SparklySparklez wrote:The map doesn't look like the cops and robbers 3.0 it looks more like the first version/ 2.0. I will upload some screen shots now. :-)
Josh wrote:Looks good, maybe some moon mobs like astronauts or aliens?
tinoesroho wrote:cornellius wrote:can you make the torch can't be used in moon? i know thats hard but maybe possible
It's simple to write an ABM for torches to see if 1) they're close to moon materials and 2) remove them, but it is CPU-intensive.
JBR wrote:cornellius wrote:wow nice but make the craft not cheap maybe u can add mese or diamonds
Yeah. Because you could place one in someones house and if it only costs one dirt then you might not want to open your door..
epsonok0 wrote:LOL. I am working on default steel block, buildings. And am adding a new housing section, that is modeled from the patronas twin towers, malaysia.
Evergreen wrote:I was wondering, would getting rid of the load_mod tags do anything? I'm trying to optimize the skyblock map.
Pavel_S wrote:Mossmanikin wrote:Absolutely great!
This way you could let almost anything fly.
Yeah. but it need to be coded.
And doors and chest can`t be added.