This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
360 panorama of A Hallway under Hill from very ancient map (started in August 2011). Click to view (cannot embed in to Post because "[flash] is OFF"). http://pan0.net/data/users/panos/thumbnails/4205/6986.jpg I guess for new users they have to hit the Skip button at the bottom of the page...
@saschakb: labyrinth - nice idea :) I see some trees (one of them are really fat) in artificial island (with white ground), they are designed cubic by cubic or grown?
My second creation - complex of 3 chambers: "Asteroids in stasis" :) To view bigger images please click on the image (then click again to start slideshow). http://img219.imageshack.us/img219/3041/mt2011102500p.th.png View from road to complex http://img855.imageshack.us/img855/5847/mt2011102501s.th....
One of my creation in private map - "Great glass pyramid" :) [img=PunBB]http://img641.imageshack.us/img641/962/screenshot3503667745.png[/img] [img=PunBB]http://img836.imageshack.us/img836/9464/screenshot3503726643.png[/img][img=PunBB]http://img214.imageshack.us/img214/281/screenshot3503807677.png[/i...
kahrl wrote:Minetest uses the same coordinate system as in Minecraft (except that elevation is not limited to 0 to 127). So Y is up/down. (It's true that many FPS games use the Z axis as up/down instead.)
Thanks for clarification. I never played Minecraft :)
I tested, now converted map is correct. Thanks. About coordinates. I think that up and down in minetest world is Z axis. But, seems, I thought wrong? Also, when I execute sectors2sqlite python stops and complains: File "sectors2sqlite.py", line 117, in <module> cur.execute('INSERT OR IGNORE INTO `bl...
As build 0.2.20110922 arrives, I converted my sectors2 to map.sqlite with sectors2sqlite.py. And now my map is broken: bloks with z>=0 are correct, but content with z<0 are from another world :). F.e. there must stairs down to 500m deep mine: [img=PunBB bbcode test]http://img192.imageshack.us/img192...