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breinzter11 wrote:
Krisi wrote:
breinzter11 wrote:you got some link we can download it for windows ?

Compile the source code on Window$ and you have it for Window$.

Dont understand how to compile it
T.T

Read the README.txt.
by Krisi
Sun Oct 14, 2012 11:13
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

breinzter11 wrote:you got some link we can download it for windows ?

Compile the source code on Window$ and you have it for Window$.
by Krisi
Sat Oct 13, 2012 18:19
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

*Europe->Germany->Bavaria.Munich
(Des war so klar das ein deutscher sich sapier nennt ^^)
by Krisi
Sat Jul 28, 2012 00:15
 
Forum: Minetest General
Topic: Where do you live?
Replies: 150
Views: 32472

Write a game like Minetest in a interpreter language?! He, he, have fun ^^ if you're lucky and you have a fast pc, the game will run with 1 FPS
by Krisi
Sat Jul 28, 2012 00:12
 
Forum: Minetest General
Topic: [?]Can someone make me a Very Small version of minetest
Replies: 7
Views: 1494

Detlef, Günther, Heinrich or Rüdiger.
by Krisi
Sun Jul 01, 2012 21:03
 
Forum: Minetest General
Topic: Name for main Character
Replies: 12
Views: 2856

would a 3rd person ability be done any time soon to accompany this great mod? I would love to look at all the cool skins i could use in first person. You could join your own server. Start a singleplayer game from the "advanced" tab, then open minetest again and connect to ip address 127.0.0.1 with ...
by Krisi
Wed Apr 25, 2012 14:49
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

PC: OS: Ubuntu 11.10 CPU: AMD Athlon II X2 250 Cores: 2 Threads: RAM: 2 GB at 1,6 GHz GPU: Nvidia GF GT 520 Hard Drive: 500 GB FPS: 40-60 (@ 1080p and standard conf) Extras: that all just cost me 250 Euro ^^ Server (come soon): http://www.raspberrypi.org/
by Krisi
Fri Apr 20, 2012 14:24
 
Forum: Minetest General
Topic: Post your specs here!
Replies: 37
Views: 6330

I seemly can't even work out what goes where, Krisi really needs to make a template so we can skin easier. MC is really easy to do, this IS NOT. That should it make easier http://ubuntuone.com/2nDDJNmqioH26hWWQJ6DSm Thats a template that i made a long time ago. With this i have made the orignal tex...
by Krisi
Thu Mar 15, 2012 18:04
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

Update: Add a listbox to change the window size in the settings menu (fix the fullscreen
by Krisi
Wed Mar 07, 2012 22:29
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

okay heres the new ones darker and less blue small http://img42.imageshack.us/img42/5472/menulogosmall.png I would say, i leave it on my complete white logo, but i can also upload your logo in the next version. an issue with fullscreaning, it makes it really small resolution I know, im working for ...
by Krisi
Sun Mar 04, 2012 12:16
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

best i can do at short notice is make it more visible in clouds and change transparency to match the c55 better http://img444.imageshack.us/img444/2227/menulogo.png small http://img525.imageshack.us/img525/5472/menulogosmall.png big http://img27.imageshack.us/img27/7171/menulogobig.png if these are...
by Krisi
Sun Mar 04, 2012 00:29
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

sdzen wrote:you need a better opening title its a bit scartchy

You can make a (-:
by Krisi
Sun Mar 04, 2012 00:00
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

Jordach wrote:do those clouds move?

yes
by Krisi
Sat Mar 03, 2012 23:57
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

New main menu and more graphic settings

I have coded a "new" main menu for minetest. Its based a little on the design idea by Raiden : http://krisi12345.lima-city.de/Screen-Pics/new-main-menu.png I have also made some colors of the gui more brighter and i have add a settings menu with all graphic options and three new options for antialia...
by Krisi
Sat Mar 03, 2012 23:51
 
Forum: WIP Mods
Topic: New main menu and more graphic settings
Replies: 28
Views: 10608

How to link new code files?

What i must do/how i can link new code files? Because i get always a "undefined reference to 'bblababaClass()’" error when i use classes from self written code files.
by Krisi
Wed Feb 22, 2012 21:27
 
Forum: Minetest Engine
Topic: How to link new code files?
Replies: 1
Views: 993

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
only_peaceful_mobs = true
by Krisi
Wed Feb 22, 2012 20:02
 
Forum: Minetest Features
Topic: Disabling the Mobs, Serverside
Replies: 1
Views: 777

Im not sure but i had heard that a sdk license for the PS3 cost 30,000 $
Have anyone so much money?
by Krisi
Wed Feb 22, 2012 12:39
 
Forum: Minetest General
Topic: Porting to ps3 ( minetest remake ) devs needed
Replies: 27
Views: 5169

Texture Problem

Ive started to code a 3D torch but i have a big problem with the texture. Here is the code section (for the first torch direction): case NDT_TORCHLIKE: { v3s16 dir = n.getWallMountedDir(nodedef); AtlasPointer ap(0); if(dir == v3s16(0,-1,0)){ ap = f.tiles[0].texture; // floor } else if(dir == v3s16(0...
by Krisi
Mon Feb 20, 2012 21:38
 
Forum: Minetest Engine
Topic: Texture Problem
Replies: 2
Views: 1423

And what about my problem?: heres 3d client and sound starter kit lol http://www.mediafire.com/?wwrx9cxoaz9towj (for linux) I have compiled that and always i start it, it comes fullscreen, although fullscreen is turned off in the minetest.conf. And with fullscreen i cant focus the MT window in the g...
by Krisi
Thu Feb 16, 2012 16:26
 
Forum: Minetest Engine
Topic: SOUND!
Replies: 64
Views: 15871

Teraslogy looks currently only better because its using shaders for light effects or motion blur. Some shaders, more 3D stuff and a better GUI design and MT will look exactly so great.
by Krisi
Wed Feb 15, 2012 19:56
 
Forum: Minetest General
Topic: Terasology {MAIN THREAD}
Replies: 29
Views: 8428

heres 3d client and sound starter kit lol http://www.mediafire.com/?wwrx9cxoaz9towj (for linux) I have compiled that and always i start it, it comes fullscreen, although fullscreen is turned off in the minetest.conf. And with fullscreen i cant focus the MT window in the game and because of that i c...
by Krisi
Tue Feb 14, 2012 16:16
 
Forum: Minetest Engine
Topic: SOUND!
Replies: 64
Views: 15871

First, sorry that i didnt reply a long time. I havent much time the last weeks. Next: the "changes" i wanted to do were a better walk animation, smooth body rotation, better textures and some small things. The 3D Model of the player were to this time splitted in 6 Nodes (6 individual models) but the...
by Krisi
Sat Feb 11, 2012 22:07
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

It should be really, really, really easy to program a config option for disabling the fly mode on the server side. In the, i think player.cpp is a if query which ask whether player have turned on the fly and speed mode. So the server must just send his fly mode (and speed mode) config to the client ...
by Krisi
Sun Jan 29, 2012 23:54
 
Forum: Minetest Features
Topic: Fly mode privilege
Replies: 54
Views: 14687

stefan@stefan-PC:~/minetest_sound$ make -j2 [ 1%] Built target jthread [ 19%] Built target lua [ 19%] mo update [ 25%] Built target translations [ 56%] Built target minetestserver Linking CXX executable ../bin/minetest CMakeFiles/minetest.dir/audio.cpp.o: In function `Audio::init()': audio.cpp:(.te...
by Krisi
Sun Jan 29, 2012 23:10
 
Forum: Minetest Engine
Topic: SOUND!
Replies: 64
Views: 15871

I can't download the file Fehler 401: Unzulässig Das Download-Volumen ist nicht mehr ausreichend. Bitte neu aufladen. You should use another hoster like mediafire or Ubuntu One I make some changes and then i upload the new version to ubuntu1 This is quite awesome ^_^ would be nice to see the abilit...
by Krisi
Sun Jan 29, 2012 12:53
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

Yes , the texture is located in xxx/data/mods/default/textures/mt_player.png and mt_player_1.png Sorry I was not clear, i mean: can we use our local texture on servers for example on stagingredcrabserver ? Yes ... the textures provided with this 3D avatar provided by krisi are those coming from Cis...
by Krisi
Fri Jan 27, 2012 00:40
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

Cisoun's +1!!
by Krisi
Thu Jan 26, 2012 23:46
 
Forum: Minetest Texture Packs
Topic: Vote for default textures
Replies: 82
Views: 24582

/me wants that in official game unless it kills FPS. /me looks at FPS. /me is skeptical. Still, nice job. ;) If it kills FPS, it can be added as an option (like fancy trees and transparent water). It does eat fps he's at 2. also the drawtime is too much! Yes ^^ But thats because i have currently a ...
by Krisi
Thu Jan 26, 2012 23:21
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

Calinou wrote:/me wants that in official game unless it kills FPS.
/me looks at FPS.
/me is skeptical.

Still, nice job. ;)

The model consists 6 cubes and so it kills only so many FPS like 6 Blocks.
The only thing that kills FPS is that now will be almost new things integrated via LUA.
by Krisi
Thu Jan 26, 2012 20:58
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549

rahonejm wrote:more importance for Windows plz

why? you must just compile the patch and that works on windows too (ok, its a little harder)
by Krisi
Thu Jan 26, 2012 18:19
 
Forum: Minetest Engine
Topic: 3D-Player
Replies: 152
Views: 54549
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