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Re: Performance regression in recent builds

Which CPU/GPU do you have? CPU is P4 3.0 GHz 800FSB GPU GeForce 8400GS 1024Mb (2009 rev. 3) I had this lag problem too and solved it by using a newer 0.4.9-dev version (MSVC instead of MinGW) Not an option for me as I am using linux (xubuntu) stu im also using Linux (Ubuntu) and this lag is horribl...
by Vazon
Tue Jul 08, 2014 03:44
 
Forum: Minetest Problems
Topic: Performance regression in recent builds
Replies: 22
Views: 3339

Re: Performance regression in recent builds

I run a home server and I have noticed a lot of regression in what the servers can do and how well they preform. Just a few months ago I could run a server on the computer and hold 35 to 60 people on i with only a few spikes but they would go down, but now if it run the same exact server same mods ...
by Vazon
Mon Jul 07, 2014 17:11
 
Forum: Minetest Problems
Topic: Performance regression in recent builds
Replies: 22
Views: 3339

Re: Performance regression in recent builds

I run a home server and I have noticed a lot of regression in what the servers can do and how well they preform. Just a few months ago I could run a server on the computer and hold 35 to 60 people on i with only a few spikes but they would go down, but now if it run the same exact server same mods a...
by Vazon
Mon Jul 07, 2014 14:23
 
Forum: Minetest Problems
Topic: Performance regression in recent builds
Replies: 22
Views: 3339

Re: [Mod] Sprint [sprint]

There is a way to adjust the player running speed already in the minetest.config. Unless I misunderstand this mod is kind of pointless in the matter
by Vazon
Tue Jul 01, 2014 20:35
 
Forum: Mod Releases
Topic: [Mod] Sprint [sprint]
Replies: 74
Views: 19308

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

Join the mapgenv7 server for now, Cherudim ( I think you may remember him) will be able to rank you.
by Vazon
Sat Jun 28, 2014 18:49
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

101PixelPersonFTW: Long time no see bud, if you can't get on the server its ok, there is a problem that needs fixing(I have the fix just need to transfer it to the hoster)
by Vazon
Sat Jun 28, 2014 15:30
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: Infinite world size

The only way I think the world could be enlarged would be leave the map as is but people want some thing that is similar to a "Nether" parallel added to the game. It would not be access about just by walking all the way to it though. Blocks can be added at the edge of the map that are not ...
by Vazon
Tue Jun 24, 2014 14:54
 
Forum: Minetest Features
Topic: Infinite world size
Replies: 171
Views: 30473

Re: Public Server List Reform!

Anything is better than it is now
by Vazon
Thu Jun 19, 2014 05:09
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: [Mod] markers - gui for areas mod

I have been thinking about this mod a lot on my server and I think a two add on would be nice. 1- Once the area has been claimed the markers remove themselves, otherwise once you make a set you almost never have to make another and make the crafting a little bit harder. 2- Add merge claims, when a p...
by Vazon
Thu Jun 19, 2014 03:20
 
Forum: Mod Releases
Topic: [Mod] markers - gui for areas mod [0.2][markers]
Replies: 34
Views: 13236

Re: [mod] Underground Realms [0.1.1] [caverealms]

For nodeboxes use rubenwardy's nobe mox creator
by Vazon
Thu Jun 19, 2014 03:04
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 126
Views: 39763

Re: Public Server List Reform!

Wuzzy: Thanks for your 2 cents :). And Votes are being worked out so no spamming and there is a cap on voting. It is all just to put the best servers best fitted to be at the top, at the top of the list. There is also a regulations on the age, like 48 hours is a must or something like that. The rea...
by Vazon
Thu Jun 19, 2014 01:11
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: Join Game

no this optain is off
by Vazon
Wed Jun 18, 2014 04:39
 
Forum: Minetest Features
Topic: Join Game
Replies: 6
Views: 1109

Re: Join Game

My servers run version 0.4.9 dev and this is definatly not fixed.
by Vazon
Tue Jun 17, 2014 21:20
 
Forum: Minetest Features
Topic: Join Game
Replies: 6
Views: 1109

Re: Public Server List Reform!

Wuzzy: Thanks for your 2 cents :). And Votes are being worked out so no spamming and there is a cap on voting. It is all just to put the best servers best fitted to be at the top, at the top of the list. There is also a regulations on the age, like 48 hours is a must or something like that. The reas...
by Vazon
Tue Jun 17, 2014 17:01
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: Public Server List Reform!

twoelk:
Sounds like something that would be nice but what would the Minetest Wiki have to do with the public server??
by Vazon
Tue Jun 17, 2014 16:12
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

thanks, where the server is being hosted hasnt settled yet so it may have been disconnected from internet or power. should be fixed soon
by Vazon
Tue Jun 17, 2014 00:32
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: [Mod] More Blocks [moreblocks]

I pushed a update for my darkage mod, and yes it works with the moreblocks mod if it is there
by Vazon
Mon Jun 16, 2014 19:17
 
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 344
Views: 220586

Re: Public Server List Reform!

twoelk:
There is a script already in progress, and its working great. It just needs a few tweaks.
by Vazon
Mon Jun 16, 2014 18:23
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: [mod] Underground Realms [0.1.1] [caverealms]

This is pretty looking, I was thinking this could be minetests "nether"? It would be different from what Minecraft and a easy on the eyes.
by Vazon
Mon Jun 16, 2014 15:43
 
Forum: Mod Releases
Topic: [mod] Underground Realms [0.8] [caverealms]
Replies: 126
Views: 39763

Re: Public Server List Reform!

Casimir, CWz, Megaf: No servers will be excluded unless they have done or doing something that will give the community a bad rap. Anarchy isnt cuasing any problems its just a different type of server, and a forum account wouldn't do anything but keep good servers from going public or having members....
by Vazon
Mon Jun 16, 2014 15:34
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Public Server List Reform!

I suggest we redo the standards for the public server list. There seems to be few problems with the current set up. The list is unfair by just picking the top server on players, so a few of us have come up with a better system. Instead of basing the list on players, we thought using 4 parameters wou...
by Vazon
Mon Jun 16, 2014 01:36
 
Forum: Minetest General
Topic: Public Server List Reform!
Replies: 32
Views: 7281

Re: Modstore is blank

Im confused, what are you talking about?? last I checked there is not a mod store, all mods must be installed manually.
by Vazon
Sat Jun 14, 2014 01:51
 
Forum: Minetest Problems
Topic: Modstore is blank
Replies: 10
Views: 1881

Re: [Mod] Match 0.1 [match] [github]

This would be a great alternitive to Minecraft's flint and steel.

+7
by Vazon
Wed Jun 11, 2014 19:32
 
Forum: Mod Releases
Topic: [Mod] Match 0.1 [match] [github]
Replies: 2
Views: 1255

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

we are trying to fix this SAFR, im so sorry for this. please just hang in there.
by Vazon
Mon Jun 09, 2014 01:59
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

asl is rewriting the server_extened mod once its complete i will give it to you :)
by Vazon
Mon Jun 09, 2014 01:05
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

Welcome back ARKofWAR and now i remember who you are :)
by Vazon
Sun Jun 08, 2014 16:15
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

that could be done but and i changed it in the minetest.conf file.
by Vazon
Sun Jun 08, 2014 04:27
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

ak399g i have done that on my server, i merged Carbones settings and removed some code and now its in the unifed inv.
by Vazon
Sat Jun 07, 2014 19:22
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 267309

Re: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)

All skins have been added and will take effect on next restart. SAFR moretree planks have been added to the circular saw and trunks will be done soon
by Vazon
Sat Jun 07, 2014 04:23
 
Forum: Minetest Servers
Topic: Minerealms Server [0.4.9 dev] (Hosted by OldCoder)
Replies: 51
Views: 13078

Re: [Mod] DarkAge [0.4] [darkage]

Since it seems this mod hasn't been updated in a while I decided to fix it up a bit. This new version has the marble tile texture, and if the mod Moreblocks is installed it will override the stairs.lua and read the moreblocks.lua. This allows the blocks I thought would best be fitted for the circula...
by Vazon
Thu Jun 05, 2014 22:47
 
Forum: Mod Releases
Topic: [Mod] DarkAge [0.4] [darkage]
Replies: 127
Views: 52204
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