topic: Steps or half height blocks
Replies: 32
Views: 6975
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