Search found 76 matches

Return to advanced search

up
by Kryuko
Sun Dec 23, 2012 00:31
 
Forum: Minetest Problems
Topic: How can i set texturepack in my server?q
Replies: 6
Views: 1304

My new mod based on this mod. Work in progress: http://screencloud.net/img/screenshots/da2fe150bc98c79987666ed4892aec64.png http://screencloud.net/img/screenshots/fa08cb5dc1be5e50c2afbb06fcfdc5ac.png http://screencloud.net/img/screenshots/9bb859b587a2c17c332efc8d5d3924c5.png http://screencloud.net/i...
by Kryuko
Sat Dec 22, 2012 00:56
 
Forum: WIP Mods
Topic: [mod] MoreStuff [by SegFault22]
Replies: 35
Views: 15734

If i edit the mod textures, it works, but doesn't work if i edit the textures of the default mod.
by Kryuko
Fri Dec 21, 2012 01:44
 
Forum: Minetest Problems
Topic: How can i set texturepack in my server?q
Replies: 6
Views: 1304

I maked new textures for this mod:
http://www.mediafire.com/?qz1cg48r25wv4k6
by Kryuko
Fri Dec 21, 2012 00:42
 
Forum: WIP Mods
Topic: [mod] MoreStuff [by SegFault22]
Replies: 35
Views: 15734

Menche wrote:
Kryuko wrote:It doesn't work :(

What exactly are you doing? Do you have a texturepack installed on your client?


I don't have texturepack in the client. i Do exactly what you said.
by Kryuko
Thu Dec 20, 2012 22:59
 
Forum: Minetest Problems
Topic: How can i set texturepack in my server?q
Replies: 6
Views: 1304

Menche wrote:Sure, same way as on the client: put the images in ~/.minetest/textures/all. The textures will be transferred to connecting clients, unless they have their own texture packs installed.


It doesn't work :(
by Kryuko
Thu Dec 20, 2012 11:19
 
Forum: Minetest Problems
Topic: How can i set texturepack in my server?q
Replies: 6
Views: 1304

How can i set texturepack in my server?q

Same as the title.
Can i set a texturepack in my server?
by Kryuko
Thu Dec 20, 2012 01:42
 
Forum: Minetest Problems
Topic: How can i set texturepack in my server?q
Replies: 6
Views: 1304

I've readed this post: This is caused by having a lot of texture files. I think the Atlas is like a cache of the textures. Maybe someone else can elaborate. You can increase the size by changing line 796 in tile.cpp. This should most likely be made with a dynamic size (or as a conf file setting) to ...
by Kryuko
Thu Dec 20, 2012 00:00
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

sfan5 wrote:A full Texture Atlas is not a big problem


Is a big problem for me because i have any transparent textures.
by Kryuko
Wed Dec 19, 2012 23:13
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

New IP for the ItaliaUnix server.
198.27.77.205
by Kryuko
Wed Dec 19, 2012 22:15
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 73769

Nuovo IP: 198.27.77.205
by Kryuko
Wed Dec 19, 2012 22:03
 
Forum: Italiano
Topic: Diamo uno slancio all'Italia
Replies: 19
Views: 7238

Hi.
Can someone make tpa mod?
In minecraft, the tpa is a teleport for the normal users, when someone using tpa for teleporting to another user, this user receive one teleport request, he can accept the teleport or decline.

Can someone make it please?
by Kryuko
Wed Dec 19, 2012 17:05
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 391017

Can you add the /f sethome and the /f home and claim for factions?
Thanks in advance.
by Kryuko
Wed Dec 19, 2012 12:46
 
Forum: Mod Releases
Topic: [Mod] Factions [1.0]
Replies: 17
Views: 8485

But there's no way to enlarge the Atlas dimension?
I play minetest in my server (vps), and i'm not sure if the atlas full is a problem of the client or of the server.
by Kryuko
Wed Dec 19, 2012 10:58
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

Can't i enlarge the Atlas dimension?
by Kryuko
Wed Dec 19, 2012 09:55
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

Uhm, this mod crashed my server when a player with a different texture logging in.
Here's the screenshot:
http://screencloud.net/v/dQe7
by Kryuko
Tue Dec 18, 2012 23:35
 
Forum: Mod Releases
Topic: [Mod] Different textures for players [player_textures]
Replies: 68
Views: 29221

edit your minetest.conf file add following line to disable atlas enable_texture_atlas = false But with this i have some problems with texture. Sometimes any blocks are transparent. All users have this problem. I can't post a screenshot because i can't actuali reproduce the problem. The problem is s...
by Kryuko
Tue Dec 18, 2012 19:51
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

Another bug caused a crash in my server (quazar reactor):
http://screencloud.net/v/y5XQ
by Kryuko
Tue Dec 18, 2012 14:40
 
Forum: WIP Mods
Topic: [mod] MoreStuff [by SegFault22]
Replies: 35
Views: 15734

This mod caused one crash in my server:
http://screencloud.net/v/dZer
by Kryuko
Tue Dec 18, 2012 14:37
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 539596

Bug: the sword of blood takes only 1/2 heart.
by Kryuko
Tue Dec 18, 2012 14:32
 
Forum: WIP Mods
Topic: [mod] MoreStuff [by SegFault22]
Replies: 35
Views: 15734

Bug: The orichalchum sword doesn't do damage.
by Kryuko
Tue Dec 18, 2012 14:24
 
Forum: Old Mods
Topic: [Mod] The Orichalcum mod.[0.0.3][Orichalcum]
Replies: 49
Views: 18533

cHyper wrote:edit your minetest.conf file add following line to disable atlas

enable_texture_atlas = false


But with this i have some problems with texture.
by Kryuko
Tue Dec 18, 2012 12:58
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

Atlas is full

In my server i have this error:
http://screencloud.net/v/auC4
And this cause any problems in too many textures.
How can i solve it?
by Kryuko
Tue Dec 18, 2012 12:29
 
Forum: Minetest Problems
Topic: Atlas is full
Replies: 12
Views: 2411

My server crashed and i think the problem is this mod.
Here's a screenshot of the crash:
http://i.imgur.com/qIvNB.png
by Kryuko
Tue Dec 18, 2012 00:05
 
Forum: Mod Releases
Topic: [Mod] Locked Sign [20130216] [locked_sign]
Replies: 26
Views: 16462

The problem is that i don't know how Minetest control the login credentials to access.
by Kryuko
Mon Dec 17, 2012 23:51
 
Forum: Mod Releases
Topic: [Mod] Different textures for players [player_textures]
Replies: 68
Views: 29221

The mod is the best!!
by Kryuko
Mon Dec 17, 2012 23:48
 
Forum: WIP Mods
Topic: [mod] MoreStuff [by SegFault22]
Replies: 35
Views: 15734

Is there a way to create an html web page and allow users to upload their skins after the login in this page?

Thanks in advance.
by Kryuko
Mon Dec 17, 2012 21:24
 
Forum: Mod Releases
Topic: [Mod] Different textures for players [player_textures]
Replies: 68
Views: 29221

Hide players name after X block of distance.

Same as the title.
IMHO this is a needfull feature in a survival server, because at this time, all users can see where are you, and go to kill you.
by Kryuko
Mon Dec 17, 2012 12:55
 
Forum: Minetest Features
Topic: Hide players name after X block of distance.
Replies: 1
Views: 838

Ok, but i want to make the "claim land" craftable/usable by only admins.
It's possible?

And it's possible create a special claim land block, to use only in the spawn areas?
by Kryuko
Mon Dec 17, 2012 10:22
 
Forum: Old Mods
Topic: [mod] Land Claim [0.7.1] [0gb_us]
Replies: 41
Views: 22405

kaeza wrote:For that you'll have to create a mod yourself. I don't think there's one already, but I may be wrong.
If you can, join us on IRC on #minetest at freenode and ask around.


Unfortunately i'm not able to programing.
by Kryuko
Mon Dec 17, 2012 00:20
 
Forum: Minetest Problems
Topic: How can i protect the spawn and disable pvp?
Replies: 6
Views: 2299
Next

Return to advanced search