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I tried it, I had no problems, but at the end of the video has a bug .... recorded at 720HD .

VIdeo
http://youtu.be/vmGkEAstUbE

http://forum.movingblocks.net/
by socramazibi
Sun Mar 03, 2013 23:21
 
Forum: Minetest Features
Topic: Advanced World Generation [Feature Suggestion]
Replies: 14
Views: 3798

I used the buildbot for my own build and got that error. I couldn't just get libcurl from dllfiles.com I got this file http://curl.haxx.se/gknw.net/7.29.0/dist-w32/curl-7.29.0-devel-mingw32.zip from curl.haxx.se and copied all the DLLs from the bin folder to the bin in minetest. Just copying libcur...
by socramazibi
Thu Feb 28, 2013 19:16
 
Forum: Minetest Builds
Topic: [Old] [Windows] PilzAdam’s builds with gettext and Freetype
Replies: 327
Views: 100119

I had not seen this post and was doing a similar one, inspired by Minecraft: The Walls 2 (PvP Survival) , http://www.youtube.com/watch?v=rj2GnsdLx6o .
by socramazibi
Tue Feb 19, 2013 19:20
 
Forum: Minetest Maps
Topic: [Map] The Walls - PvP [2.0]
Replies: 50
Views: 33799



broken link
by socramazibi
Tue Feb 19, 2013 11:31
 
Forum: Mod Releases
Topic: [Mod] WorldEdit [1.0] [worldedit]
Replies: 658
Views: 349937

Thanks, I found it very useful.
by socramazibi
Tue Feb 19, 2013 11:19
 
Forum: Mod Releases
Topic: [Mod] Delete unknown blocks and objects [1] [clean]
Replies: 44
Views: 24358

Jordach wrote:
socramazibi wrote:Good Mod , works well .
This isnt a mod, but a source code containing a possible update.


RealBadAngel wrote:Screwdriver mod to rotate nodes:
http://realbadangel.pl/facedirtools.zip


Image

It seems a Mod.
by socramazibi
Tue Feb 19, 2013 08:42
 
Forum: WIP Mods
Topic: 6d Facedir
Replies: 19
Views: 6720

Bearbar123 wrote:i've tried that multiple times, i don't know what i;m doing wrong, i press f12 and nothing pops up in my bin



Edit minestest.conf add this line:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
screenshot_path = ../screenshots


Create folder screenshots

\minetest\screenshots

starts minetest

F12

Greetings
by socramazibi
Tue Feb 19, 2013 08:21
 
Forum: Minetest Problems
Topic: Screenshot help
Replies: 9
Views: 4855

sfan5 wrote:This is for Minecraft Classic Maps, not for Minecraft Beta/Alpha/Full


Thanks
by socramazibi
Sun Feb 17, 2013 20:30
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 14981

Where did you take the level.dat file from? I created a map with minecraft, an empty map. Then I copied the level.dat. Files when creating the map. http://i.imgur.com/SjqvBt2.png Also, you shouldn't run a shell as an Admin, but thats your decision. No problem, I take responsibility. Thanks
by socramazibi
Sun Feb 17, 2013 15:56
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 14981

Good Mod , works well .
by socramazibi
Sun Feb 17, 2013 13:20
 
Forum: WIP Mods
Topic: 6d Facedir
Replies: 19
Views: 6720

sfan5 wrote:[...]


Not working, windows 7 64bit.

Image
by socramazibi
Sun Feb 17, 2013 13:10
 
Forum: Minetest Maps
Topic: Converting minecraft classic to minetest?
Replies: 34
Views: 14981

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
\minetest-0.4.4-d1-30b9a4d-win32\mods\minetest\towntest
\minetest-0.4.4-d1-30b9a4d-win32\mods\minetest\towntest_chest
\minetest-0.4.4-d1-30b9a4d-win32\mods\minetest\towntest_npc (home here in file *.we)
by socramazibi
Sat Feb 16, 2013 12:01
 
Forum: Mod Releases
Topic: [Mod] Towntest [towntest] - Grow a town in minetest.
Replies: 122
Views: 53329

sfan5 wrote:New Build:
minetest-0.4.4-d1-30b9a4d-win32.7z
Download at sfan.sf.funpic.de/minetest-builds
Note: Doesn't have Freetype support.


Thanks, for your work , what language works.
by socramazibi
Fri Feb 15, 2013 22:47
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 462588

jojoa1997 wrote:I think that pants should be included as the shoes because we need a full set. So it is either pants and shoe together as one or separate as two things


For as in minecraft, separately, helmet, Peto, pants and boots. It's my opinion.
by socramazibi
Fri Feb 15, 2013 10:51
 
Forum: WIP Mods
Topic: [Mod] Armor Plus [0.1.0] [armorplus]
Replies: 20
Views: 6319

No pants?

Thanks good mod.
by socramazibi
Fri Feb 15, 2013 07:33
 
Forum: WIP Mods
Topic: [Mod] Armor Plus [0.1.0] [armorplus]
Replies: 20
Views: 6319

This mod is necessary, in survival, you would have to eat.
by socramazibi
Thu Feb 14, 2013 19:44
 
Forum: WIP Mods
Topic: [Mod] Poop mod [caca]
Replies: 64
Views: 18837

Hybrid Dog wrote:
socramazibi wrote:Yes, within the inventory. :-)
finished.
Only exchange treecapitator.drop_items = true with treecapitator.drop_items = false at the init.lua file



Thanks , good mod
by socramazibi
Thu Feb 14, 2013 15:36
 
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 59
Views: 30258

sfan5 wrote:New Build:
minetest-0.4.4-d1-9f1ae40-win32.7z
Download at sfan.sf.funpic.de/minetest-builds


No language works, leaving the English default.

thanks
by socramazibi
Thu Feb 14, 2013 11:45
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 462588

Yes, within the inventory. :-)
by socramazibi
Wed Feb 13, 2013 23:13
 
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 59
Views: 30258

Thanks for the info, very interesting.

One could build a house?

Thanks
by socramazibi
Wed Feb 13, 2013 21:11
 
Forum: Minetest General
Topic: L system treegen description
Replies: 12
Views: 4635

It works well, but does not automatically gather wood.

Thanks, good mod
by socramazibi
Wed Feb 13, 2013 20:58
 
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 59
Views: 30258

PilzAdam wrote:
Jordach wrote:Ask PilzAdam or sfan5. They provide windows builds for people.

Done: http://ompldr.org/vaGc4cQ/minetest-0.4.4-d1-metology-eb6f84c-win32.zip
keneticquartz, if you are using my build please give credit.



Thanks
by socramazibi
Wed Feb 13, 2013 19:05
 
Forum: Minetest Engine
Topic: Metology (minetest fork)
Replies: 20
Views: 8787

Look http://fc05.deviantart.net/fs38/f/2008/328/c/7/Paper_Craft_Tardis_by_gfoyle.jpg http://images4.wikia.nocookie.net/__cb20120728211220/tardis/es/images/c/cd/20867-1-1281271307.jpg http://images.wikia.com/tardis/es/images/8/8c/250px-Dalek_doctor_who_dw_desktop_1012x1922_wallpaper-389433.jpg http:/...
by socramazibi
Wed Feb 13, 2013 14:09
 
Forum: WIP Mods
Topic: Doctor Who Mod (WIP) [GPLv3]
Replies: 137
Views: 46567

by socramazibi
Wed Feb 13, 2013 01:05
 
Forum: WIP Mods
Topic: Doctor Who Mod (WIP) [GPLv3]
Replies: 137
Views: 46567

Yeah and, what me think you going do next make Mese Pickaxe Models? Not possible. Look here for possible designs: http://www.cafepress.com/dd/76069408 Could be the logo and below Minetest? http://i1.cpcache.com/product/778441087/minetest_logo_taza.jpg?color=NA&height=460&width=460
by socramazibi
Tue Feb 12, 2013 19:33
 
Forum: Minetest General
Topic: [Buy Me!] Minetest Merchandise [100% to Minetest]
Replies: 56
Views: 18138

Good Mod , + 10.
by socramazibi
Mon Feb 11, 2013 16:17
 
Forum: Mod Releases
Topic: [Modpack] Survival ModPack [0.1.2]
Replies: 56
Views: 29645

So I made a previous post about a TARDIS mod, until I realized that you can't really make only a TARDIS, without other dr. who elements inside. Instead, I just decided to make an all-in-one dr who mod. Here's my ideas for what it'll contain: ⋅ Mobs: Weeping angels and Daleks (any other id...
by socramazibi
Sat Feb 09, 2013 23:50
 
Forum: WIP Mods
Topic: Doctor Who Mod (WIP) [GPLv3]
Replies: 137
Views: 46567

Likwid H-Craft wrote:I am making a metal boat:D but I made a, model for this boat Adam, and if you, like to use it you can.


Please capture some?? curiosity

Thanks
by socramazibi
Sat Feb 09, 2013 10:46
 
Forum: Old Mods
Topic: [Mod] Boats [boats]
Replies: 89
Views: 46218

Bug piston sticks , I can not create it .

Image

thanks
by socramazibi
Fri Feb 08, 2013 23:40
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 664671
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