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I've been waiting for something like this for a while. I do hope it works.
by Blackthorne
Sat Jun 01, 2013 04:27
 
Forum: WIP Mods
Topic: [mod (coming soon) ] wrong inventory image bug fix!
Replies: 3
Views: 1043

Will this get mesecons support eventually?
by Blackthorne
Fri May 31, 2013 22:35
 
Forum: Minetest Texture Packs
Topic: [16x] icon16 for 0.4.8
Replies: 26
Views: 16329

Bah. No secondary upload? Omploader is dead.
by Blackthorne
Fri May 31, 2013 00:10
 
Forum: Mod Releases
Topic: [Mod] Iron Bars mod [xbar]
Replies: 11
Views: 9459

Weird. I can't download the current version. No matter how many times I try, ompldr is offline.
by Blackthorne
Sat May 25, 2013 19:40
 
Forum: Mod Releases
Topic: [Mod] Immersive Sounds [.36] [ambience]
Replies: 293
Views: 96498

Doors don't open in 0.4.6

This didn't happen to me before when I was running 0.4.4. I was building a house, and I have double doors on the first floor (don't know how I accomplished that without a mod, but whatever). Whenever I try to hit them to open and close them, I just end up destroying them. This also occurs on surviva...
by Blackthorne
Fri May 24, 2013 22:32
 
Forum: Minetest Problems
Topic: Doors don't open in 0.4.6
Replies: 4
Views: 790

Thanks! Worked like a charm.
by Blackthorne
Thu May 16, 2013 05:24
 
Forum: Minetest Problems
Topic: 0.4.5-0.4.6 error
Replies: 5
Views: 1496

Where are these located?
by Blackthorne
Thu May 16, 2013 05:11
 
Forum: Minetest Problems
Topic: 0.4.5-0.4.6 error
Replies: 5
Views: 1496

0.4.5-0.4.6 error

Hey, guys. I just downloaded the latest MT build a few days ago. I stopped playing for a while, and I wanted to get back into it with the latest version. The thing is, when I load up Minetest, the login screen looks...weird. http://i43.tinypic.com/bhzhmt.jpg After getting to this screen, I loaded up...
by Blackthorne
Thu May 16, 2013 05:01
 
Forum: Minetest Problems
Topic: 0.4.5-0.4.6 error
Replies: 5
Views: 1496

Sorry to necro, but this is a great mod. Now if only someone could fix that little hiccup of having the display thumbs for blocks being mis-matched to the actual blocks. Wooden Planks is still shown with the water source thumbnail, etc. All in all, a good mod, though. :3
by Blackthorne
Sun Jan 06, 2013 07:51
 
Forum: Old Mods
Topic: [Mod] Unified Inventory [1.0] [unified_inventory]
Replies: 161
Views: 110704

Thanks, that worked. But now I can't get down. I tried E, and every other key on the keyboard. The only way I can descend is if I turn off free move entirely.
by Blackthorne
Sun Dec 02, 2012 01:02
 
Forum: Minetest Problems
Topic: Fly and Run don't work, for some reason.
Replies: 5
Views: 1134

Fly and Run don't work, for some reason.

I know that I asked this before, but I had to reinstall Minetest earlier today due to some computer related problems, and now, I can't fly or run in my own world even when I granted myself the privs. I remember there was a way I could edit the config file, or the init where I could fly no problem, b...
by Blackthorne
Thu Nov 29, 2012 23:38
 
Forum: Minetest Problems
Topic: Fly and Run don't work, for some reason.
Replies: 5
Views: 1134

What are all the default mods now, so I know what to install and what not to?
by Blackthorne
Wed Sep 05, 2012 06:55
 
Forum: Minetest General
Topic: 0.4.3
Replies: 37
Views: 13609

cornernote wrote:ok, anyone would think i didnt even test this =)

fixed now, thanks for pointing it out

No problem. :D I just really like this mode, so I figure that, since I can't code a lick of LUA yet, I might as well report bugs as I find them.
by Blackthorne
Fri Aug 31, 2012 07:22
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Got another error on the new git.

ERROR[main]: ServerError: LuaError: skyblock_game\mods\skyblock\api_achievements.lua:297 attempt to index local 'placer' (a nil value)
ERROR[main]: stack traceback:
by Blackthorne
Fri Aug 31, 2012 03:54
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Can you paste the exact error from your debug.txt ? ERROR[main]: Failed to load and run C:[...]skyblock_game\mods\skyblock\init.lua ===ERROR FROM LUA=== ERROR[main]: Failed to load and run script from C:[...]skyblock_game\mods\skyblock\init.lua: ERROR[main]: skyblock_game\mods\skyblock\api_achievem...
by Blackthorne
Thu Aug 30, 2012 23:00
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Odd. With the new GIT release, whenever I try to open up my skyblock world, it keeps saying that it can't open/read the init.lua.
by Blackthorne
Thu Aug 30, 2012 06:59
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

try /grant singleplayer all I already did that. /grant me all and /grant singleplayer all. Not a thing happened. Type /privs and look if there is the fast and fly priv shown. If not you made something wrong with /grant singleplayer all Did that too. I had fast and fly, but whenever I pushed the k a...
by Blackthorne
Sun Aug 26, 2012 23:47
 
Forum: Minetest Problems
Topic: strange free_move/fast_move error.
Replies: 7
Views: 2072

jin_xi wrote:try /grant singleplayer all
I already did that. /grant me all and /grant singleplayer all. Not a thing happened.
by Blackthorne
Sun Aug 26, 2012 19:01
 
Forum: Minetest Problems
Topic: strange free_move/fast_move error.
Replies: 7
Views: 2072

strange free_move/fast_move error.

Well, what happened basically was this. I was on my private world working on my next build, when I hit K to fly. The console told me I didn't have the fly or fast privs, so I did /grant me all. I tried again. Nothing. I checked my minetest.conf file, and both fast and fly were set to true. So why is...
by Blackthorne
Sun Aug 26, 2012 07:37
 
Forum: Minetest Problems
Topic: strange free_move/fast_move error.
Replies: 7
Views: 2072

This happened to Mr. Tux's server too. But yeah, I'm lucky since I'm so far out, but there's lava EVERYWHERE.
by Blackthorne
Sat Aug 25, 2012 06:41
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1029513

PilzAdam wrote:
Phitherek_ wrote:I' ve got a problem with this mod on 1.4.2-rc1:

I want this version too. Where do you get this?

So do I. Man, 1.4.2 rc1 must be so much better than our 0.4.2 rc1.
by Blackthorne
Fri Aug 24, 2012 18:45
 
Forum: Old Mods
Topic: [Mod] The Bones Mod [1.02] [bones] - Making death hurt
Replies: 40
Views: 19013

Maybe use Mauvebic's Multinode for creating floating islands?
by Blackthorne
Fri Aug 24, 2012 03:43
 
Forum: Subgame Releases
Topic: [Game] Avatar - a world inspired by the moon Pandora
Replies: 27
Views: 16350

man, disable fly etc usin fly, speed will ruin the whole concept of the game I think so too. It'd also be better if somehow when we chose what to spawn on, our current spawn point would be replaced entirely by that. Like we would respawn on the area of our choice. But of course, I can't code in LUA...
by Blackthorne
Thu Aug 23, 2012 10:10
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

I'd like to ask for protection. Owner: Blackthorne Coords: (543.7, 5.5, 564.4) to (678.2, 1.5, 583.4) (from heaven to hell) and whatever surrounding areas fall under that jurisdiction. Also, if possible, I'd like to request at least some of the water in front of my house be protected. I want to buil...
by Blackthorne
Thu Aug 23, 2012 10:05
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1029513

leo_rockway: in the latest git that is very fixed now. If you fall below the bottom it checks your inventory. If you have not placed or dug or crafted anything then you are teleported and your island is rebuilt. There are more options for the start block too, you can spawn on a sphere or hollowsphe...
by Blackthorne
Thu Aug 23, 2012 06:06
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Yep, they are just like chests. I like to bury my old bones in the dirt, then put a gravestone on them. Enemies can go on the top of a fence post as a warning! =) Love that idea. Instead of a head, you put their bones on a pike. :D I should add this mod to my medieval castle world. >:D You know wha...
by Blackthorne
Thu Aug 23, 2012 01:46
 
Forum: Old Mods
Topic: [Mod] The Bones Mod [1.02] [bones] - Making death hurt
Replies: 40
Views: 19013

Issue this chat command: /grant singleplayer all Then press K to enable fly and J to enable fast move. Also, checkout the latest git, you spawn on spheres (you can tweak the sphere properties in config.lua) Ahh, I gotta fly there. I didn't want to cheat, after all. xD And will do. Also, it won't br...
by Blackthorne
Thu Aug 23, 2012 01:43
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Strange. I couldn't find a data folder to replace.
by Blackthorne
Wed Aug 22, 2012 18:19
 
Forum: Minetest Texture Packs
Topic: [16px] Adventure Pack 1.3
Replies: 29
Views: 13358

Issue this chat command: /grant singleplayer all Then press K to enable fly and J to enable fast move. Also, checkout the latest git, you spawn on spheres (you can tweak the sphere properties in config.lua) Ahh, I gotta fly there. I didn't want to cheat, after all. xD And will do. Also, it won't br...
by Blackthorne
Wed Aug 22, 2012 12:47
 
Forum: Mod Releases
Topic: [Mod] Skyblock [skyblock]
Replies: 184
Views: 56044

Must try this. I always wanted a basement filled with the corpses of my enemies~ You can collect and build with your bones like any other block, right?
by Blackthorne
Wed Aug 22, 2012 05:54
 
Forum: Old Mods
Topic: [Mod] The Bones Mod [1.02] [bones] - Making death hurt
Replies: 40
Views: 19013
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