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revokes and grants are not correctly evaluated in some test cases. probably caused by "privs" being nowhere defined inside the mod.
it works if you replace

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privs.admin_node ~= true

with
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minetest.get_player_privs(player)["admin_node"] ~= true
by Pythagoras
Tue Sep 03, 2013 12:32
 
Forum: Mod Releases
Topic: [Mod] Node Owner [20120817][node_owner] - auto node protection
Replies: 10
Views: 6184

also see http://forum.minetest.net/viewtopic.php?id=4746 if it crashes after compiling.
by Pythagoras
Thu Jul 25, 2013 21:34
 
Forum: Minetest General
Topic: More updated minetest for fedora?
Replies: 10
Views: 2892

the download link for fedora is outdated on the minetest site, as i repeatedly mentioned in the forum. minetest is still missing someone who builds and packages it for fedora (at least for a recent version from this year). you probably need to build your version from source, so this is where you mig...
by Pythagoras
Sun Jun 30, 2013 11:09
 
Forum: Minetest General
Topic: Pls help with fedora
Replies: 5
Views: 1800

sky color

the engine seems not to expose the sky color to lua. what i would like to do for modding/custom game is to change this color and - optionally - change size/positions/numbers of suns and moons. i am not involved in the engine code that far that i could change the api yet, so maybe someone could think...
by Pythagoras
Sun Feb 24, 2013 01:50
 
Forum: Minetest Engine
Topic: sky color
Replies: 6
Views: 19157

the towntest mod has a npc who builds structures. needs testing if map generation can be triggered by such a npc.
http://forum.minetest.net/viewtopic.php?id=3223
by Pythagoras
Sat Feb 16, 2013 23:25
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 12511

well, I would not be disturbed if this is happening on a few square kilometers anywhere outside the central region (there are a few THOUSAND of them unused) and since there is no aereal picture generated at about 4500 in each surface direction, this may be somehow challenging. probably funny to foll...
by Pythagoras
Fri Feb 15, 2013 12:37
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1025920

lkjoel wrote:[..]
It can't, of course, go through time xD
[..]


it might be able to change daytime. so when it becomes night, you could "travel" to the morning with the tardis. the mesecon's command block already is able to do that, for reference.
by Pythagoras
Thu Feb 14, 2013 19:29
 
Forum: WIP Mods
Topic: Doctor Who Mod (WIP) [GPLv3]
Replies: 137
Views: 35206

davidpace wrote:[..] I'm serious. This is so unbelievable!!!


Likewise. haha, just read your signature :)
by Pythagoras
Thu Feb 14, 2013 17:32
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1025920

brmarko3 wrote:I think it's time for a big challenge: I'd like to build an underground city... I think I Found a good spot for it in 317.1, -2294.5, -277.8...
Anyone would like to help?
Anyhelp's welcome...
[..]


elevator down there is missing and obviously: digging a way to this city is a big challenge too :(
by Pythagoras
Wed Feb 13, 2013 21:19
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1025920

i also was thinking about teleporting the player when he would be out of range, then waiting a few seconds before continueing putting blocks.
by Pythagoras
Wed Nov 07, 2012 21:12
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 12511

if you are concerned about file size, you could just skip saving an intermediate file. make your .dat interpreter in lua and use the worldedit coding api directly, so that for each block read from .dat your mod would directly put the according one.
by Pythagoras
Wed Nov 07, 2012 15:06
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 12511

it may be a nice idea if someone could create some kind of schematics gallery where everyone can upload and get templates of different kind. this could be pretty much complementary to the primitives. maybe i have some time to code that, but there could be a person with more time who is waiting for t...
by Pythagoras
Wed Nov 07, 2012 02:28
 
Forum: Mod Releases
Topic: [Mod] WorldEdit [1.0] [worldedit]
Replies: 658
Views: 283135

made my tourist's travel through this world, i like it! :)
can i have building permissions?
nickname: mayly
by Pythagoras
Tue Nov 06, 2012 02:06
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1025920

unfortunately it's not updated to 0.4.3 yet in official repository. the url of the minetest repo browser interface has changed: https://apps.fedoraproject.org/packages/minetest the current link on the minetest download page pointed to a previous development version of the current repo browser and si...
by Pythagoras
Mon Nov 05, 2012 00:43
 
Forum: Minetest Problems
Topic: 0.4.3 for Fedora?
Replies: 9
Views: 2890

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