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Lubuntu.
by Qaddosh
Sat Sep 15, 2012 18:03
 
Forum: Minetest General
Topic: What OS do you use for minetest? (Windows / Mac / Linux)
Replies: 119
Views: 28487

Some days Wikipedia seems to be like
"The sky is blue. {citation needed}"
"Water is wet. {citation needed}"
"Fire is hot. {citation needed}"
by Qaddosh
Sun Sep 09, 2012 12:52
 
Forum: Minetest General
Topic: Minetest is in development for Wikipedia!
Replies: 63
Views: 11272

I'm doing what I can regarding the AfD. Someday, everyone will have their own personal wikis that they will simply exchange knowledge with other personal wikis and the centralized sites such as Wikipedia will be obsolete. Mark my words. The 'John F. Lewis' editor has only been registered on Wikipedi...
by Qaddosh
Sun Sep 09, 2012 04:19
 
Forum: Minetest General
Topic: Minetest is in development for Wikipedia!
Replies: 63
Views: 11272

I believe there are one or more mod(s) that accomplishes this.
I do not use them, personally, so I do not know what they are called.
by Qaddosh
Sun Sep 02, 2012 07:55
 
Forum: Minetest Features
Topic: New privs system
Replies: 5
Views: 1186

@Lelix as of animals mod 1.3.2 you can use it with 0.4.1 too by adding following line to your minetest.conf disable_animals_3d_mode = true That's handy for those of us who don't need or want 3D animals for various reasons. Do you have a 2D wolf model? The mod is complaining that there is no 2D wolf...
by Qaddosh
Thu Aug 30, 2012 00:36
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 760330

Hi guys, I have been having some trouble with this animal mod. Whenever I [re]install the mod to Minetest, it comes up with an error in the Lua script. Since I am new to the whole scripting thing, I have absolutely no idea what is wrong with said script, and I was wondering whether there is a way t...
by Qaddosh
Wed Aug 29, 2012 04:32
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 760330

'/grant singleplayer all' never worked for me, either even though I've never played multiplayer to this day. (Might sometime in the future, I'm just more of a singleplayer guy.)
'/grant Qaddosh all' does work, though.
Try '/grant <username> all'.
by Qaddosh
Tue Aug 28, 2012 10:54
 
Forum: Minetest Problems
Topic: strange free_move/fast_move error.
Replies: 7
Views: 1982

Mauvebic, I hardly knew ye. But, you make some superior mods. Maybe just take a break? Sleep on it for a while and then decide? If you really want to leave, it is your decision, but I do hope you stay. Minetest is a great game with a great community. There is much more potential than Minecraft, IMHO...
by Qaddosh
Tue Aug 28, 2012 10:16
 
Forum: Minetest General
Topic: no fun
Replies: 31
Views: 5788

mireq wrote:@Qaddosh, @Phitherek_: fixed


It works now. And it's really fast. Thank you!
by Qaddosh
Tue Aug 28, 2012 09:51
 
Forum: Minetest General
Topic: Minetestmapper (a mapping tool)
Replies: 24
Views: 13872

I rewrote the minetestmapper.py tool to C++. It is at least 50 times faster than original. ./minetest_mapper ... 6,96s user 0,16s system 99% cpu 7,181 total python minetestmapper.py ... 531,58s user 1,66s system 99% cpu 8:55,13 total Source code is on github ( https://github.com/mireq/minetest-mapp...
by Qaddosh
Sun Aug 26, 2012 02:35
 
Forum: Minetest General
Topic: Minetestmapper (a mapping tool)
Replies: 24
Views: 13872

This mod is superb. I have been using it for a little while now. I turned the music play frequency up and the music volume up, because that's how I roll.
by Qaddosh
Sat Aug 25, 2012 09:33
 
Forum: Mod Releases
Topic: [Mod] Immersive Sounds [.36] [ambience]
Replies: 293
Views: 95150

Set 'enable_texture_atlas = 0' in your minetest.conf and see if that resolves the issue.
How much video memory do you have? Are you using DirectX or OpenGL? OpenGL is the preferred method due to bugs between DirectX and the Irrlicht engine.
by Qaddosh
Tue Aug 14, 2012 04:57
 
Forum: Minetest Problems
Topic: Thumbnail Pictures Don't Match
Replies: 4
Views: 1787

I run Minetest from a laptop and was experiencing overheating and such until I had a look through the minetest.conf.example as well as through defaultsettings.cpp. I made my minetest.conf be as minimal as possible while still being practical and it has made all the difference. Have a look through th...
by Qaddosh
Thu Aug 09, 2012 03:36
 
Forum: Minetest General
Topic: why is 0.4 so slow
Replies: 7
Views: 1969

Create a folder within the 'mods' directory called 'minetest'. Extract the mods in to that newly created directory. If you just extract them into 'mods', they won't work.
by Qaddosh
Mon Jul 30, 2012 19:21
 
Forum: Minetest Problems
Topic: Can't get mods to work.
Replies: 17
Views: 4329

Nevermind, I simply extracted the mod files again, and it works now. I must have missed a sub-component somewhere the first time around. Don't know how I did that, but it works now.
by Qaddosh
Mon Jul 30, 2012 18:31
 
Forum: Old Mods
Topic: [Mod] Nature Pack [1.0.4]
Replies: 223
Views: 125600

Thank you very much.
I appreciate your assistance.
by Qaddosh
Mon Jul 30, 2012 04:59
 
Forum: WIP Mods
Topic: [Misc] Game Wiki [20120912] - website with your world items
Replies: 26
Views: 12728

Where does it dump the wikidata? Would it make a difference if I put the mod in the minetest /usr/share directory rather than the /home/.minetest directory? I can't seem to find where it puts the information.
by Qaddosh
Mon Jul 30, 2012 04:54
 
Forum: WIP Mods
Topic: [Misc] Game Wiki [20120912] - website with your world items
Replies: 26
Views: 12728

All I was able to find was a pre-built package for alwayscraft. It seems the libjpeg8 dependency was not compiled into the binary. I was unable to locate any source code for it. I recommend you attempt to compile minetest so you will know for a fact if it is a library path problem on your system or ...
by Qaddosh
Mon Jul 30, 2012 04:37
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

Either something is wrong with your system library paths, or alwayscraft.
Any further is pretty much beyond my scope.
Sorry I could not be of further assistance.
Does standard Minetest compile correctly?
by Qaddosh
Mon Jul 30, 2012 04:25
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

Page containing downloads based on system architecture for the dev version of libjpeg8: http://packages.debian.org/sid/libjpeg8-dev I do not know which architecture you are using, select the one for your type of system. You will have to re-run the cmake anyway if you are compiling, unless alwayscraf...
by Qaddosh
Mon Jul 30, 2012 04:05
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

rm -rf CMakeFiles CMakeCache.txt from the source directory.
Then re-run the Cmake.
by Qaddosh
Mon Jul 30, 2012 04:00
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

by Qaddosh
Mon Jul 30, 2012 03:57
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

Bodhi is based on Ubuntu, which is based on Debian. Have you tried:
http://pkgs.org/debian-wheezy/debian-main-i386/libjpeg8_8d-1_i386.deb/download/
by Qaddosh
Mon Jul 30, 2012 03:53
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

I do not know if 1.4 is the Lucid build, but according to here:
http://packages.bodhilinux.com/bodhi/dists/lucid/main/binary-i386/Packages
it is available.
by Qaddosh
Mon Jul 30, 2012 03:45
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

Any jpeg dev results from your package manager? I have not used Bodhi, but there have been times that a package I search for using Synaptic will result in a package with a different name, but still containing the relevant library.
by Qaddosh
Mon Jul 30, 2012 03:36
 
Forum: Minetest General
Topic: Help
Replies: 41
Views: 9295

Sounds interesting, but I'm not signing up for that site just to download it.
by Qaddosh
Sun Jul 29, 2012 21:12
 
Forum: WIP Mods
Topic: [Mod] MoreIron [moreiron]
Replies: 8
Views: 3964

That is a possibility. I've been updating the engine/game on my system, but not the mods.
I appreciate your response.
by Qaddosh
Sun Jul 29, 2012 18:40
 
Forum: Minetest Problems
Topic: Cannot Dig/Build In Player's Stronghold On Singleplayer
Replies: 2
Views: 970

Cannot Dig/Build In Player's Stronghold On Singleplayer

There are some parts of my world that I get a message telling me that I cannot dig/build in player's stronghold. It's a singleplayer world. I am using the bookmarks, conifers, doorsplus, growing_grass, homedecor, junglegrass, livehouse, madblocks, mesecons, moreblocks, moreores, my_bed, nature, nuke...
by Qaddosh
Sun Jul 29, 2012 13:59
 
Forum: Minetest Problems
Topic: Cannot Dig/Build In Player's Stronghold On Singleplayer
Replies: 2
Views: 970

I've been looking for a thread like this one. I search through the mod releases forum, but each mod having it's own thread makes it a bit confusing and somewhat daunting to traipse through. Sorry, I have no mods of my own to post, but I wanted to show my appreciation for a thread such as this.
by Qaddosh
Tue Jul 24, 2012 10:04
 
Forum: Minetest General
Topic: Essential Mods
Replies: 10
Views: 4207

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