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perhaps if we come across our good friend Abraham Lincoln... no. In any case this is what I am getting as an error: [Moretrees] Loaded (2013-02-11) [MOD random_buildings] Importing lumberjack houses... [Mod random_buildings] Error: Unknown node_name for rotation: moretrees:TYP_planks [Mod random_bui...
by acridstone
Tue Mar 26, 2013 01:55
 
Forum: Mod Releases
Topic: [Mod] cottages [cottages] (medieval, farming, country life)
Replies: 77
Views: 45073

This would be awesome. Especially the chess!
by acridstone
Mon Mar 25, 2013 01:59
 
Forum: WIP Mods
Topic: [Mod] Pots, Crates and Chess [WIP] [gifts]
Replies: 4
Views: 2171

I will get it if it has a git page
by acridstone
Sun Mar 24, 2013 21:49
 
Forum: Mod Releases
Topic: [Mod] Workers [2.0] [workers]
Replies: 77
Views: 36487

please put on git
by acridstone
Sun Mar 24, 2013 21:34
 
Forum: Mod Releases
Topic: [Mod] Tunnel Boring Machine [0.4 beta] [tbm]
Replies: 57
Views: 24898

paramat wrote:Version 0.3.0 is now in a repo at github https://github.com/paramat/landup

This is my first attempt at using github so i may have made errors, however it seems to be there successfully ... :/
Will add my other mods to github soon.

thank you I will use it now
by acridstone
Sun Mar 24, 2013 20:59
 
Forum: Mod Releases
Topic: [Mod] Mountain ranges [0.4.5] [landup]
Replies: 49
Views: 20223

12Me21 wrote:It does not work at all. it just sits there and does nothing.

It is the same here. Needs to be updated and maybe put on git?
by acridstone
Sun Mar 17, 2013 20:34
 
Forum: Mod Releases
Topic: [Mod] Tunnel Boring Machine [0.4 beta] [tbm]
Replies: 57
Views: 24898

About node boxes, you may find this useful (it's part of my computers mod): pixelnodebox = function ( size, boxes ) local fixed = { }; local i, box; for i, box in ipairs(boxes) do local x, y, z, w, h, l = unpack(box); fixed[#fixed + 1] = { (x / size) - 0.5, (y / size) - 0.5, (z / size) - 0.5, ((x +...
by acridstone
Sun Mar 17, 2013 04:29
 
Forum: Old Mods
Topic: [Mod] 3D Furniture [1.0] [3dforniture]
Replies: 98
Views: 86050

I wish you would find some way to make it compatible with the moretrees mod. When I run both at the same time, the extra trees do not generate. It would also be cool if you could give different 3d models to different trees in the moretrees mod.
by acridstone
Sun Mar 17, 2013 04:22
 
Forum: Old Mods
Topic: [Mod] 3D Furniture [1.0] [3dforniture]
Replies: 98
Views: 86050

This is so awesome, can't wait till I see if it works.
by acridstone
Sun Mar 17, 2013 04:14
 
Forum: Minetest Texture Packs
Topic: [closed] Minecraft→Minetest TexturePackConverter [<=1.5.x]
Replies: 11
Views: 4887

+64738
by acridstone
Sun Mar 17, 2013 04:09
 
Forum: Minetest General
Topic: Mumble Voice Chat Server
Replies: 6
Views: 2165

Please try to use github.
by acridstone
Sat Mar 16, 2013 22:43
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 45010

sorry to break the news to you, but there already exists a nonfree rpg game similar to minetest(It's called minecraft). If you want proprietary software, then you might have trouble getting customers because you have to offer something *better* than minecraft. I suggest you make it open-source.
by acridstone
Thu Mar 14, 2013 19:02
 
Forum: Minetest-Related
Topic: Minetest RPG
Replies: 22
Views: 6904

please use github.
by acridstone
Wed Mar 13, 2013 01:57
 
Forum: Old Mods
Topic: [Mod] Flamethrower [flamethrower]
Replies: 20
Views: 9770

please make a github thing! it is very convenient for my local server.
by acridstone
Tue Mar 12, 2013 23:12
 
Forum: Old Mods
Topic: [Mod] Drowning [drowning]
Replies: 64
Views: 24299

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