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To use flat map generation, set mg_flags = flat in minetest.conf. (You probably don't have this line in the file already, so just add it as a new line at the end). If you want caves, trees, dungeons, or jungles, add the values caves, trees, dungeons, v6_jungles to the mg_flags line. For example: mg_...
by ds-2k
Tue May 14, 2013 03:50
 
Forum: Minetest General
Topic: 0.4.6 flatland help
Replies: 1
Views: 789

[Mod] Player model changing [0.1] [models]

Player models Version 0.1 Code license: WTFPL (Based on Zeg9's skins mod) Texture license: CC-BY-SA (portions of preview textures (screenshots) are from the default player model and node textures and Pilzadam's simple mobs mod) Dependencies: modmenu ( http://forum.minetest.net/viewtopic.php?id=5824...
by ds-2k
Sun May 12, 2013 04:04
 
Forum: WIP Mods
Topic: [Mod] Player model changing [0.1] [models]
Replies: 8
Views: 6583

ch98 wrote:Is it possible to run minetest fully on any ppc machine?


Debian has powerpc builds of minetest (http://packages.debian.org/sid/minetest), but I'm not sure if that will work on ubuntu (due to different library versions in debian sid compared to ubuntu).
by ds-2k
Thu May 09, 2013 03:07
 
Forum: Minetest General
Topic: any ppc builds?
Replies: 7
Views: 1676

Here you go: http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.6-a031a15-serverlistfix-win32.7z I rebooted into windows xp and this works (I joined 2 servers and they both appeared in the server favorites list). When I compiled on linux with that change, the server favorites list continues ...
by ds-2k
Fri May 03, 2013 20:36
 
Forum: Minetest General
Topic: 0.4.5 help
Replies: 8
Views: 1956

PilzAdam, could you try making a windows build with a modification to: https://github.com/minetest/minetest/blob/master/src/serverlist.cpp#L56 replacing std::ifstream istream(path.c_str(), std::ios::binary); with std::ifstream istream(path.c_str()); and see if the favorites list works for windows us...
by ds-2k
Fri May 03, 2013 19:39
 
Forum: Minetest General
Topic: 0.4.5 help
Replies: 8
Views: 1956

[Mod] Mod menu [0.2] [modmenu]

Mod menu Version: 0.2 Code License: WTFPL Textures: none included Dependencies: none This is a relatively simple mod that adds a menu to the game for various mod actions. The menu can be accessed by typing "/m" in the in-game chat. It includes a compatibility module that adds items from inventory_p...
by ds-2k
Fri May 03, 2013 01:43
 
Forum: Mod Releases
Topic: [Mod] Mod menu [0.2] [modmenu]
Replies: 7
Views: 9233

They really need to make some way to switch between minetest-minetest and minecraft-minetest. This already exists. The world creation screen allows you to select which "game" you want to use: http://ompldr.org/vaTl6bA/gameselect.png If you want "classic" minetest, use the minimal game or "minetest-...
by ds-2k
Wed May 01, 2013 04:49
 
Forum: Minetest General
Topic: Minetest + minecraft clone
Replies: 6
Views: 2696

Mito551 wrote:you should write sapier. i think pilzadam doesn't add models to simple mobs


PilzAdam said he would add 3d models, but some needed made first:
PilzAdam wrote:
jojoa1997 wrote:
will this ever support 3d models?

If someone makes them.


By the way, nice sheep model, Pavel_S!
by ds-2k
Mon Apr 08, 2013 04:46
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 461629

Starting today, I will not be able to use Google Chrome while posting in the forums here. Why, you might ask? When I attempt to login while using Google Chrome, this site apparently thinks I am a bot. What might be the cause of this issue? I noticed that you had posted about the server list being f...
by ds-2k
Thu Apr 04, 2013 02:04
 
Forum: Minetest Problems
Topic: This site must not like Google Chrome.
Replies: 10
Views: 2473

Linxx: the server list on the Multiplayer tab has a button "Show Favorites" that allows you to connect to previous servers or delete them. To add a server to this list, just connect to it once. I noticed when using a later build which defaults to the public server list, the client took much longer t...
by ds-2k
Sat Mar 30, 2013 15:08
 
Forum: Minetest Features
Topic: server list
Replies: 7
Views: 2843

You're probably stuck inside a block. You can type

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/grant singleplayer all


and press H and K to enable noclip and free move.

Then just press space until you're on top of the ground again and press K to disable free move.
by ds-2k
Fri Mar 29, 2013 03:30
 
Forum: Minetest Problems
Topic: Black screen
Replies: 1
Views: 1151

When I deleted legacy in 0.4.3, grass stopped growing and dying. Unless it has been fixed since then, it uses the dirt and dirt_with_grass aliases, NOT the mapgen_dirt and mapgen_dirt_with_grass aliases. The aliases for grass/dirt were fixed in: https://github.com/minetest/minetest/commit/5a13c4949...
by ds-2k
Fri Mar 22, 2013 19:10
 
Forum: Minetest General
Topic: minetest common?
Replies: 18
Views: 4322

Legacy is vital to sapling and dirt_with_grass growth, so all games will need that. It should be moved as well. The growth of dirt_with_grass still works because the engine uses mapgen_dirt_with_grass (aliased to default:dirt_with_grass in mapgen.lua in default), but you are correct about the sapli...
by ds-2k
Fri Mar 22, 2013 18:00
 
Forum: Minetest General
Topic: minetest common?
Replies: 18
Views: 4322

Fun fact: they don't have the original mese image, and without the test image, they are just another node. Mese was only special because it was an artefact left over from testing. Mese is no longer a leftover test object. While this may be seen as good or bad (I will remain neutral on this subject)...
by ds-2k
Wed Mar 20, 2013 04:17
 
Forum: Minetest Features
Topic: Nyan cat
Replies: 33
Views: 13501

Minetest cannot write to the minetest.conf if it is compiled as server only it seems, or am I doing something wrong? The server can write the configuration file if a mod calls minetest.setting_save() This was done this way instead of saving on exit to prevent losing modified settings if the server ...
by ds-2k
Mon Feb 25, 2013 04:15
 
Forum: Minetest Problems
Topic: .
Replies: 8
Views: 2168

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