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I had similar error on another computer when I was trying to get minetest to run on it. It was using an integrated intel graphics card. Never could get it to work.
by RAPHAEL
Mon May 20, 2013 18:30
 
Forum: Minetest Problems
Topic: Linux Bug
Replies: 5
Views: 1534

I'm not a Windows user but seems curl can be installed on Windows: http://8tut.com/how-to-install-curl-command-utility-on-windows-7-64-bit/ That is for Windows 7 64bit but there are other downloads on the curl download page: http://curl.haxx.se/download.html Some more info: http://stackoverflow.com/...
by RAPHAEL
Sun May 05, 2013 19:59
 
Forum: Mod Releases
Topic: [Mod] ModUpdateSystem/AutoUpdater - cURL required system-wid
Replies: 6
Views: 3725

See first post for updates
by RAPHAEL
Fri Apr 19, 2013 20:30
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

Sorry about the delay in responses. I've been taking an unexpected "vacation" from minetest recently to work on some life things. This single file setup may still be worked on further but not at this moment. After life things are finished being dealt with I will be "officially back" from my "vacatio...
by RAPHAEL
Thu Mar 07, 2013 15:47
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3265

Likwid H-Craft wrote:Whatever happen to this Rap?

It "should" still work as is. Been a bit busy with real life to develop this any further. It is still in development.. just slowly.
by RAPHAEL
Fri Feb 15, 2013 21:55
 
Forum: Minetest-Related
Topic: Marstest V1 (modpack and world and maybe future fork?)
Replies: 5
Views: 3946

Is it just me or is this a problem?

I've noticed it seems that on occasion some mods will work fine for long periods of time then suddenly decide they don't want to work anymore. Server version doesn't change, mod version doesn't change. Just decides to stop working. So far this has happened with boats darkage and technic. Is this jus...
by RAPHAEL
Sun Feb 10, 2013 23:16
 
Forum: Minetest Problems
Topic: Is it just me or is this a problem?
Replies: 1
Views: 634

Can I have interact please? IGN: Calinou Also, why not set a "remote media" URL so that mod download is faster? Sure you can have interact. As for remote media I have nowhere to put the media off server. Seems there is nowhere to host thousands of tiny images for free where you can hotlink without ...
by RAPHAEL
Sun Feb 10, 2013 21:06
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

hey can you give me build,destroy privs? thankyou my my name is: Mallot1. Sorry but no (Reason: not enough reputation on the forum that can be verified) May I have Interact please? Not sure about my rep, I'm very active, but I don't post a lot. IGN: Traxie21 Possibly. I have to leave for work in a ...
by RAPHAEL
Sat Feb 09, 2013 23:22
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

I have been running this mod for a couple of months on windows version 0.4.4 and recently got the error: ERROR[main]: ServerError: LuaError: error running function 'on_step': ...test_0.4.4-win32\bin\..\mods\minetest\boats\init.lua:107: attemt to index field '?' <a nil value> I tried reinstalling th...
by RAPHAEL
Sat Feb 09, 2013 19:31
 
Forum: Old Mods
Topic: [Mod] Boats [boats]
Replies: 89
Views: 40284

k ray now has interact
by RAPHAEL
Sat Feb 09, 2013 03:57
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

Likwid H-Craft wrote:Whatever happen to this minetest site? http://minetest.com/ it why out of date.

And I think it well, be a great minetest planet how it, has some stuff, but it outdated.


Official site is http://minetest.net
by RAPHAEL
Sat Feb 09, 2013 03:49
 
Forum: Minetest General
Topic: What happen?
Replies: 5
Views: 1092

ray8888 wrote:hey it ray sdzen's bud i use to play on your server had a fun time i would like to play now can i have interact username is ray


Can sdzen vouch for you?
by RAPHAEL
Sat Feb 09, 2013 00:14
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

Wb lkjoel
by RAPHAEL
Fri Feb 08, 2013 20:40
 
Forum: Minetest General
Topic: I'm back for now
Replies: 12
Views: 1766

Linux bash script to copy all media files to a single folder: #!/bin/bash # Edit to your liking MODS="/some/path/minetest/mods/minetest" DEFMODS="/some/path/minetest/games/minetest_game/mods" DEST="/some/path/minetest/media" # Uncomment next two lines if you want to clean out media folder first #rm ...
by RAPHAEL
Fri Feb 08, 2013 18:55
 
Forum: Minetest General
Topic: minetest.conf remote_media
Replies: 11
Views: 2794

http://irc.minetest.ru/minetest/2012-12-19#i_2734352 iqualfragile: set up some http server, make it accessible from the web, put its url (like http://minetest.ru/data/) in minetest.conf's remote_media So for clarification, what is put into that webserver? The media folder (cache)? All the mods on t...
by RAPHAEL
Thu Feb 07, 2013 22:57
 
Forum: Minetest General
Topic: minetest.conf remote_media
Replies: 11
Views: 2794

http://irc.minetest.ru/minetest/2012-12-19#i_2734352 iqualfragile: set up some http server, make it accessible from the web, put its url (like http://minetest.ru/data/) in minetest.conf's remote_media So for clarification, what is put into that webserver? The media folder (cache)? All the mods on t...
by RAPHAEL
Thu Feb 07, 2013 20:46
 
Forum: Minetest General
Topic: minetest.conf remote_media
Replies: 11
Views: 2794

Updated binary and launcher code. Link is same. (hopefully it works right this time)
by RAPHAEL
Thu Feb 07, 2013 05:07
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3265

[h]Minetest Extensions[/h] Mods have been corrected The following mods: ⋅ industrial ⋅ various ⋅ christmas Have these errors ⋅ You did not fill out the "name" section of the mod. ⋅ The tags are a bit brief (only in "mod" category) The preceding erro...
by RAPHAEL
Thu Feb 07, 2013 03:57
 
Forum: Mod Releases
Topic: [Mod] Industrial Mod [0.0.7] [industrial]
Replies: 27
Views: 24091

I've been curious of this new config entry as well. However I don't think it does what I wish.
by RAPHAEL
Thu Feb 07, 2013 03:54
 
Forum: Minetest General
Topic: minetest.conf remote_media
Replies: 11
Views: 2794

I will redo the singlefile minetest possibly tonight (within an hour or so). Seems I forgot a lib. I may also redo the launcher script... stay tuned
by RAPHAEL
Thu Feb 07, 2013 03:53
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3265

Have fun during break and don't forget us (and minetest) lol
by RAPHAEL
Tue Feb 05, 2013 03:57
 
Forum: Minetest General
Topic: Taking a break....
Replies: 9
Views: 1882

Single file portable Minetest for Linux (needs testing)

I'm tinkering with making a single file portable Minetest. I need people to test to ensure it works. READ THIS ENTIRE POST FIRST This is made for Ubuntu Precise/Linux Mint 13 but should (hopefully) work with NEWER versions. I need people to test on Ubuntu Precise/Linux Mint 13 or greater distros wit...
by RAPHAEL
Mon Feb 04, 2013 04:30
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3265

=== BUG FIXES AND UPDATES === Not sure if there was a post from RAPHAEL about this or not, but the technic mod has been removed for now due to instability. Will remain out until further notice. Okay, so... the moretrees mod was getting on mine and others nerves not decaying... so I added the origin...
by RAPHAEL
Sun Feb 03, 2013 03:56
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13139

04:25:59: ERROR[main]: ...mes/minetest_game/mods/plantlife/poinsonivy/init.lua:55: in main chunk EDIT2: people, read the instructions! >.< Learn from my mistake... Yup.. always always read the instructions. Sometimes it does contain important info :P For those who still don't get it: Install: First...
by RAPHAEL
Sat Feb 02, 2013 18:38
 
Forum: Mod Releases
Topic: [Modpack] Plantlife [rolling release] [plantlife_modpack]
Replies: 254
Views: 123875

There is a mod in minecraft, everything that makes every user is recorded in a log, and you can destroy and rebuild what has broken apart to know who or stolen any object, any time, day, put the user name and tells you everything he has done. thanks There is something called rollback in Minetest to...
by RAPHAEL
Sat Feb 02, 2013 18:31
 
Forum: Minetest General
Topic: Griefer report(s)
Replies: 13
Views: 2421

rarkenin wrote:
Likwid H-Craft wrote:Why every build I see on here has no msvcr100.dll?


It should ship with your system.


I do remember that for whatever reason that DLL was not available on XP when I had it and used one of the latest minetests (a few months back). Other versions of Windows I cannot comment on.
by RAPHAEL
Thu Jan 31, 2013 23:41
 
Forum: Minetest General
Topic: xyz's Minetest win32 builds
Replies: 141
Views: 44263

Will have to try this out sometime when I have more time to test.
by RAPHAEL
Thu Jan 31, 2013 05:51
 
Forum: Mod Releases
Topic: [Mod] Paintings, Pictures and Animations [gemalde]
Replies: 41
Views: 16997

Likwid H-Craft wrote:I will test it see how it goes.

Why every Build ppl make don't add, the msvcr100.dll it the most inporting part of the minetest run.


I don't use Windows. However I suspect the reason has something to do with licensing of that DLL. It may not be legal to distribute that DLL?
by RAPHAEL
Thu Jan 31, 2013 05:47
 
Forum: Minetest General
Topic: Windows run in place with mods included
Replies: 4
Views: 889

Windows run in place with mods included

Made this for my friend and decided to share. This is xyz's build 01-30-2013 (since I'm on linux) but includes a lot of mods and slight mods to default and stairs (to add more support for some included mods). Since this was a package for a friend it does include the cache to his server (DTAmedia). h...
by RAPHAEL
Wed Jan 30, 2013 01:31
 
Forum: Minetest General
Topic: Windows run in place with mods included
Replies: 4
Views: 889

kaeza wrote:*BUMP*
- Added explosion sounds
- Explosives now damage the terrain.

I noticed last night lol So much fun yet so destructive.
by RAPHAEL
Tue Jan 29, 2013 18:52
 
Forum: Mod Releases
Topic: [Mod] Firearms [0.2.0] [firearms]
Replies: 209
Views: 76540
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