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Hi, great mod but I have some troubles with it.
I have minetest 0.4.7 and your mod ver. 0.3
Heli works, but looks like this: Image

Can you help me, pls?
by lordawe
Wed Dec 11, 2013 01:13
 
Forum: Mod Releases
Topic: [Mod] Simple helicopter [helicopter]
Replies: 79
Views: 51405

great game! but i have these errors: Could not open file of texture: boat.png Loaded mesh: boat.x Could not open file of texture: cart.png Loaded mesh: cart.x Loaded mesh: character.x PNG warning: Interlace handling should be turned on when using png_read_image Loaded mesh: mobs_dungeon_master.x Cou...
by lordawe
Tue Aug 06, 2013 17:11
 
Forum: Subgame Releases
Topic: [Game] Dwarves [dwarves] [github]
Replies: 224
Views: 109979

redcrab wrote:
lordawe wrote:Hi Redcrab, I kindly request build privs for the server.
username: lordawe
pwd is set.

Thank you.


Granted.


Thank you too.
by lordawe
Tue Jul 24, 2012 19:37
 
Forum: Minetest Servers
Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
Replies: 602
Views: 174831

Hi Redcrab, I kindly request build privs for the server.
username: lordawe
pwd is set.

Thank you.
by lordawe
Tue Jul 24, 2012 11:16
 
Forum: Minetest Servers
Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
Replies: 602
Views: 174831

so I have to say, that version minetest-0.4.dev-20120606-48790c0-win32 didn't help at all. Some of inventory cubes are bad - leaves looks like lava etc...
by lordawe
Tue Jun 19, 2012 06:17
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

okay, I just downloaded it, fullscreen works. I will try "icon bug" later when I will be on the other PC.
by lordawe
Sat Jun 16, 2012 12:27
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

Hey, that is cool! Thank you Calinou!

Here it is http://pastebin.com/a7WqQa2j
by lordawe
Sat Jun 16, 2012 10:38
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

You can rename debug.txt to debugold.txt or something and create a new empty file debug.txt. heh, okay, i am not that stupid, although i am not a programmer, PC's are my daily bread. One report is about 137kB and i am too lazy to upload it somewhere or split it here to more messages, because one po...
by lordawe
Fri Jun 15, 2012 18:14
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

Here's a fix: Open minetest.conf, add this: screenW = 1280 screenH = 800 fullscreen = 1 fullscreen_bpp = 24 This will start the game in fullscreen instead, with a 1280*800 resolution. This can fix the invisible/bugged inventory cubes. Nothing has changed. No fullscreen but windowed game with 1280x8...
by lordawe
Fri Jun 15, 2012 13:36
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

YOU MUST BE USING THE TEXTURE ATLAS: Pop this into the .conf enable_texture_atlas = false This will make your icons return. No, I have texture atlas disabled, see below, and it still looks like this: http://img825.imageshack.us/img825/1222/iconserror.png Items should be: Mese Pickaxe, Wooden Fence,...
by lordawe
Fri Jun 15, 2012 08:05
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

I have similar problem with latest version. It works well on my AMD X6 with AMD 6770 VGA, but when I copy it to my laptop with Core 2 Duo + Intel VGA lava looks like door, cobble looks like water, proper image is shown just in hand... I've played all versions (since v0.3) on laptop just fine, I have...
by lordawe
Mon Jun 04, 2012 21:27
 
Forum: Minetest Problems
Topic: Missing Icons
Replies: 57
Views: 12869

ha, i figured it out, i swap left and right side... different pictures in http://www.blockpla.net/wiki/Crafting and http://www.blockpla.net/wiki/Axe
by lordawe
Tue May 08, 2012 21:54
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 319429

Hi! I've downloaded http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.dev-20120326-18d8e3a-win32.zip
and I can't craft an axe (either wood/stone ...). Showel/pickaxe works good.
by lordawe
Tue May 08, 2012 21:34
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 319429

Added a super glowing glass... :) For now, it has the same texture has standard glowglass. Any suggestions on the texture? I don't really know how to make it correctly, I still want super glowglass to be transparent. we've found an error whe crafring empty bookshelf <xy> i found a error in morebloc...
by lordawe
Sun Dec 18, 2011 21:00
 
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 344
Views: 218362

Cool mod!

I've made my mod that depends on yours. I can make colored signs and glowing colored signs.
by lordawe
Sun Dec 18, 2011 10:53
 
Forum: Old Mods
Topic: [Mod] Home Mod [home_mod] (missing license)
Replies: 47
Views: 25936

This is COOL mod. I've already implemeted it. But it destroys blocks nearby as you mention it and also, if i destroy door blocks and touch the knob with anything but axe - voila! - door opens with full blocks so I can "clone" door blocks without the knob easily... this should be fixed. I would destr...
by lordawe
Sat Dec 17, 2011 22:49
 
Forum: WIP Mods
Topic: Simple doors mod
Replies: 32
Views: 15380

the problem is in the name of images. There is change in 0.4, look into /data/mods/default/textures and you'll see most of them have default_ prefix as fellow player mentioned above...
by lordawe
Sat Dec 17, 2011 21:27
 
Forum: Minetest General
Topic: Problem
Replies: 9
Views: 2479

Calinou, can you make various Trapdoors using the same technique in Trapstone and Trapglass? :)
by lordawe
Thu Dec 15, 2011 21:25
 
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 344
Views: 218362

Hi Calinou!
Thank you for cool mod!
I like Glowing glass and I have one suggestion with it, if you can add other Glowing glass which will emit more light than a torch or equal amount of light?
It could be: X=torch, O=Glass
X
X
O

Thank you!
by lordawe
Thu Dec 15, 2011 12:02
 
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 344
Views: 218362

Calinou wrote:...
Download link: http://ompldr.org/vYnByOQ/moreblocks.zip
...


I think correct link is http://ompldr.org/vYnA4Zw/moreores.zip

CYA
by lordawe
Wed Dec 14, 2011 22:51
 
Forum: Mod Releases
Topic: [Mod] More Ores [moreores]
Replies: 291
Views: 244967

Hi guys!
I made some changes:

- 3 new textures added.
- screenshots page updated

Visit my website (link in the first post here).
by lordawe
Sat Nov 26, 2011 22:16
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

Thank's Now, i'm going to work (just for fun) on a Psychedelic Pack ! I just can show you one item (i'm pretty proud of it :p ) The dark side of the chest : http://pix.toile-libre.org/upload/thumb/1304012861.png http://pix.toile-libre.org/upload/thumb/1304012915.png Ok ok, i got out :lol: WOW, I li...
by lordawe
Mon Nov 21, 2011 09:36
 
Forum: Minetest Texture Packs
Topic: HaiR's texture pack - The Seasons
Replies: 20
Views: 14935

My guess is that making auth.txt read only will not prevent new players from logging in, because auth.txt isn't re-read as long as the server is running. Once (and if) my patch setpassword is included, you can set default_password in minetest.conf and new users will only be able to log in if they k...
by lordawe
Mon Nov 21, 2011 09:32
 
Forum: Minetest General
Topic: new server settings
Replies: 6
Views: 2139

Calinou wrote:...still no screenshots?
90% of the people won't download it if you don't put any screenshots.


If you visit my website mentioned above, you can see it all.
Screenshots >>> http://pure-awe.com/node/3
by lordawe
Sun Nov 20, 2011 18:22
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

I updated info in my first post here.
Hopefuly, it should be okay now.
by lordawe
Sun Nov 20, 2011 02:00
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

I already used BBCode, but I removed it because I was not allowed to use it, nothing showed up...

I will change file-hoster.
by lordawe
Sat Nov 19, 2011 17:41
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

Yeah, kind of. Nobody's perfect. It is my first try. Suggest some ideas how it suppose to look.
by lordawe
Sat Nov 19, 2011 16:31
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

Interesting, mine url is working and yours do not work for me.
I reedited img link and changed it to url. I checked it and it works.
by lordawe
Sat Nov 19, 2011 09:12
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

lordawe's 1024px texture pack for Minetest

Hi guys,

I am working on 1024px texture pack I use and I want to share it here.
Feel free to use it!

For more info please visit my website >>> http://pure-awe.com

+ lordawe's 1024px pack +
by lordawe
Fri Nov 18, 2011 23:40
 
Forum: Minetest Texture Packs
Topic: lordawe's 1024px texture pack for Minetest
Replies: 15
Views: 8653

No, editing them will give the desired effect, e.g. User: 1337 = banned, no build, User: xyz = build and so on. Ip ban bans peeps from joing from one Ip address. E.g. 10.20.30.40 = user 1337 and xyz. It stops them from joining from the same pc. Even though it was the same guy. E.G. 1337 griefs. 133...
by lordawe
Fri Nov 18, 2011 22:46
 
Forum: Minetest General
Topic: new server settings
Replies: 6
Views: 2139
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