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Re: [256x] IDK What to Call It, It's Good

its reminds me strongly of gambits Minetoon (viewtopic.php?f=4&t=402) texture
that was pretty popular in the community keep it up looks like ya got a big one on ur hands
by LionLAD
Sat Sep 10, 2016 18:34
 
Forum: Minetest Texture Packs
Topic: [256x] IDK What to Call It, It's Good
Replies: 16
Views: 4701

Re: [Mod] Gem tools [gems]

updated: adding the new gem fabricator
*view mod's page for more information*
by LionLAD
Sat Sep 03, 2016 20:35
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

Re: [Mod] Gem tools [gems]

ive completely revised the mod!!! read main mod page "over view" for information of the mod, please enjoy :)
by LionLAD
Thu Sep 01, 2016 03:12
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

Re: [Mod] Gem tools [gems]

hey all this is captain here, known now as LAD or LionLAD... i just wanted to say that im back idk if for a while or permanently but im updating the mod!!! ive already started working on it and taking into account what people have said, im changing the textures from the originals to a more suttle ve...
by LionLAD
Tue Aug 30, 2016 21:54
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

menu not changing

i went a loaded up 0.4.9 and i couldn't move so i try double click the top bar to make it smaller and larger that worked but i'm not sure why i would need to do this in order for it to work, does any one know why?

*this is only in the main menu*
by LionLAD
Sat Jan 11, 2014 15:40
 
Forum: Minetest Problems
Topic: menu not changing
Replies: 1
Views: 383

Is there any way I could just make it so there is rubies? or remove ores from the mod? Ore generation. You could use the default/mapgen.lua in your minetest game as a layout: minetest/games/minetest_game/mods/default/mapgen.lua if you didn't under stand what he just said.. yes there is just remove ...
by LionLAD
Fri Jan 03, 2014 18:54
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

My mod was bigger then i thought (gems tools)

Ok so i went on mediafire yesterday to add a game for my friends and i say my gems tools mod 2.0 of course and it said it had 249 download now that's pretty cool to me :) thanks a lot every one.
by LionLAD
Fri Jan 03, 2014 18:51
 
Forum: WIP Mods
Topic: My mod was bigger then i thought (gems tools)
Replies: 2
Views: 879

okay here is the truth, my coding days were fun always had fun doing it. maybe any one out there could code by my side to help make this mod huge i would love it. helpful coders i would like to have by my side(being able to help code these) -tools(i am able to do that) -ore/ore generation(i'm able ...
by LionLAD
Mon Dec 16, 2013 00:46
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

okay here is the truth, my coding days were fun always had fun doing it. maybe any one out there could code by my side to help make this mod huge i would love it. helpful coders i would like to have by my side(being able to help code these) -tools(i am able to do that) -ore/ore generation(i'm able t...
by LionLAD
Sat Dec 14, 2013 15:48
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

Johnyknowhow wrote:nice mod! except the textures look... to.... legendary,
so, i changed them, :)



hmmmmm. :) kk what textures because the word Legendary gave me an idea on it's own
by LionLAD
Sat Dec 14, 2013 15:39
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

hmmm thanks guys cool
by LionLAD
Thu Nov 21, 2013 23:28
 
Forum: Minetest General
Topic: A warming feeling...
Replies: 6
Views: 1592

Silent-Hunter wrote:You should add alexandrite, because it's awesome!


hmmm i'll look into it, im not sure what that even is lol...sounds cool though
by LionLAD
Thu Nov 21, 2013 23:26
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

this is an awesome looking mod, however, it looks like it is missing the hoe. gotta give those farmers something to work with :P edit: would be better if it wasn't rar. .....I've haven't had the time had the time to update this mod for a while and a hoe would be cool but idk. i think about for a wh...
by LionLAD
Mon Nov 11, 2013 17:58
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

Inocudom wrote:Your gems mod is the most iconic one for Minetest, captainfap.


??? Iconic might be a push...Not sure if that many people like it/ use it... But a first mod i think i did really well on it?? :)
by LionLAD
Mon Nov 11, 2013 14:57
 
Forum: Minetest General
Topic: A warming feeling...
Replies: 6
Views: 1592

A warming feeling...

I've my mod gems tools https://forum.minetest.net/viewtopic.php?id=4294 and no one has ever even said any thing about it, i did't even think any one knew about it. But not to long ago i came on and saw someone posted on the thread so i went on and read it. And to my surprise Azuna said "DAT TEXTURE....
by LionLAD
Sun Nov 10, 2013 23:10
 
Forum: Minetest General
Topic: A warming feeling...
Replies: 6
Views: 1592

Tree farms you're doing the wrong :) (LOL i covered the complete top and some of the sides of a mountain)

Image
by LionLAD
Sat Nov 09, 2013 20:26
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1378907

Azuna wrote:DAT TEXTURE.
Best mod eva btw.


thank you very much
by LionLAD
Sat Nov 09, 2013 18:51
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

lol ok if you're back i'm back aswell just tell me what i could do to help
by LionLAD
Wed Oct 09, 2013 16:11
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511

Minecraft using Minetest ideas??

So i was watching the new snap shot recently and they said they can do minecraft:stone instead of the item code.....now that seams a little familiar don't you? well idk maybe they did come up with it or they saw our game and like the minetest:item commands better what do you think??
by LionLAD
Sat Sep 28, 2013 14:50
 
Forum: Minetest General
Topic: Minecraft using Minetest ideas??
Replies: 23
Views: 4413

...hmmm thanks alot :) i am a giant Trekkie my self :)
by LionLAD
Wed Jul 31, 2013 20:16
 
Forum: Minetest Maps
Topic: Enterprise D
Replies: 31
Views: 9322

2.0 update is now out
by LionLAD
Sun Jul 14, 2013 23:32
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

.... this has been really fun to do i would to thanks every one for there support... i gave to the committee and they gave back by tell me how great this mod is :) thanks guys/girls i thank you allot. There has been problems with the mod but in the end friends come a help you out. if you never coded...
by LionLAD
Sat Jul 13, 2013 15:35
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

Just wanted to say, awesome mod! I've used it for months and it has been one of my favorites! It has a nice formula so u have to get every gem in order to get the best item so u really have to work for it. Very kewl. Just was wondering if there will be any more awesome updates? Like new recipes for...
by LionLAD
Sat Jul 13, 2013 15:29
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21284

GAME IS BEING RE HOSTED I GOT MY NEW LAPTOP AND I CAN HOST IT NOW :)
by LionLAD
Wed May 22, 2013 19:43
 
Forum: Minetest Servers
Topic: The Walls PvP server (hosted by LAD, ME:)*canceled*
Replies: 43
Views: 8329

With Adam Nether mod we, can make it a moon. hmm i was looking at this but than i thought why not use the nyan cat haven mod by jejia because it's already in the sky we would just need to change some code and the name and add new texture but depending on what licance he has on the mod we need his p...
by LionLAD
Wed May 08, 2013 19:27
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511

troubles trying to play 0.3.1...

i was going to try and play on DarkRose's 0.3.1 server and when i hit the launch icon in the bin file it just crashes any sugentions?? and it gives me this error ------------- Separator ------------- Debug streams initialized, disable_stderr=1 20:11:41: ACTION[main]: minetest with SER_FMT_VER_HIGHES...
by LionLAD
Sat Apr 20, 2013 01:11
 
Forum: Minetest Problems
Topic: troubles trying to play 0.3.1...
Replies: 5
Views: 747

okay I finished here it is....Image

and the download....

http://www.mediafire.com/?eov75z0d30b7jmj
by LionLAD
Fri Apr 19, 2013 21:09
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511

oh im preatty good with skins i can make one for you as the default???

EDIT: it will be a space suit of corse

EDIT-EDIT: i will host a server for me and you so we can test the skin PM me when your ready to try it out
by LionLAD
Fri Apr 19, 2013 20:05
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511

it's another minetest.conf thingy mg_flags = trees, caves, v6_biome_blend just git rid of "trees"and there will be no trees EDIT: you can also put "flat" in there in order to make the worlds map gem flat Zeg's Idea Worked! Thats What I tryed but it still made trees if you tested that on an existing...
by LionLAD
Fri Apr 19, 2013 20:04
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511

it's another minetest.conf thingy

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mg_flags = trees, caves, v6_biome_blend
just git rid of "trees"and there will be no trees

EDIT: you can also put "flat" in there in order to make the worlds map gem flat
by LionLAD
Thu Apr 18, 2013 19:47
 
Forum: WIP Mods
Topic: [GAME] Moontest! (Back from the Dead!) [GAME]
Replies: 289
Views: 58511
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