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ecube wrote:LazyJ, this is no longer Wazuland, might we request that you edit it to something else please? Thank you :)


We'll make sure to remove any references to Wazu from the top post and the server :)
by Orby
Tue Jul 09, 2013 15:21
 
Forum: Minetest Servers
Topic: [0.4.14] LinuxGaming2 - A Server for Builders
Replies: 612
Views: 164199

Please do not advertise for our server. The screen shots at the top are now outdated (they are from an old map). We already have a thread for our current server at http://forum.minetest.net/viewtopic.php?id=5684. Also, we are no longer affiliated with the Wazu clan. (For anyone who is still confused...
by Orby
Tue Jul 02, 2013 15:23
 
Forum: Minetest Servers
Topic: WazuClan server super server
Replies: 1
Views: 1173

Bumping new topic :)
by Orby
Thu Jun 20, 2013 01:41
 
Forum: Minetest Servers
Topic: [0.4.14] LinuxGaming2 - A Server for Builders
Replies: 612
Views: 164199

Done
by Orby
Mon Apr 29, 2013 02:07
 
Forum: Minetest Servers
Topic: [0.4.14] LinuxGaming2 - A Server for Builders
Replies: 612
Views: 164199

Stay tuned for a tutorial on getting started including
  • Making money
  • Setting up your own shop
  • Requesting build protection
Hopefully I'll be able to write this by the end of the week :)
by Orby
Tue Apr 23, 2013 21:26
 
Forum: Minetest Servers
Topic: [0.4.14] LinuxGaming2 - A Server for Builders
Replies: 612
Views: 164199

Thanks for your responses. Yes it is definitely using the correct configuration. Which curl library are you using now? I'm using Ubuntu 12.0.4 (if you happen to be using the same and recall the package name). The output of dpkg --get-selections | grep curl is libcurl3 libcurl3:i386 libcurl3-gnutls p...
by Orby
Sun Apr 21, 2013 14:54
 
Forum: Minetest Problems
Topic: Not appearing in server list
Replies: 10
Views: 3651

Not appearing in server list

Hello, I'm trying to get a 0.4.6 server to appear on the in client server list. I am running 64-bit Linux. Here is what I have done so far: * compiled with -DENABLE_CURL=1 * Added the following lines to my config: serverlist_url = servers.minetest.net server_name = "Wazuland II" server_description =...
by Orby
Sun Apr 21, 2013 03:13
 
Forum: Minetest Problems
Topic: Not appearing in server list
Replies: 10
Views: 3651

Lots of new screen shots on our forum. Stop by and have a look :)
by Orby
Tue Feb 26, 2013 14:18
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Bump: new screen shots, added stairs+ mod and made note about permafy mod. See original post.
by Orby
Thu Dec 27, 2012 18:07
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

PVP is enabled on the server, though participation in battle is not mandatory. Make sure a player is interested in fighting with you before you attack anyone.
by Orby
Mon Dec 24, 2012 15:04
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Bumpity
by Orby
Sat Dec 22, 2012 01:50
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Hello :)

Could you change [Wazu] Clan Minetest 0.4.3 to 0.4.4 to reflect our recent upgrade? Thanks!
by Orby
Wed Dec 12, 2012 04:11
 
Forum: Minetest Servers
Topic: Minetest servers monitoring service
Replies: 130
Views: 35838

Hello all. We've updated to 0.4.4 (Finally) and added a few new features and mods. Stop by and check it out :)
by Orby
Wed Dec 12, 2012 04:07
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Is line 39 of init.lua return player:get_player_name() == owner or sender :get_player_name() == minetest.setting_get("name") Supposed to be return player:get_player_name() == owner or player :get_player_name() == minetest.setting_get("name") ? Because I'm getting sender == nil errors otherwise.
by Orby
Sun Dec 09, 2012 18:50
 
Forum: Mod Releases
Topic: [Mod] Locked Sign [20130216] [locked_sign]
Replies: 26
Views: 16312

Bumping. World is continuing to grow. Database is up to 1.5 GB now. Jump on the server or download it from http://www.wazuclan.com/minetest_backups. Carry on.
by Orby
Mon Dec 03, 2012 00:55
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Go to the world directory/players and look in the player files if you see something strange. I glanced at a few player files and they looked normal to me. There are several hundred player files on my server and probably exactly 1 of them is screwed up... I'm not really inclined to figure out which ...
by Orby
Thu Nov 01, 2012 17:21
 
Forum: Minetest Problems
Topic: Corrupted player inventories
Replies: 2
Views: 2743

Can you be more precise when its happening. If its realy a bug it should be fixed in upstream. I'd like to give specific conditions, but it was happening pretty randomly (once every couple days or so). It is a bug that should be fixed upstream. That particular statement shouldn't execute if item.it...
by Orby
Thu Nov 01, 2012 17:16
 
Forum: Minetest Problems
Topic: Bugfix for minetest.get_node_drops in builtin/item.lua
Replies: 2
Views: 808

it turns out it was the nvidia driver, it's poopoo Yes. What Ubuntu calls the "proprietary drivers" are indeed the binary nvidia drivers, but they're usually a couple minor releases behind. You should use the most recent drivers available through nvidia. I'm not sure why running out of vram means t...
by Orby
Thu Nov 01, 2012 04:11
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

I have a superclocked gt430, it's probably linux' shitty drivers Are you using the proper nvidia drivers or the shitty nouveau ones (in which case, yes you are screwed)? I used the nouveau drivers for a while, and minetest actually ran quite well with them. I always got god awful framerates for eve...
by Orby
Thu Nov 01, 2012 00:32
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

I'm using the proprietary drivers, which still sucks I don't think the nvidia binary drivers suck at all. I find them to be quite reliable. Not when trying to play games, they're quite unstable in linux, very stable in windows, and exuberant in bsd Perhaps it would be more accurate to say that the ...
by Orby
Thu Nov 01, 2012 00:31
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

I have a superclocked gt430, it's probably linux' shitty drivers Are you using the proper nvidia drivers or the shitty nouveau ones (in which case, yes you are screwed)? I'm using the proprietary drivers, which still sucks I don't think the nvidia binary drivers suck at all. I find them to be quite...
by Orby
Thu Nov 01, 2012 00:26
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

It doesn't look like that traceback has anything to do with being unable to bind textures, that looks like a different bug (probably a block being freed twice somewhere?). But if you're getting texture binding errors, that doesn't necessarily mean that there is no free memory on your video card. It...
by Orby
Thu Nov 01, 2012 00:23
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

Hey fr00ty. Hit me up on IRC next time your around. I'll be happy to walk you through the build process.
by Orby
Thu Nov 01, 2012 00:22
 
Forum: Minetest Problems
Topic: 0.4.3 for Fedora?
Replies: 9
Views: 2793

It doesn't look like that traceback has anything to do with being unable to bind textures, that looks like a different bug (probably a block being freed twice somewhere?). But if you're getting texture binding errors, that doesn't necessarily mean that there is no free memory on your video card. It ...
by Orby
Thu Nov 01, 2012 00:20
 
Forum: Minetest Problems
Topic: OpenGl out of memory?
Replies: 19
Views: 4073

Bugfix for minetest.get_node_drops in builtin/item.lua

Forgot to post this sooner. I don't have the exact error message recorded, but I was getting periodic crashes due to a bug in minetest.get_node_drops (or a bug somewhere else that was passing bad data to minetest.get_node_drops that it was failing to handle appropriately). The culprit was line 113 i...
by Orby
Thu Nov 01, 2012 00:13
 
Forum: Minetest Problems
Topic: Bugfix for minetest.get_node_drops in builtin/item.lua
Replies: 2
Views: 808

Corrupted player inventories

I had this happen once with 0.4.1. Since I've moved our server over to 0.4.3 (a week ago) this has happened twice. I start the server and it immediately sigaborts. The only work around is to delete the player inventories (which tends to piss off players). Haven't taken the time to properly debug and...
by Orby
Thu Nov 01, 2012 00:00
 
Forum: Minetest Problems
Topic: Corrupted player inventories
Replies: 2
Views: 2743

You might enjoy our server at wazuclan.com:30000. Its been in development for a few months. Many big structures, a huge city around the spawn, and a large network of roads. We usually have 5 - 10 players on, pretty much never empty.
by Orby
Tue Oct 30, 2012 00:52
 
Forum: Minetest Servers
Topic: What's the largest MineTest server?
Replies: 2
Views: 916

Sorry for the downtime all. We've just been ironing out some kinks in the move to 0.4.3. Everything is running much more smoothly now :)
by Orby
Mon Oct 29, 2012 04:30
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

playzooki wrote:Im taking ages to connect.


Should be fine now. Had some issues yesterday due to moving over to 0.4.3.
by Orby
Fri Oct 26, 2012 14:04
 
Forum: Minetest Servers
Topic: [0.4.4] WAZUCLAN.COM:30000 New screenshots and stairs+ mod
Replies: 47
Views: 16590

Hello. The Wazu clan server is now running 0.4.3. Could you update our entry to reflect this. Thanks!
by Orby
Thu Oct 25, 2012 15:06
 
Forum: Minetest Servers
Topic: Minetest servers monitoring service
Replies: 130
Views: 35838
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