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I tried compiling your branch on xcode 3.2.6 on my OSX version 10.6.8. Everything worked out of the box (with my preinstalled irrlicht 1.8 and other dependencies from port, I did not follow those instructions in the readme.) Cool. I'll go ahead and submit a pull request at github to see if we can g...
by mrscotty
Thu Nov 15, 2012 18:44
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10740

Does anyone have an idea regarding the text input problem? I think there is actually text there, but its the same color as the background :) Dooooooohhhhhh! If you want to hide something, put it in plain sight... Thanks for the tip! With that, the steps I posted for using Irrlicht 1.8 and the lates...
by mrscotty
Thu Nov 15, 2012 08:54
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10740

3. ... and rebased the cmake-osx branch from toabi onto the current master HEAD How do you do this? Thanks to git, this was a breeze. $ git clone https://github.com/celeron55/minetest.git minetest $ cd minetest $ git remote add toabi https://github.com/toabi/minetest.git $ git fetch toabi $ git che...
by mrscotty
Thu Nov 15, 2012 08:21
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10740

On OS X 10.7.3, I was able to get minetest compiled with Irrlicht 1.8 and the GUI starts, but I am unable to enter any text in the text fields. They are not even selectable by clicking with the mouse. Here are the steps I took: 1. Download Irrlicht 1.8 from sourceforge 2. Compile and install Irrlich...
by mrscotty
Wed Nov 14, 2012 20:56
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10740

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