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Re: [Mod] PlayerPlus (0.5)

I wanted sprint support too, but both you and GunshipPenguin have made a lot of changes since your 0.3s release, so instead of bothering you to make the changes yourself, I've cobbled together the code on my own. It's a bit hacky, but I thought it'd be nice to share it. Feel free use anything you fe...
by pilcrow
Fri Mar 27, 2015 01:47
 
Forum: Mod Releases
Topic: [Mod] PlayerPlus (0.7)
Replies: 27
Views: 6330

Re: [MOD] skyplatform (skyplatform)

I don't get Modern Hippie's problem, but the initial platform is never created for me. when starting a new game, I spawn falling through empty space, and if I grant myself fly and go back up to 0,0,0 there is no platform there. I have to make a new one using /newskyplatform 0
by pilcrow
Wed Mar 25, 2015 19:48
 
Forum: Mod Releases
Topic: [MOD] skyplatform [skyplatform]
Replies: 7
Views: 2325

Re: [Mod] HUD bars [1.1.0] [hudbars]

Awesome, thanks! I am definitely gonna use this mod. It makes things look so much nicer! :)
by pilcrow
Mon Mar 23, 2015 20:12
 
Forum: Mod Releases
Topic: [Mod] HUD bars [1.7.1] [hudbars]
Replies: 90
Views: 27852

Re: [Mod] Armor HUD bar [0.1.0] [hbarmor]

Great concept, but unfortunately this does the exact opposite of what I would want it for. armor wear doesn't matter much to me, as long as it's still there. I'm much more concerned with armor strength/coverage, and would love a mod that shows me how strong my armor is...
by pilcrow
Sun Mar 22, 2015 20:19
 
Forum: WIP Mods
Topic: [Mod] Armor HUD bar [0.3.0] [hbarmor]
Replies: 7
Views: 2985

Re: [Mod] HUD bars [1.0.3] [hudbars]

I like this mod. I just wish there was a setting to make the breath bar not disappear; I have a thing for symmetry, and would rather just see it all the time...
by pilcrow
Sun Mar 22, 2015 20:15
 
Forum: Mod Releases
Topic: [Mod] HUD bars [1.7.1] [hudbars]
Replies: 90
Views: 27852

Re: Android Builds (ARM, x86, MIPS)

I suppose I should give my input as well, eh? My nVidia Shield has oodles of power, so it handles the latest build with a decent 30+ fps, but there are still a few problems. That gui_scaling setting needed to be adjusted to about 0.5-0.6 or so, but with a 5-inch 1280x720 display (294 ppi), I kind of...
by pilcrow
Sun Jun 08, 2014 10:09
 
Forum: Minetest Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 37248

Re: Forum software switch

I must say, the theme is rather ugly so far, compared to our old fonts and background, but I'd imagine it will be improved in time. However, there is one major gripe I have with the new software itself: when you click on another user's name, you can search for their posts, but there is no link to se...
by pilcrow
Sun Apr 20, 2014 19:23
 
Forum: Minetest News
Topic: Forum software switch
Replies: 158
Views: 61475

Hello, everyone! This is my first post, mainly because it's the first time I've had something meaningful to say! I found a fix for the blinky furnaces bug aracnus was talking about, but I've never used github and I'm not sure how, so I decided to post it here... The hacky_swap_node function -- which...
by pilcrow
Thu Sep 12, 2013 09:37
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [20131128] [pipeworks]
Replies: 543
Views: 247332

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