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Re: [game][fun][modding]W€!RD M0D C0NT€$T[contest][nyan cat]

ere's my mod: Just place default:wood and look what happens. It depends on my function_delayer mod https://github.com/HybridDog/function_delayer. ---------------------- Config -------------------------------------------------- -- rmin has to be >= zinz * 4 - 2 local rmin = 23 local rmax = 39 local z...
by Hybrid Dog
Sun Apr 02, 2017 15:13
 
Forum: Modding Discussion
Topic: [game][fun][modding]W€!RD M0D C0NT€$T[contest][nyan cat]
Replies: 28
Views: 12369

Re: Post your videos!

Does it consider collisions with other entities?
by Hybrid Dog
Sun Apr 02, 2017 13:26
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 112902

One doesn't put a wooden bed in the desert.
by Hybrid Dog
Mon Mar 27, 2017 19:50
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949

l don't do it because setting_get could be added soon. Instead you can configure the settings manually in init.lua now and after joining you need to type "hello<space><space>" without quotes in chat (replace <space> with " " without quotes) to make the mod know your name.
by Hybrid Dog
Sun Mar 26, 2017 17:07
 
Forum: Minetest General
Topic: RANT: Why do people roleplay?????
Replies: 12
Views: 7263

Playing mobile is too inconvenient, don't do it. Cheats don't help you with the most important thing: building and digging individually.
rubenwardy, there is no nyancat
by Hybrid Dog
Sun Mar 26, 2017 14:41
 
Forum: Modding Discussion
Topic: Client-sided modding: Good or bad?
Replies: 34
Views: 14974

BBmine, here's my chatfocus mod: https://github.com/HybridDog/chatfocus
Note that it doesn't work correctly yet, see previous posts.
Image
by Hybrid Dog
Sat Mar 25, 2017 20:23
 
Forum: Minetest General
Topic: RANT: Why do people roleplay?????
Replies: 12
Views: 7263

red-001, l opened an issue about it: https://github.com/minetest/minetest/issues/5454
by Hybrid Dog
Sat Mar 25, 2017 18:58
 
Forum: Minetest General
Topic: RANT: Why do people roleplay?????
Replies: 12
Views: 7263

Re: Post your modding questions here

Philosoph228 wrote:How can I get the maximum and minimum heights of the world?

http://wiki.minetest.net/End_of_the_wor ... _the_world

mbb wrote:how i can generate a 1 block deep ozean per mod?

You can use vmanip http://dev.minetest.net/vmanip#Examples
by Hybrid Dog
Sat Mar 25, 2017 12:33
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

There's no benefit for cheaters. When editing source code you can do a lot more, whereas when using CSM, you have to be aware of how minetest works (see source code).
by Hybrid Dog
Fri Mar 24, 2017 20:51
 
Forum: Modding Discussion
Topic: Client-sided modding: Good or bad?
Replies: 34
Views: 14974

Minetest uses SRP for authentication:
https://github.com/minetest/minetest/issues/1943
by Hybrid Dog
Fri Mar 24, 2017 20:23
 
Forum: Minetest General
Topic: RANT: Forbidden guest accounts / empty password
Replies: 9
Views: 4686

BBmine, the problem is rather that every chatmessage is treated of equal importance. Since CSM is added, l think l could make a mod which · highlights a message if you are mentioned in it, · every player gets a different colour (near to white), · you can give players different chat priorities: stark...
by Hybrid Dog
Fri Mar 24, 2017 20:15
 
Forum: Minetest General
Topic: RANT: Why do people roleplay?????
Replies: 12
Views: 7263

Re: Post your modding questions here

mbb, have a look at code of other mods: https://github.com/D00Med/moreplants/blob/master/init.lua#L681 https://github.com/D00Med/moreplants/blob/master/init.lua#L905 l think you did a typo in the first line of init.lua: dofile(minetest.get_modpath("flowers") .. "/mapgen.lua") you...
by Hybrid Dog
Fri Mar 24, 2017 16:06
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

Re: Post your screenshots!

Image
above
Image
palm
gives
Image
Why are there yellow dots and green stripes?
by Hybrid Dog
Thu Mar 23, 2017 20:46
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949

Re: Post your modding questions here

>How do I may abort that calculation ?

edit the source code
by Hybrid Dog
Fri Mar 17, 2017 09:01
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

You could abort position and physics calculation of entities and particles after a specific amount of time exceeded (e.g. 1/60) to reduce only the object and particle fps instead of the aggregate fps rate.
by Hybrid Dog
Thu Mar 16, 2017 20:24
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

You don't need additional nodes, you can set the light manually using vmanip . minetest.override_item("default:wood", { on_construct = function(pos) local pos1 = vector.add(pos, -5) local pos2 = vector.add(pos, 5) -- Get the vmanip object and the area and nodes local manip = minetest.get_v...
by Hybrid Dog
Thu Mar 16, 2017 20:08
 
Forum: Mod Releases
Topic: [Mod] Flood Light [flood_light]
Replies: 6
Views: 1780

vmanip isn't reserved for mapgen, but if you use it for mapgen you need to consider the differences of usage, see http://dev.minetest.net/vmanip

By the way, there's a PR about increasing the collision check range https://github.com/minetest/minetest/pull/5335
by Hybrid Dog
Wed Mar 08, 2017 11:32
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

The new version only supports mgv7 apple trees. The other ones (e.g. jungletree) aren't implemented yet.
Trees are registered in trees.lua.
https://github.com/HybridDog/treecapita ... es.lua#L45
by Hybrid Dog
Mon Mar 06, 2017 19:26
 
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 59
Views: 23252

Re: Post your modding questions here

Does node metadata become compressed?
by Hybrid Dog
Fri Mar 03, 2017 20:05
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

You can set the infotext in the on_construct function in the nodedef. on_construct is executed when the node is set with minetest.set_node (or add_node), mapgen (core or vmanip) doesn't care for such a function, it would have a severe impact on performance. So you need to set the infotext manually t...
by Hybrid Dog
Fri Mar 03, 2017 17:31
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

Re: Post your modding questions here

burli, yes, you can set infotext to every node, try the pencil: https://github.com/HybridDog/technic_extras/blob/master/init.lua#L284 You can even set infotext of ignore outside the walkable map boundaries. admicos, the lua api is not up to date. Before that bad chat prediction was removed, changing...
by Hybrid Dog
Fri Mar 03, 2017 14:37
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 592812

Re: Post your screenshots!

Can l have the castle?
by Hybrid Dog
Thu Mar 02, 2017 18:14
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949

Re: [Mod] TreeCapitator [treecapitator]

AnxiousInfusion, sorry for the long delay, now snow falls down after capitating trees (with falling_extras it makes fun watching snow suddenly fall from there).

l added support for v7 trees.
fireglow, does mgv7 also offer the other trees, the mgv6 ones?
by Hybrid Dog
Tue Feb 28, 2017 21:36
 
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 59
Views: 23252

Re: Post your mod requests/ideas here

BrunoMine, how about this?: [Modpack] mods I use [akomfort] If you want to get or update the modpack, you can use this command (recommended): $ curl -s https://raw.githubusercontent.com/HybridDog/miscellaneous/master/txt/akomfort_modpack/modpack_dl.sh | bash The modpack is then put into your current...
by Hybrid Dog
Tue Feb 28, 2017 21:14
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 359181

Re: Post your screenshots!

Chibi ghost, that's Heisenberg cat.

Image
by Hybrid Dog
Mon Feb 27, 2017 18:26
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949

Re: [Mod] Protector Redo [2.0] [protector]

Please save the date, accuracy in seconds, to the meta when someone places a protector. It allows admins to remove old protector nodes of specific people.
by Hybrid Dog
Thu Feb 23, 2017 15:58
 
Forum: Mod Releases
Topic: [Mod] Protector Redo [2.0] [protector]
Replies: 174
Views: 36034

ShadMOrdre, sorry, it made me remember the time l made the riesenpilz mod. There l made nodebox mushrooms, you can spawn giant node mushrooms from them. In comparison to the nodebox mushrooms, the grown ones don't always have the same look. Your trees' nodebox nodes can't get more variety without ma...
by Hybrid Dog
Tue Feb 21, 2017 21:19
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949

Re: Post your screenshots!

ShadMOrdre, could you use nodes instead of nodeboxes and implement those trees as giant trees?
by Hybrid Dog
Mon Feb 20, 2017 13:04
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1274949
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