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Re: Minetest with Raspberry Pi's new Opengl driver

Hi again, thanks for the help. I ran sudo apt-get install minetest however this error message came up: E: Failed to fetch http://mirrordirector.raspbian.org/raspbian/pool/main/i/irrlicht/libirrlicht1.8_1.8.1+dfsg1-1_armhf.deb Temporary failure resolving 'mirrordirector.raspbian.org' E: Failed to fet...
by durtective6
Sat Feb 13, 2016 13:55
 
Forum: Minetest General
Topic: Minetest with Raspberry Pi's new Opengl driver
Replies: 3
Views: 716

Minetest with Raspberry Pi's new Opengl driver

It's been a while since I posted here but I was checking the blog on the Raspberry Pi website and saw that there has been an Opengl driver added to Raspbian (this only works on the Pi 2B model). This in turn has meant many more graphical programs can be run smoothly; what caught my eye was that some...
by durtective6
Fri Feb 12, 2016 20:27
 
Forum: Minetest General
Topic: Minetest with Raspberry Pi's new Opengl driver
Replies: 3
Views: 716

Re: Post your modding questions here

Hello, I've been trying to make some tools in a mod I am making but I am having trouble making two of them. How would I make it so a pickaxe drops the smelted product of whatever it digs? Also how would I make it so when a ore is dug by a certain pickaxe it drops a different item (e.g. gold ore--> g...
by durtective6
Fri Aug 08, 2014 10:34
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 643421

Re: [16x] Simple Pixels

CraigyDavi wrote:Just attach them to a reply on this topic


K, here it is. Moreores still needs the tools done though. It has mese crystal ore in the folder, however it is just a darker shade of yellow from gold ore.

EDIT: Removed the attachment
by durtective6
Fri May 09, 2014 18:48
 
Forum: Minetest Texture Packs
Topic: [16x] SimplePixels [simplepixels]
Replies: 24
Views: 11399

Re: [16x] Simple Pixels

CraigyDavi wrote:Sounds great! I'd love to include them in this texture pack.
You can send me them via PM if you like


I can't seem to attach files to the PM, is there a way to do this or do i need to attach it to a post?
by durtective6
Fri May 09, 2014 18:15
 
Forum: Minetest Texture Packs
Topic: [16x] SimplePixels [simplepixels]
Replies: 24
Views: 11399

Re: [16x] Simple Pixels

I made some textures for mods so stuff in my world blended in. These included moreores, technic (some machines and ores) and morertrees (trunks and leaves). Can i submit these to you please? I did some lumps, including technic/moreores.
By the way, loving the tools :D
by durtective6
Fri May 09, 2014 16:29
 
Forum: Minetest Texture Packs
Topic: [16x] SimplePixels [simplepixels]
Replies: 24
Views: 11399

Re: [Mod] Coloured stone [1.1] [clstone]

philipbenr wrote:hey durtective: what is the overall license, code and all? WTFPL?

The original texture for stone was WTFPL and the code is presumably the same (I did it myself). So im guessing its all WTFPL.
by durtective6
Wed May 07, 2014 21:52
 
Forum: WIP Mods
Topic: [Mod] Coloured stone [1.1] [clstone]
Replies: 8
Views: 2407

Re: [Mod] Coloured stone and cobble [1.0] [clstone]

I've removed the cobble, to be honest I think the stone looks better and is a better use for cobble overall.
by durtective6
Wed May 07, 2014 20:38
 
Forum: WIP Mods
Topic: [Mod] Coloured stone [1.1] [clstone]
Replies: 8
Views: 2407

Re: [Mod] Coloured stone and cobble [1.0] [clstone]

asie wrote:The stone is fine. The cobble, though, I have no idea what license it is under even after googling.


I found out that it is under CC BY-SA 3.0 after going back to the cobbles original source (G4JC's almost minecraft texture pack).
by durtective6
Wed May 07, 2014 20:22
 
Forum: WIP Mods
Topic: [Mod] Coloured stone [1.1] [clstone]
Replies: 8
Views: 2407

Re: Am I allowed to release a mod with edited stone textures

Ok, thank you a lot. Thats put my worries to rest :P
Once again thank you for your help. Here is the final one "License: CC BY-SA 3.0, for cobble (cobble texture originates from G4JC's Almost MC Texture Pack) (based off original images) and WTFPL for stone texture." is that ok?
by durtective6
Wed May 07, 2014 17:51
 
Forum: Minetest General
Topic: Am I allowed to release a mod with edited stone textures?
Replies: 7
Views: 1067

Re: Am I allowed to release a mod with edited stone textures

So would i have to say "License: WTFPL, for stone (originating from Cisoun's WTFPL texture pack); and CC BY-SA 3.0, for cobble (cobble texture originates from G4JC's Almost MC Texture Pack) (based off original images)"?
by durtective6
Wed May 07, 2014 17:18
 
Forum: Minetest General
Topic: Am I allowed to release a mod with edited stone textures?
Replies: 7
Views: 1067

Re: Am I allowed to release a mod with edited stone textures

It says cobble is CC BY-SA 3.0 am i still allowed to release an edited version?
by durtective6
Wed May 07, 2014 17:14
 
Forum: Minetest General
Topic: Am I allowed to release a mod with edited stone textures?
Replies: 7
Views: 1067

Am I allowed to release a mod with edited stone textures?

Hello, I have made a mod which has edited cobble/stone textures in it (it is a mod for coloured stone and cobble). Am I allowed to release this due to the edited textures. I have looked here https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L31 to see if they are WTFPL bu...
by durtective6
Wed May 07, 2014 17:04
 
Forum: Minetest General
Topic: Am I allowed to release a mod with edited stone textures?
Replies: 7
Views: 1067

Re: [Mod] Coloured stone and cobble [1.0] [clstone]

I think it is, if its proven not to be, i'll change them. I looked here https://github.com/minetest/minetest_game/blob/master/mods/default/README.txt#L31 to see the license status of the original textures stone is under WTFPL and i believe cobble is to. If its possible, let me know if it isn't allow...
by durtective6
Wed May 07, 2014 16:44
 
Forum: WIP Mods
Topic: [Mod] Coloured stone [1.1] [clstone]
Replies: 8
Views: 2407

[Mod] Coloured stone [1.1] [clstone]

http://i.imgur.com/wZ7tlyn.png Just thought of a quick idea for a mod. This adds coloured stone and cobble to your minetest game and includes a coloured stone block for each dye. They are made with stone above a dye of your choice. http://i.imgur.com/Iz4MeR6.png CRAFTING http://i.imgur.com/vVamojI....
by durtective6
Wed May 07, 2014 16:20
 
Forum: WIP Mods
Topic: [Mod] Coloured stone [1.1] [clstone]
Replies: 8
Views: 2407

Re: Forum software switch

I think the new forum is good, however it is kinda bright to look at :/
by durtective6
Wed Apr 23, 2014 18:21
 
Forum: Minetest News
Topic: Forum software switch
Replies: 158
Views: 62234

How would I merge that with a tool? Also I'm guessing the itemstack:take_item(1) means take 1 cobble from an available stack (I've never really played around with this kind of stuff); if this is the case, would I change (1) to (0) to make it so you can place an infinite amount?
Thanks for the help.
by durtective6
Wed Apr 09, 2014 14:00
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 643421

This is exactly what i was looking for, awesome :D
Not to bother, but are you planning on doing any mods like moretrees/moreblocks/moreores (can't think of other 'more' mods :P) or other largely used mods?
by durtective6
Wed Apr 09, 2014 11:19
 
Forum: Minetest Texture Packs
Topic: [16x] SimplePixels [simplepixels]
Replies: 24
Views: 11399

Hi, im trying to add something to my mod but don't know how. I've experimented and tried different stuff, but had no success. How would i make a tool/item that, on the user right clicking, places a block (effectively this is an item that allows the user to have an infinite source of a block, e.g. co...
by durtective6
Wed Apr 09, 2014 09:40
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 643421

Items can react to rightclick via on_rightclick(pos, node, clicker, itemstack, pointed_thing). For spawning entire buildings, schematics are helpful (place_schematic). If the intended building is as tiny as shown in your sample, using minetest.add_node might also be sufficient. I plan on using the ...
by durtective6
Sat Mar 22, 2014 18:19
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 643421

Hi, im trying to improve my mod and i wanted to add a series of items that upon right clicking on the ground, generates a small hollow cube (probably 5x5) with another block in the middle of the interior (probably on the floor) and a doorway. However i don't know how to do this. If possible could i ...
by durtective6
Sat Mar 22, 2014 11:32
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 643421

TECHNO 8.2 CHANGELOG
New stuff
Added power merger.
added ability to craft lumps/diamonds/mese crystals back into its ore form.
(nearly 2000 page views :D)
by durtective6
Fri Mar 21, 2014 20:16
 
Forum: WIP Mods
Topic: [Mod] TECHNO-machines, farming, more stuff! [8.2] [techno]
Replies: 9
Views: 8824

:D went straight onto this page when i saw there was a new post, love this texture pack; excellent work.

EDIT: i know its a huge mod but, if you are looking for a mod to make textures for, maybe do technic.
by durtective6
Fri Mar 07, 2014 16:33
 
Forum: Minetest Texture Packs
Topic: Heretic's Texture Pack (Revived, WIP)
Replies: 21
Views: 8320

CraigyDavi wrote:Nice! Looks like everything is in a smoothie. :)

lol thanks :P
by durtective6
Sun Feb 09, 2014 16:53
 
Forum: Minetest Texture Packs
Topic: SmoothieTest [0.4.9]
Replies: 3
Views: 2305

Can i make some textures for technic for my texture pack to release?
by durtective6
Fri Feb 07, 2014 21:00
 
Forum: Subgame Releases
Topic: [Game] Technic [technic_game]
Replies: 40
Views: 29053

heres another one of mine
Image
by durtective6
Fri Feb 07, 2014 20:26
 
Forum: Minetest General
Topic: Minetest Wallpapers
Replies: 52
Views: 18127

SmoothieTest [0.4.9]

http://i.imgur.com/rWNmoTK.png This is my second texture pack for minetest and uses smooth textures and curved images, like the ores. This took around three days to make and covers: ⋅ default most of farming wool bucket moreores remember to leave some feedback about your views :D
by durtective6
Fri Feb 07, 2014 20:05
 
Forum: Minetest Texture Packs
Topic: SmoothieTest [0.4.9]
Replies: 3
Views: 2305

great job! I like simple texture packs but i don't like ones where its so simple each texture is one colour (it kinda disorientates me XD), this is different though.
by durtective6
Thu Jan 30, 2014 11:54
 
Forum: Minetest Texture Packs
Topic: [5px] Soft Textures | Tweaked Default Textures
Replies: 11
Views: 5429

the poll on my post keeps disappearing

I don't know whether its just for me but the poll on the first post of this topic ----> https://forum.minetest.net/viewtopic.php?id=7593 keeps disappearing and it only comes back when i have logged in. Is this so only registered people can answer? Also is there any way I can edit the poll once I hav...
by durtective6
Tue Jan 07, 2014 19:11
 
Forum: Minetest Problems
Topic: the poll on my post keeps disappearing
Replies: 1
Views: 462

TECHNO 8.0 CHANGELOG note:this is kind of a first release for this version as i thought i have made enough things for the next version new things added a new machine, crusher added xurium dust added a xurium petri dish to make xurvine seeds addded xurvine seeds added xurvine added heat lamp other ch...
by durtective6
Sat Jan 04, 2014 15:00
 
Forum: WIP Mods
Topic: [Mod] TECHNO-machines, farming, more stuff! [8.2] [techno]
Replies: 9
Views: 8824
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