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Minetest 0.4.15-cc1ff26

[git] bendeutsch -> minetest/minetest : Refactored client event if-else cascade to switch statement e7246d3 https://git.io/vybby ( 2017-03-20T18:35:33Z ) [git] paramat -> minetest/minetest : Map generation limit: Rewrite d3131ae https://git.io/vybbS ( 2017-03-20T18:34:18Z ) [git] nu...
by sfan5
Fri Mar 31, 2017 17:47
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Re: Removal of Nyan Cats: how to preserve them in worlds

As an easier alternative you can download a copy of the old nyancat mod below.
nyancat.zip
(3.34 KiB) Downloaded 93 times
by sfan5
Sun Mar 26, 2017 18:00
 
Forum: Minetest News
Topic: Removal of Nyan Cats: how to preserve them in worlds
Replies: 30
Views: 17787

Re: CMake issues building for OS X

You can just comment out the checks that don't apply to OS X in CMakeLists.txt, then see whats broken from there.
by sfan5
Fri Mar 24, 2017 15:19
 
Forum: Minetest Engine
Topic: CMake issues building for OS X
Replies: 1
Views: 742

Re: Convert Minecraft maps to Minetest WorldEdit schematics

ph8jPf9M wrote:download for MCEdit filter is not working

Fixed, thanks for making me aware.
by sfan5
Mon Mar 20, 2017 15:26
 
Forum: Minetest Maps
Topic: Convert Minecraft maps to Minetest WorldEdit schematics
Replies: 69
Views: 29280

Minetest 0.4.15-525d2a0

[git] paramat -> minetest/minetest_game : Farming: Add override for default:dirt_with_rainforest_litter bd4d2df https://git.io/vyyxM ( 2017-03-15T22:22:21Z ) [git] sofar -> minetest/minetest_game : Skeleton key: Change to use left-click (tool on_use) 61d7c43 https://git.io/vyyxD ...
by sfan5
Mon Mar 20, 2017 15:06
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Minetest 0.4.15-c05dfac

[git] kilbith -> minetest/minetest : GUI: Convert loading screen's progress bar to image (#5362) 2baa191 https://git.io/vywBS ( 2017-03-10T12:26:24Z ) [git] tenplus1 -> minetest/minetest : Optimize item.lua d785456 https://git.io/vyrzE ( 2017-03-10T19:24:10Z ) [git] para...
by sfan5
Wed Mar 15, 2017 21:19
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Minetest 0.4.15-9878ce05

[git] rubenwardy -> minetest/minetest_game : Add sfinv.set_page, plus other helper functions e3dd3d1 https://git.io/vDVB4 ( 2017-02-10T23:54:57Z ) [git] paramat -> minetest/minetest_game : Visual scale: Update plantlike nodes to post-bugfix values 0819d4b https://git.io/vDw2q ( 2017-02-...
by sfan5
Wed Mar 08, 2017 09:02
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Re: Critical bug in builtin authentication handler

No wonder critical bugs like this persist for so long, when even core developers refuse to take legitimate reports seriously. There are exactly two correct ways to deal with problems you encounter: ⋅ Create an issue on the issue tracker to make developers aware ⋅ Make a pull req...
by sfan5
Fri Mar 03, 2017 15:07
 
Forum: Minetest Problems
Topic: Critical bug in builtin authentication handler
Replies: 9
Views: 1338

Re: WorldPainter support?

Something I noticed when running minetestmapper on the generated map is that sometimes MapBlocks contain empty space (ID 0) but are missing the mapping to "air" in the ID<->Node mapping. Hmmm, I can't reproduce this. Are you sure this was straight after exporting it from WorldPainter and ...
by sfan5
Mon Feb 27, 2017 12:36
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 12036

Re: WorldPainter support?

That class is a standard part of Java 8, so it is very odd that it would be missing on your system. Is it possible you have some kind of reduced version of Java installed? Make sure that JavaFX is installed, as the plugin needs a class from it. I don't ever remember needing to install this to use J...
by sfan5
Sun Feb 26, 2017 11:09
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 12036

Re: WorldPainter support?

Installing WorldPainter & the plugin works fine (tho it might be nicer if I wasn't forced to install it and could just extract a .tar.gz). When exporting maps it still breaks: java.lang.NoClassDefFoundError: javafx/util/Pair at org.pepsoft.worldpainter.minetest.MinetestChunkStore.<init>(Minetest...
by sfan5
Sat Feb 25, 2017 17:00
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 12036

Re: [Mod] WorldEdit [1.0] [worldedit]

Please raise feature requests on Github to make sure they are seen.
by sfan5
Sun Feb 19, 2017 11:19
 
Forum: Mod Releases
Topic: [Mod] WorldEdit [1.0] [worldedit]
Replies: 658
Views: 201342

Re: WorldPainter support?

About required files you should be fine with only map.sqlite, world.mt and map_meta.txt (for disabling the default mapgen).
by sfan5
Fri Feb 17, 2017 14:32
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 12036

Re: Minetest Mapper and 0.4.15

Nobody will see if you report a bug here, open an issue on Github.
by sfan5
Fri Feb 17, 2017 14:22
 
Forum: Minetest Problems
Topic: Minetest Mapper and 0.4.15
Replies: 1
Views: 784

Re: Falling nodes loses their meta info

Please report this on Github, nobody of the devs will see it here.
by sfan5
Tue Feb 14, 2017 12:03
 
Forum: Minetest Problems
Topic: Falling nodes loses their meta info
Replies: 2
Views: 339

Minetest 0.4.15-1de08e19

[git] Ezhh -> minetest/minetest : Add console height setting (#5136) 0c9189d https://git.io/vDUDC ( 2017-01-29T16:10:17Z ) [git] juhdanad -> minetest/minetest : Re-add halo highlight (#5130) f0e3abc https://git.io/vDTYd ( 2017-01-30T01:47:36Z ) [git] juhdanad -> mine...
by sfan5
Fri Feb 10, 2017 23:42
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Re: Minetest 0.4.15

Sergey wrote:
sfan5 wrote:It's an useless waste of space to quote it in full.

Where can I read it then?

viewtopic.php?p=243949#p243949
by sfan5
Fri Feb 10, 2017 16:23
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 25907

Re: Minetest 0.4.15

Sergey wrote:
BBmine wrote:
Fixerol wrote:Here is my Minetest 0.4.15 changelog featuring interesting parts (from older to newer)

[snip]

You..... used a picture from my favorite server, just test. *Nostagia*

I saw changelog here. Why was it deleted?

It's an useless waste of space to quote it in full.
by sfan5
Thu Feb 09, 2017 14:58
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 25907

Re: Minetestmapper rewritten into C++

I can't reproduce this problem, however it should go away if you compile minetestmapper in Release mode.
by sfan5
Thu Feb 02, 2017 21:56
 
Forum: Minetest-Related
Topic: Minetestmapper rewritten into C++
Replies: 206
Views: 47347

Minetest 0.4.15-707e27b5

[git] paramat -> minetest/minetest : Dungeongen: Fix out-of-voxelmanip access segfault 9f108b5 https://git.io/vMpDS ( 2017-01-25T19:34:03Z ) [git] juhdanad -> minetest/minetest : Fix after hardware node coloring (#5114) c268db7 https://git.io/vMjlX ( 2017-01-26T15:10:56Z ) [...
by sfan5
Sun Jan 29, 2017 13:27
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Re: How to rollback?

Rollback is disabled by default because it's quite heavy on resources.
If you didn't enable it before using your world, you can't use it.
by sfan5
Sun Jan 29, 2017 12:49
 
Forum: Minetest Problems
Topic: How to rollback?
Replies: 5
Views: 352

Re: New map generator - MathWorlds

Your gitlab repository seems to be private (or why does it want me to sign in?)
by sfan5
Sat Jan 28, 2017 10:11
 
Forum: Minetest General
Topic: New map generator - MathWorlds
Replies: 4
Views: 442

Re: help! server will not load, this error

Your minetest_game and minetest version seems to be incompatible, you will need to update both to 0.4.15.
by sfan5
Sat Jan 28, 2017 10:10
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 2559

Re: Help with Minimap

It's exactly what it says, you'll need to complain to whoever made the subgame.
by sfan5
Sat Jan 28, 2017 10:08
 
Forum: Minetest Problems
Topic: Help with Minimap
Replies: 3
Views: 407

Re: Use a WebGL engine?

I'm tired of these bullshit topics being all over the place. Here's it spelled out: MINETEST WILL NOT RUN IN YOUR BROWSER WebGL is just regular OpenGL and will probably work in Irrlicht. However nobody is going to port everything to JS, Emscripten is not the ideal way of doing it. Also Minetest is h...
by sfan5
Wed Jan 25, 2017 22:42
 
Forum: Minetest Features
Topic: Use a WebGL engine?
Replies: 1
Views: 354

Minetest 0.4.15-08911160

It wasn't a lie. [git] SmallJoker -> minetest/minetest : Fix MSVC build Build broken by 98e36d7 dd282e6 https://git.io/vMyBP ( 2017-01-19T19:19:53Z ) [git] sofar -> minetest/minetest_game : TNT: Log explosions and player igniting tnt or gunpowder 1104d57 https://git.io/vMSEu ( 2017-01-20...
by sfan5
Wed Jan 25, 2017 19:01
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Minetest 0.4.15-7279f0b3

[git] rubenwardy -> minetest/minetest_game : Make doors place when shift is held instead of calling on_rightclick 48ab62d https://github.com/minetest/minetest_game/commit/48ab62db88ea4f79a0e13819e3981fdd37c89a1a ( 2017-01-03T16:54:01Z ) [git] nerzhul -> minetest/minetest : Travis: Build ser...
by sfan5
Thu Jan 19, 2017 16:22
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 151326

Re: anticheat

the file you a requesting is released under WTFPL Firstly, it's unclear whether the compiled file or the source for the compiled file is released under WTFPL. In both cases it's pretty meaningless since you don't have the source. Even if it was released under GPL it would still be pointless conside...
by sfan5
Wed Jan 18, 2017 15:50
 
Forum: WIP Mods
Topic: anticheat
Replies: 43
Views: 6641

Re: Minetestmapper rewritten into C++

How did you install minetestmapper and which version did you install? I installed minetestmapper from AUR [ https://aur.archlinux.org/packages/minetestmapper-git/ ] this standard way. Unfortunately the AUR package installs minetestmapper incorrectly, please install it manually from source in the me...
by sfan5
Wed Jan 18, 2017 15:40
 
Forum: Minetest-Related
Topic: Minetestmapper rewritten into C++
Replies: 206
Views: 47347
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