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Ah thank you, now ive got it.

I also found out that there is now a new Texture folder for the Textures, after copy my Texturepack to there it worked :)
by FosJonas
Sun Jun 09, 2013 13:19
 
Forum: Minetest General
Topic: Updated from 0.44 to 0.47, some Problems
Replies: 2
Views: 893

Updated from 0.44 to 0.47, some Problems

Hello, Finally ive updated Minetest from Version 0.44 to 0.47, but now ive got some problems: First im a little bit confused about how to use texturepacks now, it seems like mods with textures dont overwrite the default textures anymore while new textures (which arent used by default) still work. Se...
by FosJonas
Sat Jun 08, 2013 21:44
 
Forum: Minetest General
Topic: Updated from 0.44 to 0.47, some Problems
Replies: 2
Views: 893

Actually we didnt even played long, we had the problems already after about 5 minutes.
Another thing that comes to my mind, is that we had many entities, can they be a huge problem for server lags?
by FosJonas
Fri Mar 29, 2013 22:49
 
Forum: Minetest Problems
Topic: Server Lags, how to reduce them?
Replies: 7
Views: 2014

Oh, after you said that i tested some more arround and found out that it works with Onpunch, had some weird mistakes in my code.
Thanks for the help.
by FosJonas
Fri Mar 29, 2013 22:35
 
Forum: WIP Mods
Topic: Entity ondestroy?
Replies: 3
Views: 892

I use Bones,MoreOres,Snow biomes, gemstones , unified inventory and some own mods.
Mainly they are OnGeneration Mods, can they cause lags?
Which brings me to the idea , is there a way to force the Server to generate a huge area before actually start?
by FosJonas
Fri Mar 29, 2013 22:32
 
Forum: Minetest Problems
Topic: Server Lags, how to reduce them?
Replies: 7
Views: 2014

Well, i will test that hopefully it helps. Thanks for the Answer.
by FosJonas
Fri Mar 29, 2013 21:43
 
Forum: Minetest Problems
Topic: Server Lags, how to reduce them?
Replies: 7
Views: 2014

Entity ondestroy?

Hello, ive got another Quesition: if I create an Entity, i can damage them by Punch them and if the life drops under 0 they die, but is there a way to actually react on a dead Entity? like a OnDestroy Function? I didnt found any in the modding ressources. With OnPunch and a check if the life is belo...
by FosJonas
Fri Mar 29, 2013 21:42
 
Forum: WIP Mods
Topic: Entity ondestroy?
Replies: 3
Views: 892

Server Lags, how to reduce them?

Hello, Me and my frinds (3) tried to play Minetest together on a own Server, we where all connected via Lan. The Problem was that we had all huge lags, mainly means: - Placing and diging Blocks often did not worked. - Players where Moved sometimes back in Location. - Players didnt updated on all Pcs...
by FosJonas
Fri Mar 29, 2013 20:57
 
Forum: Minetest Problems
Topic: Server Lags, how to reduce them?
Replies: 7
Views: 2014

Wow thanks for the Ultra fast help!

Now it works well.
by FosJonas
Tue Jan 15, 2013 19:47
 
Forum: WIP Mods
Topic: Cant use on_placenode and on_destruct at same time?
Replies: 3
Views: 802

Cant use on_placenode and on_destruct at same time?

Hello, I'm trying to make a Mod for Minetest, but I already got a Problem: minetest.register_node("test:test", { description = "test", tiles = {"default_gravel.png"}, paramtype2 = "facedir", groups = {cracky=3, stone=1}, power = true, after_destruct = function(pos,oldnode) return 0 end after_place_n...
by FosJonas
Tue Jan 15, 2013 19:24
 
Forum: WIP Mods
Topic: Cant use on_placenode and on_destruct at same time?
Replies: 3
Views: 802

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