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I propose the nyan cat block be either removed from the default mod, or renamed and retextured. The existence of this internet meme ingame dates Minetest considerably (nyan cat hasn't been relevant for several years). Although the original is somewhat humorous, placing it in the default game shows ...
by 10twenty4
Wed Mar 20, 2013 18:27
 
Forum: Minetest Features
Topic: Nyan cat
Replies: 33
Views: 10911

But how would we know how to create the recipe book without the recipe book to show us the recipe?
by 10twenty4
Wed Mar 20, 2013 03:17
 
Forum: Minetest General
Topic: Using Minecraft Features
Replies: 59
Views: 13259

Actually, the nyan cat has been a community favorite for a long time. It fills me and many others with joy to find one. People have started teams on servers to find them and its brought up much discussion. I think the nyan is just a fun and creative aspect of minetest! It's also original to the poi...
by 10twenty4
Wed Mar 20, 2013 03:15
 
Forum: Minetest Features
Topic: Nyan cat
Replies: 33
Views: 10911

I like the deep springs of infinite lava idea. Call it something like "magma" to differentiate it, make it more damaging than regular lava, and have it start spawning at a higher frequency the deeper you dig, so that at a certain point you always run into a magma ocean, but have this be configurable...
by 10twenty4
Wed Mar 20, 2013 02:26
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

Nyan cat

I propose the nyan cat block be either removed from the default mod, or renamed and retextured. The existence of this internet meme ingame dates Minetest considerably (nyan cat hasn't been relevant for several years). Although the original is somewhat humorous, placing it in the default game shows a...
by 10twenty4
Wed Mar 20, 2013 02:21
 
Forum: Minetest Features
Topic: Nyan cat
Replies: 33
Views: 10911

he said enemies that open doors. also the dungeon master was over powered i tried the 0.4.x that last had mobs in C++ the fireball destroyed a 3x3x3 block and the firebll would go through stone. He meant open doors as a metaphor, as in it provides new possibilities. And it would certainly need a lo...
by 10twenty4
Wed Mar 20, 2013 01:40
 
Forum: Minetest General
Topic: Using Minecraft Features
Replies: 59
Views: 13259

It would be nice to have a few enemies. Enemies open up some new doors. Although I would prefer them lack the destructive capabilities they once had. It's fun when they can kill players, it's not fun when they kill your creations. What's even the point though, if you can seal yourself in your fortr...
by 10twenty4
Wed Mar 20, 2013 01:25
 
Forum: Minetest General
Topic: Using Minecraft Features
Replies: 59
Views: 13259

After all, the game ought to develop. minetest_game is a poor game compared to what you get if you add the (for you!) right mods. Although this is true, I think one of the key differences between minetest and craft is that minetest is built around modding (it's literally impossible to play without ...
by 10twenty4
Wed Mar 20, 2013 01:15
 
Forum: Minetest General
Topic: Using Minecraft Features
Replies: 59
Views: 13259

Halo Vs. Cod! Alot go down about it so choose what FPS you like better. Me:Halo All the way! Halo 3 was good, so was the first Modern Warfare and CoDs before that. At this point the CoD series is casualized and over-exposed. Although not necessarily a bad game, it's iterated too often. I have to pr...
by 10twenty4
Tue Mar 19, 2013 04:28
 
Forum: Minetest General
Topic: Post Deleted.
Replies: 27
Views: 7642

This time, I'm trying to have a craftitem decrement by one when used on a node. on_use = function(itemstack, user, pointed_thing) if pointed_thing.type == "node" then itemstack: take_item() user:set_wielded_item(itemstack) end end }) I've done a bit of testing, and it appears that while user's wield...
by 10twenty4
Tue Mar 19, 2013 02:03
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593182

This isn't debate - there're many points of view but many of them are just statements w/o any solid ground. Minecraft is bad? Then why? It's AI is awful? Then why? And what can Minetest do to have good AI? And does MT have a good AI? Let me rephrase: the creative mode of Minecraft is fine; it's a f...
by 10twenty4
Tue Mar 19, 2013 00:11
 
Forum: Minetest General
Topic: Post Deleted.
Replies: 27
Views: 7642

I'm trying to create a menu when you right click a node. I believe I'm doing this correctly (adding a formspec to the metadata), but nothing happens. I've tried copying the line from the furnace code and other examples, but that doesn't work either. I'm assuming I'm missing something, but I don't kn...
by 10twenty4
Mon Mar 18, 2013 23:28
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593182

I think armor is a nice feature as long as we don't turn in a survive first and build when you get 3 free minutes out of 10 Armor would be nice there were actual reasons to wear anything that wasn't diamond. For example, if stronger armor restricted your movement or had weaknesses to certain attack...
by 10twenty4
Mon Mar 18, 2013 22:48
 
Forum: Minetest General
Topic: Post Deleted.
Replies: 27
Views: 7642

Security and malware shouldn't be an issue, as long as you have Common Sense 2013 installed. it's cross-platform and completely free, so I highly recommend it.
by 10twenty4
Mon Mar 18, 2013 16:44
 
Forum: Minetest General
Topic: Post Deleted.
Replies: 27
Views: 7642

Windows doesn't respect my freedoms. If I were to use it, I wouldn't be able to look at the framed picture of Richard Stallman hanging in my room ever again. I'd feel his free (as in freedom) general license stare on me every time I turn on my computer to use my proprietary software. As to Minecraft...
by 10twenty4
Mon Mar 18, 2013 15:24
 
Forum: Minetest General
Topic: Post Deleted.
Replies: 27
Views: 7642

Is there anyone who actually WANTS lava to be finite? And if so, why? What possible benefit is there to REMOVING the renewability it once had? I'm actually neutral to the whole proposition, I just dislike your personal opinions. Benefits: it can't be used as much to grief. It still can, but not inf...
by 10twenty4
Mon Mar 18, 2013 03:54
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

Let me rephrase. Minetest_game is just that. A full, complete game. It should be usable as such If you want to add "mods", go for it. But it should be fully functional even without them. Minetest is mostly functional, except for some graphical tweaks and some parts of the api. However, it's wrong t...
by 10twenty4
Mon Mar 18, 2013 03:21
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

jojoa1997 wrote:you know how hard it is to cut stuff when replying to multiple posts on a tablet. It is near impossible even when I have my keyboard hooked up and currently I don't.

Understood
by 10twenty4
Mon Mar 18, 2013 01:50
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

yo Jojo, are you aware you can edit your posts? Especially when you're replying to multpile quotes at once, it'll help you cut down on the number of posts you have to make.
by 10twenty4
Mon Mar 18, 2013 01:40
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

Personally, I abhore let's players. I'm sure there are plenty of good ones, but then people like PewDiePie destroy any love I have for the "genre". Plus, the sheer volume of Minecraft LPs, most of which are dull and stupid, reminds me of how terrible the Minecraft community is. Tell your friends, sh...
by 10twenty4
Mon Mar 18, 2013 01:35
 
Forum: Minetest General
Topic: This game needs advertisement
Replies: 15
Views: 3682

It doesn't matter how large the world is, if it last long enough, resources will run dry. Also, expanding the map for more resources wastes hard drive space. while this is true to a point, with the scale maps are currently on, it would take a single person many, many years to completely run out of ...
by 10twenty4
Mon Mar 18, 2013 01:24
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

I think all these complaints can be addressed with 2 words: modding api Seriously, everything here can be easily fixed with a mod, and thanks to there being an api modding is easy as s**t (what's the stance here on swearing? I feel stupid starring it out but I'd rather not get filtered or banned). T...
by 10twenty4
Mon Mar 18, 2013 00:18
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

Conservation should be more important than renewibilty. I like the idea that this is a game about exploitation rather than building. If you don't do a good job preserving and rationing your lava fields, you have two options: move west or die (or run out of lava). If you absolutely need infinite lava...
by 10twenty4
Sun Mar 17, 2013 22:12
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 41359

Captain_AuXiL wrote:what's pathfinding?

Exactly what it sounds like: algorithms to find the best path between two points. It would allow a zombie to go around obstacles instead of always moving in a straight line and getting stuck, for instance
by 10twenty4
Sun Mar 17, 2013 22:02
 
Forum: WIP Mods
Topic: [MOD] Pathfinder (EXPERIMENTAL)
Replies: 8
Views: 2182

I'm trying to remove whatever you're holding onto when you punch a node. I'm not seeing any change occur, however. Should I be using something besides take_item()? on_punch = function(pos, node, puncher) wield = puncher:get_wielded_item() print(wield: get_count()) wield:take_item() print(wield: get_...
by 10twenty4
Sun Mar 17, 2013 21:57
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 593182

Can we get your specs?

Have you installed any/many mods or large texture packs?

Finally, go to Minetest's video settings and turn everything off or to the lowest setting possible. From there, work up until you're at an acceptable balance of framerate to appearance.
by 10twenty4
Sun Mar 17, 2013 20:46
 
Forum: Minetest Problems
Topic: Enormous FPS drop
Replies: 10
Views: 2824

Sure, any kind of variation among weapons is a welcome addition, I think.
by 10twenty4
Sun Mar 17, 2013 20:44
 
Forum: Minetest Features
Topic: New Sword Setting
Replies: 11
Views: 4246

I'm not quite sure what you mean, are you asking for wind? Weather in general would be cool, but I can't see a whole lot of use for wind specifically, unless stuff like sails or windmills were also implemented.
by 10twenty4
Sat Mar 16, 2013 14:24
 
Forum: Minetest Features
Topic: minetest idea
Replies: 9
Views: 2243

stuff kept killing me, everything distracting me from the actual gameplay. You are aware of the existence of both creative and peaceful modes in minecraft, right? If you consider the building to be the important part of the game, they make it the focus. But I do agree, thank you everyone involved i...
by 10twenty4
Fri Mar 15, 2013 04:13
 
Forum: Minetest General
Topic: Just a thanks to the community.
Replies: 1
Views: 10203

I love the idea. It would add variety to the map, and help make Minetest something more than a direct Minecraft clone (perhaps that's what you want, but I'd rather see this game take on its own direction). My point is that slabs go against the voxel idea, which is one of the main aspects of Minetest...
by 10twenty4
Thu Mar 14, 2013 02:23
 
Forum: Minetest Features
Topic: Natural slabs for smooth hills / valleys
Replies: 64
Views: 14650
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