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Re: WorldPainter support?

You guys sure have interesting crashes. ... Thanks :P I'm not sure what caused it, but it apparently caused malfunction for some of my java programs, including Worldpainter. But just to clarify, i believe it's a personal issue and not related to Worldpainter and I finally got it working after some ...
by fishyWET
Tue Feb 28, 2017 14:18
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 30890

Re: WorldPainter support?

Appears to crash at startup for me again :/ [INFO] logger started at Mon Feb 27 03:12:41 SGT 2017 [INFO] executable name: C:\Users\fishy\Desktop\WorldPainter\worldpainter.exe [INFO] install4j version: 6.1.4 (build 6320) [INFO] Properties: -- listing properties -- java.vendor=Oracle Corporation sun.m...
by fishyWET
Sun Feb 26, 2017 19:18
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 30890

Re: WorldPainter support?

i cant get it to install :/ -snap- Downloading the latest 64 bit appears to fix that for me. (Not directly from java main download page) But WorldPainter (Windows 64bit) (EDIT: Win 10) crashes (with no error message) when starting up :/ (not sure if im doing the debugging thing right) C:\Users\fish...
by fishyWET
Sat Feb 25, 2017 04:12
 
Forum: Minetest-Related
Topic: WorldPainter support?
Replies: 112
Views: 30890

Re: Enoch's Minetest Server (A LOTT server)

Had a visit today and, oh god, bones/graves everywhere >.> Consider building different spawns for different races or much a much larger walled spawn city so players can start peacefully before getting killed. Mobs do hit very hard for anyone who just started the game, especially since the location i...
by fishyWET
Sat Dec 31, 2016 15:53
 
Forum: Minetest Servers
Topic: Enoch's Minetest Server (A LOTT server)
Replies: 4
Views: 1137

Re: LUA port of mg v7?

There is a simple api for making biomes in v7/v5/valleys mapgen
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3947-L4077
Of which is used by mods such as ethereal.
by fishyWET
Sat Dec 31, 2016 15:43
 
Forum: Minetest General
Topic: LUA port of mg v7?
Replies: 7
Views: 1064

Re: My Opinions

the "v" mapgens were developed with the default game, so they never had names, but maybe they will get some in the future. "v" actually stands for "version", so v5 is version 5 and so on. With that, v5 is the actually the oldest mapgen minetest has, which as firefox st...
by fishyWET
Sat Dec 31, 2016 15:30
 
Forum: Minetest General
Topic: My Opinions
Replies: 3
Views: 1237

Re: Post your Buildings(screenshots)

EDIT: Those are some really nice buildings PEAK @.@, might be the best i have ever seen in minetest. cute little floating cities in the sunset :D http://i.imgur.com/RmJp4CE.png http://i.imgur.com/zkOeiE2.png http://i.imgur.com/FjLErbF.png http://i.imgur.com/PatFRaa.png http://i.imgur.com/EGCXBEp.png...
by fishyWET
Sat Dec 31, 2016 15:12
 
Forum: Minetest General
Topic: Post your Buildings(screenshots)
Replies: 119
Views: 63009

[Mod] Moar Mushrooms [moremush]

MoreMush About A relatively simple mod that adds farmable mushrooms from flowers mod and a few additional mushrooms. Contrary to previous farming mods, the mushrooms can be grown on wall surfaces or ceiling surfaces and their product can also be placed on any surface. Refer to screenshots spoiler. ...
by fishyWET
Mon Feb 29, 2016 15:45
 
Forum: WIP Mods
Topic: [Mod] Moar Mushrooms [moremush]
Replies: 1
Views: 609

Re: Post your modding questions here

you could use fractals for mapgen, e.g. http://en.wikipedia.org/wiki/Burning_Ship_fractal Could you give an example of how to apply it? I'm sort of a newbie towards it. And just to confirm, will it achieve v ? In simpler terms, a pre- self -defined , unchanging bare terrain that is not based on ran...
by fishyWET
Sun Apr 12, 2015 04:19
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593640

Re: Post your modding questions here

That's simple to realize but I doupt the people would like to have alays the same terrain. By "simple to realize", do you mean simple to achieve? If so, how so? Identical terrain might be useful sometimes, like for example, creating an exact clone of earth. Or for the reason why i asked t...
by fishyWET
Sat Apr 11, 2015 14:22
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593640

Re: Post your modding questions here

Most mapgen mods seem to make use perlin noises or such noises to determine the physical features of the terrain generated. Would it be perhaps possible to generate a world with a predefined terrain, a fixed mapgen? One that have the same predefined physical features (but not geographical features) ...
by fishyWET
Sat Apr 11, 2015 08:58
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593640

Re: [Mod] SimpleMobs++

I spot AspireMint 's spider model there which originated from Lord of the Test, it is licensed under CC BY-SA 3.0. According to the terms of CC BY-SA 3.0, " You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable man...
by fishyWET
Fri Mar 27, 2015 15:55
 
Forum: Mod Releases
Topic: [Mod] PMobs (progress mobs)
Replies: 61
Views: 19462

Re: Lord Of The Test Server [Hosted by OldCoder]

Sokomine wrote:It's also quite intresting to just visit the server and do some sightseeing. Will there be tourist visums available for those who are not intrested in capturing a flag? :-)

Yes, I suppose I could arrange for that.
by fishyWET
Sun Mar 22, 2015 17:12
 
Forum: Minetest Servers
Topic: Old LOTT Server Thread
Replies: 34
Views: 9476

Re: Lord Of The Test Server [Kingdom Wars] [Hosted by OldCod

For a period in time, the server was changed into a survival server due to lack of active staff for maintenance of the idea. But now, the server will have a gentle reboot in a week to be made into a capture the flag server. Using rubenwardy's capture the flag game, but slightly modified together wit...
by fishyWET
Sun Mar 22, 2015 08:01
 
Forum: Minetest Servers
Topic: Old LOTT Server Thread
Replies: 34
Views: 9476

Re: [Game] LordOftheRingsGame [LordofTheTest] [Halloween!!!]

I am currently looking for interested parties to work on the last major update for LOTT. Of which, i only require a or two week of your time. I shall state that I do not require anyone with complex coding skills, amateurs are certainly welcomed, also, I am particularly looking for any texture artist...
by fishyWET
Sun Mar 15, 2015 05:01
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [Halloween!!!]

Thanks for your fantastic work! I'm getting this exception with server shutdown when try to use a book of crafts: Loading all crafts, this may take some time... All crafts loaded ! 21:28:16: ERROR[main]: ERROR: An unhandled exception occurred: ...est/games/Lord-of-the-Test/mods/lottinventory/master...
by fishyWET
Fri Jan 16, 2015 12:29
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: Lord Of The Test Server [Kingdom Wars] [Hosted by OldCod

Gandalf wrote:The Ring has awoken, it's heard its masters call.

The server is opened and ready for visitors, more information at the topic post.
by fishyWET
Tue Dec 09, 2014 13:23
 
Forum: Minetest Servers
Topic: Old LOTT Server Thread
Replies: 34
Views: 9476

Re: [Mod] SimpleMobs++

I spot AspireMint's spider model there which originated from Lord of the Test, it is licensed under CC BY-SA 3.0. According to the terms of CC BY-SA 3.0, "You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, ...
by fishyWET
Fri Nov 14, 2014 11:32
 
Forum: Mod Releases
Topic: [Mod] PMobs (progress mobs)
Replies: 61
Views: 19462

Re: [Game] LordOftheRingsGame [LordofTheTest] [1409.00 Beta]

Late Halloween Update http://i.imgur.com/pBKVEB3.png Changelog Punch a grown melon with a sword and it will become a jack 'o' melon, punch it again to get it lighted! Receipt for jack 'o' melon scarecrow! [A][M][A] [S][S][S] [A][S][A] A = Air S = Stick M = Jack 'o' melon Like the jack 'o' melon, pu...
by fishyWET
Sun Nov 02, 2014 17:31
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [1409.00 Beta]

Inocudom: Well, i'm glad to see at least someone was aware of glowtest. Sunfirel: Armor bar issue is a issue i'm aware of, i am working on it right now. For the textures errors, ignore them currently, they do not affect anything at all. For the armor bar disappearing & armor screen only updating...
by fishyWET
Fri Oct 03, 2014 09:02
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [1409.00 Beta]

I think that LOTT definitely needs new mobs. I suggest wolves for angmar and misty mountains, eagles (flyable?) for misty mountains, and dragons for iron hills. Also, what about a super rare valinor biome, with glowing trees and valar mobs? And when we have special chests, special furnaces should b...
by fishyWET
Sat Sep 27, 2014 16:20
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [1409.00 Beta]

mgl wrote: -cut-

Ah thank you, will add it asap, apparently forgotten abt that :P
by fishyWET
Thu Sep 25, 2014 07:53
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: Lord Of The Test Server [Viewing Only] [Hosted by OldCod

*bump* Server is opened for viewing and running!
by fishyWET
Tue Sep 23, 2014 11:42
 
Forum: Minetest Servers
Topic: Old LOTT Server Thread
Replies: 34
Views: 9476

Re: [Game] LordOftheRingsGame [LordofTheTest] [1409.00 Beta]

LOTT Server is Up and Running! With help from OldCoder to host the server. The server is still largely in development though so interact privileges are not given out yet, meanwhile explore the world and get to see features for LOTT without the need to download it. Official Topic: https://forum.minet...
by fishyWET
Tue Sep 23, 2014 11:35
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Mod] Spider extracted from lottmobs [1.0] [spidermob]

Some things to note here; most important credits goes to AspireMint for the spider model & texture and Pilzadam & BrandonReese for the mob's api. All other credits are redundant.
by fishyWET
Thu Sep 04, 2014 10:08
 
Forum: Mod Releases
Topic: [Mod] Spider extracted from lottmobs [1.0] [spidermob]
Replies: 13
Views: 7657

Re: [Game] LordOftheRingsGame [LordofTheTest] [0.2.5 Beta]

I apologize for my rather late, late reply, but something is bothering me -cut- Fixed! i don't know what is AnimTicksPerSecond... I suppose ".x" is the texture, but how can i repair it ? Afaik, it is a additional feature in the models itself, (maybe minetest can't identify this feature? ca...
by fishyWET
Mon Sep 01, 2014 14:53
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [0.2.5 Beta]

Here’s an improved image for the menu background: https://i.imgur.com/fIPe81v.png URL: https://i.imgur.com/fIPe81v.png This image uses transparency so you can see the default moving clouds through instead of static clouds. :-) To use it, put it in menu/, name it overlay.png, and remove the old back...
by fishyWET
Thu Jul 10, 2014 14:52
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Re: [Game] LordOftheRingsGame [LordofTheTest] [0.2.5 Beta]

Flipsels wrote:Hya,

I'm exploring the LOTT game & like it aLOTT. One thing I noticed was the wiki being out of date. I'm willing to help on the Wiki if anyone can tell me what to do and how.

i'm glad you liked it.
I am indeed looking for wiki editors, check your PM :)
by fishyWET
Thu Jul 03, 2014 15:26
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365

Old LOTT Server Thread

by fishyWET
Wed Jun 25, 2014 09:40
 
Forum: Minetest Servers
Topic: Old LOTT Server Thread
Replies: 34
Views: 9476

Re: [Game]LordOftheRingsGame[LordofTheTest][0.2.5][Beta]

Recruiting Server Moderators We, the developers, are recruiting moderators for the server. Since it is a Clan Wars Server, the moderators will also be leaders of two kingdoms, with one will be second-in-command of Amaz's kingdom. Being a Leader is a serious and important duty so i require the moder...
by fishyWET
Mon Jun 23, 2014 14:06
 
Forum: Subgame Releases
Topic: [Game] Lord Of The Rings [Lord-of-the-Test] [1.1.0] [23/12]
Replies: 304
Views: 110365
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