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Re: [Mod] Player Classes [0.1.3] [classes]

Yes, this mod seems pretty cool. I prefer hosting a RPG server, and I've used this in the past, although I don't seem to see anything changing now? Seems to be working though. Skins would be a nice improvement.
by keyxmakerx
Sat Dec 13, 2014 00:04
 
Forum: Mod Releases
Topic: [Mod] Player Classes [0.1.3] [classes]
Replies: 43
Views: 14002

Re: [Mod] Specialties [3.5] [specialties]

So looks like this mod is dead? :(
by keyxmakerx
Fri Dec 12, 2014 14:28
 
Forum: Mod Releases
Topic: [Mod] Specialties [3.5] [specialties]
Replies: 106
Views: 34167

Re: [Mod] Future ban [future_ban] - ability to ban offline p

VanessaE wrote:Just a small post to remind that this mod is not dead; it's still useful when other methods to remove an unruly user fail. Just made a minor tweak today to keep it up-to-date (I use it in my game along with xban2).

https://github.com/VanessaE/future_ban


Thanks Vanessae :)
by keyxmakerx
Fri Dec 12, 2014 14:16
 
Forum: Mod Releases
Topic: [Mod] Future ban [future_ban] - ability to ban offline players
Replies: 2
Views: 2543

Bump?
by keyxmakerx
Sat Jan 11, 2014 00:30
 
Forum: Minetest General
Topic: [Request] Minetest Web Control Panel
Replies: 8
Views: 1920

Look at quote, notice bold, see below. Just wanted to let you know that I don't think "monerating" is a word. The closest words I think you may have meant are "monitoring" (keeping tabs on), "moderating" (not letting it go out of control -- the term moderation used in alcohol / gambling / etc. comm...
by keyxmakerx
Wed Jan 08, 2014 03:32
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

Look at quote, notice bold, see below. <trim> OS : Ubuntu 13.10 Full port enabled with port monerating and auto ban. System : 512 mb RAM 20 GB SSD 1Gb/s Network Just wanted to let you know that I don't think "monerating" is a word. The closest words I think you may have meant are "monitoring" (keep...
by keyxmakerx
Tue Jan 07, 2014 05:49
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

https://lh3.googleusercontent.com/-FLJG37x-yPoFE5P939I0TPGt9-kiotKj-QXxba2ulyb-xc0n1ttP45VWOoRK63YWMCj93fm5Ks http://i.imgur.com/uziaAJL.png Bhahaha. Well seems google doesn't want anyone to see that pic. I'll post a link instead. https://drive.google.com/file/d/0B2toHxuILvmrdU4xcnJReG05Y1U/edit?us...
by keyxmakerx
Mon Jan 06, 2014 23:51
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

11:37:21: INFO[main]: Server: Deinitializing scripting 11:37:21: ERROR[main]: ERROR: An unhandled exception occurred: /root/minetest/bin/../mods/stats/init.lua:53: attempt to index local 'player' (a nil value) 11:37:21: ERROR[main]: stack traceback: 11:37:21: ERROR[main]: /root/minetest/bin/../mods/...
by keyxmakerx
Mon Jan 06, 2014 23:25
 
Forum: Mod Releases
Topic: [Mod] Stats [stats]
Replies: 19
Views: 6488

This is a new map, feel free to build anywhere and claim any land.

Admin area : A tree 1000 blocks up and only certain admins will have access.

Mod area : Under ground bunker *Under Construction* -- Linkukun's project
by keyxmakerx
Sat Jan 04, 2014 02:34
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

Pitriss wrote:if you want to run mt from directory where you compiled you must have enabled RUN_IN_PLACE option in cmake


No It had to do with installing curl libdev. But it's up and running if you wish to try.
by keyxmakerx
Fri Jan 03, 2014 01:50
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

Resolved. I did not have the dev version of curl installed when i compiled.
by keyxmakerx
Fri Jan 03, 2014 01:49
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

fullscreen = false screenW = 800 screenH = 600 vsync = false video_driver = opengl enable_clouds = true enable_3d_clouds = true new_style_leaves = true opaque_water = false new_style_water = false smooth_lighting = true enable_fog = true wanted_fps = 30 fps_max = 60 viewing_range_nodes_min = 35 vie...
by keyxmakerx
Thu Jan 02, 2014 21:36
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

All Spawn Locations and mods are fixed.
by keyxmakerx
Thu Jan 02, 2014 20:32
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

Krock wrote:Check your router's config, and check if people can access to your server.


i have server announce set as true, can you help please?
by keyxmakerx
Thu Jan 02, 2014 19:34
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

Also if anyone could post any feedback about it, that would be great.
by keyxmakerx
Wed Jan 01, 2014 06:26
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

BetaOmega Official

I'm testing a dedicated hosting provider, digital ocean, to see if it's able to handle minetest. The Server is farily new, It has had one or two major lag spikes but besides that I have had few clients on it with minimal lag. There are a abundance of mods, along with certain features I will be addin...
by keyxmakerx
Wed Jan 01, 2014 04:16
 
Forum: Minetest Servers
Topic: BetaOmega Official
Replies: 12
Views: 2453

if you wish to try. it's minetestserver.us.to
by keyxmakerx
Wed Jan 01, 2014 00:17
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

Its a offsite server threw digital ocean. The IP is a private threw the server, and i am able to connect.
by keyxmakerx
Wed Jan 01, 2014 00:07
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

Not Listing As Public - Resolved

I am trying to test a new server I set up on a remote server, but it won't list on the public list. I do have it setup as server_announce = true . But still nothing. I am using a compiled version as well. Any help?
by keyxmakerx
Tue Dec 31, 2013 16:10
 
Forum: Minetest Problems
Topic: Not Listing As Public - Resolved
Replies: 7
Views: 1321

Is the magma pick one hit? also smelt? If so that would be very useful ^^ just watch out for tree X3 idk how ice could have a specialty O.o
by keyxmakerx
Sun Dec 29, 2013 16:35
 
Forum: Mod Releases
Topic: [Modpack]Magma/Ice tools(AutoSmeltingPick)[20140120][magma_a
Replies: 16
Views: 9031

this is an awesome looking mod, however, it looks like it is missing the hoe. gotta give those farmers something to work with :P edit: would be better if it wasn't rar. .....I've haven't had the time had the time to update this mod for a while and a hoe would be cool but idk. i think about for a wh...
by keyxmakerx
Sun Dec 22, 2013 02:21
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21294

This mod needs to be improved upon. Many people could use this for a offline use...
by keyxmakerx
Fri Dec 20, 2013 06:37
 
Forum: Mod Releases
Topic: [Mod] Workers [2.0] [workers]
Replies: 77
Views: 36498

Oooh, my time has been taken up with doing college, I was surprised to come back to see, added peral to keyxmakerx's request X3
by keyxmakerx
Fri Dec 20, 2013 06:33
 
Forum: Mod Releases
Topic: [Mod] Gem tools [gems]
Replies: 55
Views: 21294

I have come across a few issues reguarding the mumble server, as I pressumed would happen, but I have the teamspeak server up and running and if anyone want I'll give them normal and/or server admin. Since I am not going to be on most of the time.

minetestserver.us.to:9987
by keyxmakerx
Fri Aug 02, 2013 23:29
 
Forum: Minetest General
Topic: Mumble
Replies: 16
Views: 5700

Hmm. I wouldn't mine making one, if someone could show me to actually use multiple servers as well as register it to allow me to change the name of the mumble server from root. Teamspeak is generaly what I use if you want me to host that, I have a server just sitting here doing nothing. I don't min...
by keyxmakerx
Wed Jul 31, 2013 04:38
 
Forum: Minetest General
Topic: Mumble
Replies: 16
Views: 5700

Just wanted to interject here and say, that mgen7 does look really nice. I have no idea how you guys manage to do that, but at it's current pace it will be quite amazing.
by keyxmakerx
Mon Jul 29, 2013 18:24
 
Forum: Minetest General
Topic: MapGen V7- Only stone? [solved]
Replies: 13
Views: 3511

Hmm. I wouldn't mine making one, if someone could show me to actually use multiple servers as well as register it to allow me to change the name of the mumble server from root. Teamspeak is generaly what I use if you want me to host that, I have a server just sitting here doing nothing. With mumble...
by keyxmakerx
Mon Jul 29, 2013 18:22
 
Forum: Minetest General
Topic: Mumble
Replies: 16
Views: 5700

Hmm. I wouldn't mine making one, if someone could show me to actually use multiple servers as well as register it to allow me to change the name of the mumble server from root.

Teamspeak is generaly what I use if you want me to host that, I have a server just sitting here doing nothing.
by keyxmakerx
Mon Jul 29, 2013 18:19
 
Forum: Minetest General
Topic: Mumble
Replies: 16
Views: 5700

Yea I thought about making a mumble server, although I never could get it to register so I could change the name of the root channel. But I had a teamspeak server running for months on end and no one ever used it. =/
by keyxmakerx
Mon Jul 29, 2013 18:16
 
Forum: Minetest General
Topic: Mumble Voice Chat Server
Replies: 6
Views: 2172

Do you have those mods? If not, just get Money. I haven't seen money2 yet. Or you can probably take the chests and code from Money and use it for what you need. Money 2 has similar chests, not as many, but I was wanting individual trading. For like P2P so you could skip the whole building a chest, ...
by keyxmakerx
Wed Jul 10, 2013 02:39
 
Forum: WIP Mods
Topic: (Idea) Trading
Replies: 8
Views: 1812
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