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Re: [Mod] compost [wip][git][compost]

This is really cool! I can finally become the number 1 dirt manufacturer. I have some suggestions for improvements: - Make the barrel craftable from group:wood instead of just default:wood - Have the barrels accept more types of leaves and other organic material. Currently default:acacia_leaves and ...
by veikk0
Tue Mar 29, 2016 12:44
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4383

Re: [WIP] Cobble Compression [cobble_compression]

Can you uncompress them to get the original (eventually) cobblestone back. If not, you might want to add that recipe so that it does actually become a good storage mod for cobblestone. Yes, the mod includes reverse recipes so you can keep uncompressing until you have regular cobblestone. Now that y...
by veikk0
Sat Jul 25, 2015 19:24
 
Forum: WIP Mods
Topic: [WIP] Cobble Compression [cobble_compression]
Replies: 10
Views: 2444

Re: [WIP] Cobble Compression [cobble_compression]

Cool contribution! But I'm having a time getting my brain to understand the math. To me double means two times. So shouldn't Double Compressed be 18 cobblestone? And... Triple = 27 (3x9), Quadruple = 36 (4x9), Quintuple = 45 (5x9), and so on? And are the higher levels of compressed cobble all creat...
by veikk0
Sat Jul 25, 2015 12:44
 
Forum: WIP Mods
Topic: [WIP] Cobble Compression [cobble_compression]
Replies: 10
Views: 2444

[WIP] Cobble Compression [cobble_compression]

------------ Cobble Compression ------------ -------------- GitHub project <----> ZIP download -------------- ---- Code license: GPLv3 ----- Texture license: CC BY-SA 2.0 ---- Dependencies: default http://i.imgur.com/KSQXPg1.png This is a simple mod that makes cobblestone easier to store and aims t...
by veikk0
Sat Jul 25, 2015 12:04
 
Forum: WIP Mods
Topic: [WIP] Cobble Compression [cobble_compression]
Replies: 10
Views: 2444

Re: Post your mod requests/ideas here

I have an idea for a mod. It's inspired by a simple but very entertaining feature found in Grand Theft Auto 5. Flipping people off. http://i.imgur.com/lA9ZhJt.jpg The player selects an empty hotbar slot and holds down a button (the right mouse button would probably be good). While the button is held...
by veikk0
Mon Jun 15, 2015 05:07
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 359142

I still get this error:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
./launcher: line 2: /home/veikk0/Minetest_portable: Is a directory
./Minetest: error while loading shared libraries: libfuse.so.2: cannot open shared object file: No such file or directory
by veikk0
Sat Mar 02, 2013 15:42
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3263

Tested this on Linux Mint 14 (Cinnamon Edition). When trying to run from ~/Minetest_portable I get this: ./launcher: line 2: /home/veikk0/Minetest_portable: Is a directory ./Minetest: error while loading shared libraries: libfuse.so.2: cannot open shared object file: No such file or directory Anothe...
by veikk0
Tue Feb 05, 2013 16:48
 
Forum: Minetest General
Topic: Single file portable Minetest for Linux (needs testing)
Replies: 12
Views: 3263

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