This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
here's a modified init.lua that should fix this (maybe... see first bug for why this isn't tested): It was close, but not quite right. See http://minetest.net/forum/viewtopic.php?id=2998 for a working mod that fixes stairs. stairs itself, if modified, would look like this: -- Minetest 0.4 mod: stai...
Currently contains three mods: player_data, home_positions and stairs2 player_data doesn't add anything to the game by itself, but is intended to be used by other mods. It allows you to store persistent data associated with a particular player or string. home_positions allows a player to set their r...
Advantages (for me): - I don't need to sudo for installing mods, so easy to delete and insert mods - Very easy to make x copies of minetest in your home directory to try out different mods, textures etc. You would have the same advantages with the world mods and home directory mods overriding the g...
Anyway; the folder ~/.minetest/worlds/WORLD_NAME/worldmods always gets checked before ~/.minetest/mods/minetest, which gets checked before /usr/share/games/minetest/games/minetest_game/mods. Checked that, but it looks like it's the other way around. I made a mod in ~/.minetest/mods/minetest/stairs ...
mods in /usr/share/minetest/games/minetest_game/mods override mods in ~/.minetest/mods/minetest. For example, if I have a mod named 'stairs' in ~/.minetest/mods/minetest/stairs/, my stairs mod will not run, but the default stairs mod in /usr/share/minetest/games/minetest_game/mods/stairs will. could...