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Re: [Mod] Technic [0.4.7] [technic]

My stuff wont power on even if its connected... Using technic_game with no extra mods. :(
by IthegeekRS
Sat Apr 26, 2014 14:13
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 531080

Re: [Mod] BuildTest - Buildcraft for Minetest [0.1] [buildte

Does buildcraft cause the error "access violation" when you unpause????
by IthegeekRS
Tue Apr 22, 2014 20:51
 
Forum: Mod Releases
Topic: [Mod] BuildTest - Buildcraft for Minetest [0.2] [buildtest]
Replies: 31
Views: 19446

Re: [Mod] Pipeworks [20131128] [pipeworks]

It doesn't work with 0.4.9 dev.
by IthegeekRS
Tue Apr 22, 2014 20:26
 
Forum: Mod Releases
Topic: [Mod] Pipeworks [20131128] [pipeworks]
Replies: 543
Views: 247201

Jordach wrote:Finally, the Windows OS can catch up to Linux users, oh, Macs, they can BURN.

Ya, screw macs.
by IthegeekRS
Fri Apr 18, 2014 14:24
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 351588

You are lucky you can fix it. I cant fix my mesecons_extrawires init.lua. I'm running 0.4.9 3rdpv2
(Blockmens 3rd person v2
by IthegeekRS
Fri Apr 18, 2014 14:17
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 536398

-1234567890 to your reply

+1234567890 to all 3d torches mods!
by IthegeekRS
Sat Apr 05, 2014 21:17
 
Forum: Mod Releases
Topic: [Mod] Animated 3D torches [3d_torch]
Replies: 31
Views: 8389

The answer is Atari 2600
i didnt look it up... ask me any computer question
by IthegeekRS
Sat Apr 05, 2014 20:27
 
Forum: WIP Mods
Topic: [Mod] Moon Realm
Replies: 24
Views: 13608

Johnyknowhow wrote:BlockMen already has a mod for this,
But there's no download,
https://forum.minetest.net/viewtopic.php?id=7289

yes there is he did an engine tweak
heres his download
Download for Windows
by IthegeekRS
Fri Apr 04, 2014 22:14
 
Forum: WIP Mods
Topic: third person mod request
Replies: 10
Views: 3297

I'm making a server based off of Jailbreak and this helps alot.
by IthegeekRS
Fri Apr 04, 2014 22:07
 
Forum: Mod Releases
Topic: [Modpack] ServerExtended [0.4-S/0.5pre2.2-U] [serverextended]
Replies: 65
Views: 17361

Please Note: It says A MINCRAFT INSPIRED GAME not A MINECRAFT INSPIRED GAME
by IthegeekRS
Wed Mar 12, 2014 01:51
 
Forum: Subgame Releases
Topic: [Game] Overcraft Origins [overcraft_origins] – Minecraftlike
Replies: 90
Views: 47848

I'll redo this and make a console version for my minetest console edition.
Uploaded from a ps3 in space.
by IthegeekRS
Sun Mar 02, 2014 23:41
 
Forum: Mod Releases
Topic: [Mod] Crafting [2.0.1] [crafting]
Replies: 172
Views: 92513

irksomeduck wrote:Looks cool, but WHAT IS THAT TEXTURE PACK?! It's awesome!

reminds me of BDcraft for minetest ITS ON THE BDcraft HOME PAGE
by IthegeekRS
Sat Jan 04, 2014 00:56
 
Forum: Minetest Maps
Topic: [Map] Piston Operated Gate
Replies: 9
Views: 8362

Hi all, I just updated Megaf Till It Ends to the latest today's master's build. And know it doesn't show up at http://servers.minetest.net/ anymore. Do you have any clue about that issue? I also noticed that server.minetest.net is showing far less servers that is used to show. http://www.zimagez.co...
by IthegeekRS
Sat Jan 04, 2014 00:40
 
Forum: Minetest Problems
Topic: Something weird with http://servers.minetest.net/
Replies: 17
Views: 3883

Jackou45 wrote:sfan5 Just work when i'm not asleep :P

Go Canada!
by IthegeekRS
Thu Jan 02, 2014 22:17
 
Forum: Minetest General
Topic: Minetest on the OUYA. A opensource console.. Is it possible?
Replies: 14
Views: 2520

Recently Omploader has been flagged by most anti-viruses (eg, Avast! apparently its the most downloaded anti-virus for windows on download.com )as a malware distributor, this is not the case. [...] ompldr.org was shut down. Did you even read when this topic was posted? 30-05-2013 00:09:42 Right, th...
by IthegeekRS
Fri Dec 27, 2013 02:05
 
Forum: Minetest General
Topic: All Omploader Users:
Replies: 17
Views: 3685

This isn't directly possible, but there are some shortcuts: In your inventory, right click places 1, a middle click places 10, and a left click places the whole stack of whatever you're moving. In the crafting grid, the same holds true for the 9 input slots. For the result/output slot, a left or ri...
by IthegeekRS
Thu Dec 26, 2013 22:02
 
Forum: Minetest General
Topic: Is there a fast way to get items from crafting to inventory
Replies: 6
Views: 1341

Just make a mod until its added.
by IthegeekRS
Thu Dec 26, 2013 21:57
 
Forum: Minetest Features
Topic: Can we add shift+click or click+drag in cafting
Replies: 14
Views: 3326

Let me put it this way: Minetest - at least minetest-c55 will never be able to run on a console. Never. Ever. On the other hand, minetest-compatible clients could run on consoles; it's just a matter of hacking on the functionality to an existing "game". Actually, I can simply develop a console frie...
by IthegeekRS
Tue Dec 24, 2013 03:02
 
Forum: Minetest General
Topic: Porting Minetest onto the NintendoDS
Replies: 17
Views: 2907

In addition to what I said above: The community should start developing more game(mode)s. Single mods have to run with a game (wich is minetest_game by default) wich isnt good in all cases if minetest_game turns into a survival direction. If more games would exist, the users could decide wich one i...
by IthegeekRS
Tue Dec 24, 2013 02:56
 
Forum: Minetest General
Topic: My Fears...
Replies: 92
Views: 14120

Recently Omploader has been flagged by most anti-viruses (eg, Avast! apparently its the most downloaded anti-virus for windows on download.com )as a malware distributor, this is not the case. This is why LandMine got that site blocked error when he tried to view the screenshots for Likwid's Crypt M...
by IthegeekRS
Tue Dec 24, 2013 02:43
 
Forum: Minetest General
Topic: All Omploader Users:
Replies: 17
Views: 3685

Help with a new mod!

I'm feeling like working with an experienced modder. I'd like to communicate over skype and email. The first mod can possibly make Minetest more popular than Minecraft
I wrote:POSSIBLY if it gets added in the main code
Besides, I'l advertise Minetest on my website!
by IthegeekRS
Tue Dec 24, 2013 02:33
 
Forum: WIP Mods
Topic: Help with a new mod!
Replies: 1
Views: 482

VanessaE wrote:I just remind them that Minecraft, by extension, is a ripoff of Infiniminer.

Me too. But I also fill their computer with everything Minetest and delete stuff from their minecraft.jar
by IthegeekRS
Mon Dec 16, 2013 00:13
 
Forum: Minetest General
Topic: What do you do when people call Minetest a ripoff?
Replies: 55
Views: 14807

It ruins all of the worlds I use it on! All it does is spawns you below the world over like 99 billion blocks down! I got to it on SURVIVAL and I had over 198 diamonds (I had 199) Dowwww....... (The Doh! before Doh!) *Shouts random gibberish into the sky while slamming on the keyboard* *Throws compu...
by IthegeekRS
Mon Dec 16, 2013 00:10
 
Forum: Old Mods
Topic: [Mod] Nether Mod [0.1STABLE]
Replies: 217
Views: 88271

brunob.santos wrote:I saw these textures in mod "default"
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
default_tnt_bottom.png
default_tnt_side.png
default_tnt_top.png

I'm talking about version 0.4.8.
I found no node tnt

its in lots of versions
by IthegeekRS
Sat Dec 14, 2013 01:07
 
Forum: Minetest Problems
Topic: Unnecessary textures in 0.4.8
Replies: 5
Views: 939

Open the game, create a new world, then close the game. Find your world folder. Open that world's map_meta.txt file in your favorite editor. Find and change the "seed" value near the bottom of the file. Save the file. Delete map.sqlite - THIS WILL DELETE THE WORLD CONTENTS (so never do this on a wo...
by IthegeekRS
Fri Dec 13, 2013 02:33
 
Forum: Minetest Maps
Topic: [Seeds List]All Seeds
Replies: 21
Views: 8059

VanessaE wrote:xFranco: please confine your posts on this section to English. Oh wait i can use a translator
by IthegeekRS
Sat Nov 30, 2013 19:36
 
Forum: WIP Mods
Topic: [WIP][Shooting mod]Bows & Arrows Mod
Replies: 9
Views: 5301

Mod Request

Mainly to PilzAdam, Jeija or VanessaE.
Please create a mod that adds a minecraft like hotbard and HUD with your own food and armour mods. Maybe just make them and put the code in the mod? If that doesn't make sense, I suck at describing.
by IthegeekRS
Mon Nov 18, 2013 04:00
 
Forum: Minetest General
Topic: Mod Request
Replies: 1
Views: 492

Help with my emerald mod textures!

I need minecraft-like emerald textures including emerald chest!
by IthegeekRS
Mon Nov 18, 2013 03:52
 
Forum: WIP Mods
Topic: Help with my emerald mod textures!
Replies: 1
Views: 516

I dont think you can do this with a mod because there are no methods in lua (the mod language) to change anything (except the inventory) of the player. So what you want have to be implemented in the engine. Well, actually there is. For example, the classes mod. Hrmm? That can't move the player's ca...
by IthegeekRS
Sat Nov 16, 2013 20:58
 
Forum: WIP Mods
Topic: third person mod request
Replies: 10
Views: 3297

I dont think you can do this with a mod because there are no methods in lua (the mod language) to change anything (except the inventory) of the player. So what you want have to be implemented in the engine. Well, actually there is. For example, the classes mod. Ehm, this post is over a year old... ...
by IthegeekRS
Sat Nov 16, 2013 20:57
 
Forum: WIP Mods
Topic: third person mod request
Replies: 10
Views: 3297
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